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Messages - nuketf

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121
Modification Help / Re: The Bug & MAS Mods =BUG MOD 2 BETA RELEASE=
« on: December 16, 2013, 08:37:07 PM »
I wish this topic got more posts, like it used to. Now it's mostly armyunit, hanhan and I.

ya a befor time!

122
Modification Help / Re: -=SC Terran Pack( 85% compleated )=-
« on: September 25, 2013, 11:14:02 AM »
well guess marbleman and aware got there wish thay think im terrible at modeling so i will not remake the models

123
Suggestions & Requests / Re: Bot Camera
« on: September 25, 2013, 11:10:48 AM »
Right i forgot now you put 32 sided cylinders now


i no longer ues them cause i figered out how to make a blockish tube the At At i made shows with the legs (i just throw it togather in a half hour)

124
Suggestions & Requests / Re: Bot Camera
« on: September 25, 2013, 09:27:55 AM »
That is the nice version of what a lot of people say, and you will never be a good modeler until you stop placing boxes on top of each other constantly.

...i guess you looked at my models when i first started? i barly ues boxes now

125
Modification Help / Re: AT-AT help
« on: September 25, 2013, 08:45:01 AM »
yes i know its  bad i will not upload it (if i want to it willl be a cleaner looking one) but i need to know....how do i anamate it and what do i name the fireing points?

126
Suggestions & Requests / Re: Bot Camera
« on: September 25, 2013, 08:39:29 AM »
NOPE
I'm not helping you if you pull a nuketf
Get an actual modeler to make this. One who knows how to animate

gee thats nice >.> thats relly saying "keep trying and youl be grate at modeling some day!" -_-

127
Modification Help / Re: -=SC Terran Pack( 85% compleated )=-
« on: September 25, 2013, 08:35:43 AM »
the only files i have are the glitchy unfinshed addons

128
Modification Help / Re: -=SC Terran Pack( 85% compleated )=-
« on: September 24, 2013, 06:02:13 PM »
I have terrable news! i turned on my cpu the fiels are gone! i looked every where....there no where to be found...sorry to all that wanted this..

129
Suggestions & Requests / Re: Blockland RTS
« on: September 24, 2013, 03:11:58 PM »
 i recall i made a Staff Of Control request for something like this

131
Modification Help / Re: The Bug & MAS Mods =BUG MOD 2 BETA RELEASE=
« on: September 23, 2013, 04:28:34 PM »
I'm in the process of slowly transferring the bugs over to the new bot system.
BugMod1 has been done and ready for a long time. BugMod2 is next up.

ah kk i might make a Tower defence game uesing the bot holes of the bugs

132
Suggestions & Requests / Re: Event_Spawn_Player_Controled_Projactile
« on: September 23, 2013, 04:19:20 PM »
That is the code I have.
If you want something better, ask port

i suel that in your server it was epic!

133
Suggestions & Requests / Re: Event_Spawn_Player_Controled_Projactile
« on: September 23, 2013, 04:17:14 PM »
So. Like a homing missile that the player controls.

yes


Okay, I'll see what I can do

ty

134
Suggestions & Requests / Event_Spawn_Player_Controled_Projactile
« on: September 23, 2013, 04:11:52 PM »
so this is what i need...a event that spawns a projectile that fires it where your player is aiming would be uesfull for turrets

135
Suggestions & Requests / Re: Gamemode Ideas?
« on: September 23, 2013, 04:01:50 PM »
I'll also improve it so you can chose when they attack.

well then people will beable to get the most powerful weapon there is then let wave 1 attack

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