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Messages - Aphtonites

Pages: 1 ... 415 416 417 418 419 [420] 421 422 423 424 425 ... 656
6286
Games / Re: Space Station 13, now with HOLY stuff I'M A GOON NOW!
« on: October 16, 2010, 04:11:27 AM »
OH friend stuff, I fell asleep at 12pm  and missed zombies :C


Also I have an evilly evil plan, hide bombs with signalers, in lockers all around the station, under tables or hell anywhere or anything people don't normally goto/open and when I have about 15-20 set up I send the signal, and blow up half the station in a matter of seconds.

Why can't you just disable atmospherics, or atleast use it to ignite everyone unprotected on fire.
Then, just leave the bombing for AI, she'd/he'd probably try to stop you.

6287
Off Topic / Re: Hot Girls
« on: October 16, 2010, 03:41:10 AM »


Thoughts?

Dangerously steeping beyond furfriendry.

6288
Off Topic / Re: FCKH8
« on: October 15, 2010, 05:48:32 PM »

6289
Off Topic / Re: Buhbookabuhpkapkapkapkapka - Space Edition
« on: October 15, 2010, 03:53:29 PM »
Enough with this stuff, even if it is trolling, we won't all laugh at the end and say "LOL, so awesome! haha, you're cool!" and give you brownie points.

6290
Off Topic / Re: Wow hp.... I... I'm shocked
« on: October 15, 2010, 12:42:10 PM »
HP is a great company to buy a PC from, other than all the prepackaged software on specialized version of their PC's, they seem to work much better than dell.
Integrated graphics card that you can't disable easily hurr hurr.

6291
Off Topic / Re: Pop Chips
« on: October 15, 2010, 12:40:01 PM »

BAKED POTATO CHIPS/POTATO CRISPS FOREVER.
It's right in the middle of popped water and potato and the regular crisp/chip.

6292
Modification Help / Re: Garage [Map] Development thread.
« on: October 15, 2010, 12:25:25 PM »
Looks nice, but the door texture could be nicer.
Do you plan to have more furniture? Or a car? Only giving suggestions.
you may give me suggestions [i need them], excepting a car in the garage, i'm still thinking about that.
you may give me suggestions [i need them], excepting a car in the garage, i'm still thinking about that.

it will have more things to look at than it has right now,


6293
Suggestions & Requests / Re: TTT Gamemode
« on: October 15, 2010, 03:11:55 AM »
I want to be able to play TTT with Blockland Weapons

Oh great, not this overrated gamemode again, ASDF OMG  U TRAITOR BANGBANGBANG OH stuff THAT WASN'T MY FAULT LOL HEY YOU BANG BANG
Combine that with the slightly-underage on average community of Blockland.
Do you really think all of us would be able to make sense out of it? there's always the DM problem.

6294
Off Topic / Re: What Mouse do you use?
« on: October 15, 2010, 03:08:25 AM »
HP Ergonomic mouse.

6295
Off Topic / Re: What is your ethnicity?PLEASE VOTE
« on: October 15, 2010, 03:05:35 AM »
I have both Welsh, Scottish and slightly belgian roots, my voice becomes an all-round stereotypical mash up of what can be heard as Scottish, Irish and welsh accents thrown in a blender.
Celtic blood? forget yeah.

6296
Games / Re: Flight Simulator X
« on: October 14, 2010, 04:39:42 PM »
I'm going to put in a new PSU + Graphics card tommorow so i can play this at full settings :D

6297
Games / Re: "Historic Distribution Event" GET A MEW
« on: October 14, 2010, 04:21:25 PM »
Meh, no Soul  Silver, no mew.
Atleast they're giving you an easier chance to get pokemon nowadays, i hated having to go all the way to cardiff JUST for a deoxys, while i could have just AR'd it, but that's not really satisfying.

6298
Modification Help / Re: Garage [Map] Development thread.
« on: October 14, 2010, 04:15:48 PM »
That wood texture generally just seems stretched. I tend to try to stay away from it and use another wood texture or mess with the scaling. It appears stretched on the side of the map, and maybe the table. A secret hole in the side like a mouse hole that leads to an open 32x space with the kitchen inside cabinets style would be cool as well. The walls and the bulletin board look great.

Yes, i am aware that it is stretched, i just haven't gotten around to change it.
the texture itself isn't stretched, but the way it has been applied is.
And yes, i should do a mouse hole, aswell as another secret i was planning, a vent.

The floor looks like carpet from the pictures you took...
I need a better concrete texture.

6299
Modification Help / Re: Garage [Map] Development thread.
« on: October 14, 2010, 03:37:41 PM »
Looks nice, but the roof texture is far too... big? The huge marks in the wood look like it was made from the Avatar tree.
I haven't really worked on the roof much, the texture will be improved.

6300
Modification Help / Garage [Map] Development thread.
« on: October 14, 2010, 03:28:12 PM »
The old one was too old to bump.
Anyway, this is the current progress of the garage map i've been working on


'Nuff said, it will have more things to look at than it has right now, you may give me suggestions [i need them], excepting a car in the garage, i'm still thinking about that.

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