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Messages - Blockhead31735

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61
does it select it from a sort amount of weapons with bricks like random item drops or does it select weapons from the whole item list
If it’s not it’s own separate thing I’d imagine he’s making it to work using his random item system.

62
Looking good. Anything is better than a text box too

63
Modification Help / Re: Slayer Pathfinding
« on: July 25, 2019, 03:23:05 PM »
Fairly certain they don’t work. Think Greek abandoned work on them like 2016(?)

64
Blockhead31735
31735
Sounds interesting.
50

65
Help / Re: How does Bot's SetWanderDistance Work?
« on: June 18, 2019, 12:05:16 AM »
Short answer: It doesn’t

Many of the bot events dealing with movement do not work as intended or even at all, and if they do it’s in a way no one has comprehended. The bothole system is a really basic attempt at bringing ai into a torque game which really isn’t happening to any degree of complexity.

Some have made their own ai systems such as Port making an entire village of bots essentially, Simba’s zombie path finding and Trader’s bot system from many many years ago. They were all specially made and required manually placed pathnodes.

I could be wrong about the first bit, but as you yourself tested, and I have yet to come up with any rhyme or reason myself in years. The movement portion of bots is a mess.

66
Add-Ons / Re: Catapult
« on: June 04, 2019, 07:59:53 PM »
Very nice. Siege tower maybe? ;D

67
Suggestions & Requests / Re: Money mod on Blockland
« on: May 11, 2019, 08:20:47 AM »

68
Add-Ons / Re: Conan
« on: May 02, 2019, 08:26:23 PM »
This is... interesting.

69
Suggestions & Requests / Re: Need Traffic Lights On My Server
« on: April 18, 2019, 10:09:15 PM »
Yea anyway works and there’s definitely more efficient designs than what I posted. I think there would be a delay between the lights due to the time of the relay but I considered that negligible.

I’m also genuinely intrigued by the idea of a projectile system. Thought I’ve learned all I could about their properties but maybe not.

Glad everything worked out in the end though.

70
Suggestions & Requests / Re: Need Traffic Lights On My Server
« on: April 18, 2019, 08:08:41 AM »
Place a brick and figure out what direction north is. This’ll be your activator brick.

On that brick, and put these events on it:
(0) OnActivate > Self > FireRelayNorth

Place a brick to the north of that one, and put these events on it:
(0) OnRelay > NamedBrick > greenlights > setcolorfx > Glow
(0) OnRelay > NamedBrick > greenlights > setlight > Green
(15000) OnRelay > NamedBrick > greenlights > setcolorfx > None
(15000) OnRelay > NamedBrick > greenlights > setlight > None
(15000) OnRelay > Self > FireRelayNorth

Place a brick to the north of that one, and put these events on it:
(0) OnRelay > NamedBrick > yellowlights > setcolorfx > Glow
(0) OnRelay > NamedBrick > yellowlights > setlight > Yellow
(5000) OnRelay > NamedBrick > yellowlights > setcolorfx > None
(5000) OnRelay> NamedBrick > yellowlights > setlight > None
(5000) OnRelay > Self > FireRelayEast

Place a brick to the east of the most northernly one, and put these events on it:
(0) OnRelay > NamedBrick > redlights > setcolorfx > Glow
(0) OnRelay > NamedBrick > redlights > setlight > Red
(20000) OnRelay > NamedBrick > redlights > setcolorfx > None
(20000) OnRelay > NamedBrick > redlights > setlight > None
(20000) OnRelay > Self > FireRelaySouth

Place a brick to the south of that brick, and put these events on it:
(0) OnRelay > Self > FireRelayWest

That should be good but I did this pretty fast on my phone so might’ve made a mistake. Lmk if need additional help or if something isn’t clear.

71
Gallery / Re: Brickadia City - Cohort Team
« on: April 14, 2019, 10:24:10 AM »
Always amazes me how much stuff can go into this build despite the brick limit.

72
Suggestions & Requests / Re: Not stuff zombies minigame?
« on: April 14, 2019, 10:19:54 AM »
I would finish it on commision
So you’ll point out you have it, say it’s not complete and not yours to give, but then will complete it yourself for money?

73
Suggestions & Requests / Re: Not stuff zombies minigame?
« on: April 13, 2019, 08:08:10 PM »
At this point in the game’s life there’s no point in keeping things private anymore. Posting it in modification board can give people something to play with or potentially get someone to work on it.

Saying you have it does nothing.

74
Suggestions & Requests / Re: Not stuff zombies minigame?
« on: April 13, 2019, 04:27:14 PM »
I'm sitting on half of Simba's zombie gamemode which has pathfinding
So release it?

75
Add-Ons / Re: [Weapon Pack] SWeps v2 + MORE
« on: March 31, 2019, 08:30:52 AM »
So glad you did this. You’re truly one of the greatest people we’ve ever had for this game.

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