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Messages - elm

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91
Suggestions & Requests / Re: Pick block in blockland like in mincraft.
« on: January 26, 2017, 12:09:47 PM »
Is the /getcolor a slash command only? I remember Ephilates made a script on Barnabas' server where anyone who joined could use middleclick to select colors

Yeah it is, but can easily work with the mouse click you speak of (I thought it used right click on Barn's server). Just make a request here in the suggestions and I'm sure some modder will provide you with it.

92
Modification Help / Re: Where's the error?
« on: January 25, 2017, 08:12:44 PM »
You're missing a function keyword, atablock is also not a keyword you have brackets where there aren't supposed to be any.

Post your actual code, still because it's not too clear what's going on here.

Loading Add-On: Weapon_GE_DecigunAkimbo (CRC:-658461878)
Add-Ons/Weapon_GE_DecigunAkimbo/Weapon_AkimboGun10.cs Line: 326 - Syntax error.
>>> Some error context, with ## on sides of error halt:
{

   Parent::onMount(%this, %obj, %slot);

   %obj.playThread(1, armreadyboth);

}

function LeftHanded10GunImage::onUnMount(%this, %obj, %slot)

{

   Parent::onUnMount(%this, %obj, %slot);

}



function Akimbo10GunImage::onFire(%this,%obj,%slot)

{

^{##
##
^^if(%obj.getDamagePercent() < 1.0)

^^^%obj.playThread(2, shiftAway);

^^Parent::onFire(%this,%obj,%slot);^

^}

^if(%obj.getImageAmmo(%slot))

^{
^^%projectile = akimbo10GunProjectile;

^^%spread = 0.005;

^^%shellcount = 10;



^^for(%shell=0; %shell<%shellcount; %shell++)
>>> Error report complete.

ADD-ON "Weapon_GE_DecigunAkimbo" CONTAINS SYNTAX ERRORS

Loading Add-On: Weapon_GE_Decigun (CRC:-1441496878)
Add-Ons/Weapon_GE_Decigun/server.cs Line: 1 - Syntax error.
>>> Some error context, with ## on sides of error halt:
atablock ProjectileData(10G##u##nProjectile)

{

   projectileShapeName = "Add-Ons/Weapon_Gun/bullet.dts";

   directDamage        = 3;

   directDamageType    = $DamageType::Gun;

   radiusDamageType    = $DamageType::Gun;



   brickExplosionRadius = 0;

   brickExplosionImpact = true;          //destroy a brick if we hit it directly?
>>> Error report complete.

ADD-ON "Weapon_GE_Decigun" CONTAINS SYNTAX ERRORS

93
General Discussion / Re: Just want to say thank you to Badspot for this
« on: January 25, 2017, 01:12:12 PM »
Lol if I were badspot, I'd just ban you on sight (you're an obvious troll) for max cash profit.

94
Modification Help / Re: How do i make a command to go like quake player?
« on: January 25, 2017, 12:01:17 PM »
Wat? the quake player is the player itself?

R.I.P.

95
Modification Help / Re: How do i make a command to go like quake player?
« on: January 25, 2017, 11:36:02 AM »
All server commands (that you type like: /clearbricks) are prefixed with ServerCmd. So if you want a command to be called /beQuake then the code will look like:

function serverCmdBeQuake(%client)
{
   //define the player object
   %player = %client.player;
   
   //check if the player exists
   if(isObject(%player))
   {
      //change the player to the quake player
      %player.changeDatablock(PlayerQuakeArmor);
      
      //message the client
      messageClient(%client,'',"\c6You are now the Quake player!");
   }
}


Now when you type /beQuake it will attempt to turn you into the quake player.

96
Suggestions & Requests / Re: Pick block in blockland like in mincraft.
« on: January 25, 2017, 11:00:01 AM »
If you guys want to continue this off-topic conversation, take it to the Drama boards.

97
Modification Help / Re: How would I make a basic weapon
« on: January 24, 2017, 02:10:48 AM »
Also get eval if you're planning on making addons as you can use it to test values, and run scripts?, without restarting the game (I have zero eval experience as I discovered it at the end of break but there are people around here who do).

You really don't need eval if you're testing on your own server. You'd simply press ` to open up the console and run/test values there.

98
Suggestions & Requests / Re: BLF Notification for post replies (quotes)
« on: January 23, 2017, 12:49:27 AM »
the obvious and most reasonable solution would be to release the server code as well

Or

Just host it locally using XAMPP or something similiar.

99
Suggestions & Requests / Re: BLF Notification for post replies (quotes)
« on: January 22, 2017, 05:48:17 PM »
http://i.imgur.com/UBjC3Pg.png
that's how it'll look

notifications will pop up when you're on the forums only
it'll be downloaded via userscript
if people will use an email notification thing then i can try setting one up
it doesn't work when people edit their posts but i might add it if i can figure out a way to do that
it only works with quoting so if someone says your name it won't pick it up

i don't know when it'll be released because i need my domain name back for my website for it to work and who the forget knows when godaddy will give control of it back to me

Just host it locally using XAMPP or something similiar.

100
Modification Help / Re: How would I make a basic weapon
« on: January 22, 2017, 11:21:57 AM »
Well, you can start with this: http://tsforblockland.weebly.com/set-up.html (use next button on the bottom of each page)

The packaging files page has a lot of examples on how to package your own add-on - from server add-ons, client add-ons, to events and vehicles (and weapons). You should copy the gun file from the gun add-on, and put it in your own new add-on. Just make sure to change all instances of gun to something else (whatever you want to name it).

On the website, it also teaches you the basics of scripting/programming.

101
Add-Ons / Re: Blockland Glass 4.0.2
« on: January 22, 2017, 10:49:25 AM »
Is Blockland Glass going to have a save/prop upload system to allow users to upload say, buildings, furniture, etc somewhere so users can easily implement them into a save? Even actual whole maps could be uploaded to?

102
Modification Help / Re: How would I make a basic weapon
« on: January 22, 2017, 10:46:27 AM »
Go to your local arms dealer for more info.

Please don't post here if you don't know what you're talking about.



Go into your add-ons folder and look at a weapon add-on. You can then open the server.cs file or another .cs file if provided and edit values inside of there to change the way the weapon works.

Are you familiar with how add-ons work? Do you have any experience in making your own add-on? Do you have any programming experience?

103
Suggestions & Requests / Re: Pick block in blockland like in mincraft.
« on: January 22, 2017, 10:42:48 AM »
(/getbrick when looking at a brick) Getbrick:

http://swololol.com/rd?f=Tool_BrickSelector


(/getcolor when looking at a brick) Getcolor:

http://swololol.com/rd?f=Server_GetColor


104
Off Topic / Re: looking for a gangster film to watch
« on: January 21, 2017, 03:03:38 PM »
American Gangster

105
Ah I see, well you could always take 1/2 scoop, or 1/4 scoop etc. Coffee is the best price wise, assuming you're brewing it at home (R.I.P. Milk). Second would probably be the pre-workouts and lastly would be the drinks at your gas station/local stores (Rockstars/Red Bulls etc).

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