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Help / ZAPT Not Spawning Zombies, Only Bots?
« on: July 23, 2012, 09:37:34 PM »
In ZAPT When I Spawn A Zombie It Is A Normal Bot, How Do I Fix This? Also I Am Sorry For Talking In Caps Before Every Word, I Am Used To It.
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Thanks, i think i built it in under 10 minutes? sssooo... ya..
I guess I could model for you if I really need to. Im a bit busy with projects of my own, but if I have some time when im not working on them, I could model something for you.Do you want to be a modeler then?
WHY DO YOU ALWAYS FAIL AT GRAMMAR? D: I do not know what your saying?
Same here, but my pack dead (I think)
I find that hard to believe, maybe you just spend too much time trying to getit to work.Kind of...
I dont mean this badly but you should probably learn to script for yourself because nobody will take interrest in this start here for coding Iban Explains it all.I know how to script, i just take WAY to long.
function <projectileDatablockName>::Damage(%this,%obj,%col,%fade,%pos,%normal)
{
if(%col.getType() & $TypeMasks::PlayerObjectType)
tumble(%col,2500);
}
Replace <projectileDatablockName> with your projectile's datablock name
You arnt an expert.Kind of, look at my real life videos.
What? No.this works
onActivate > self > fireRelay
onRelay > self > VCE_ifValue > <var:pl:firing> > == > 1
onVariableTrue > player > spawnProjectile > pick whatever you want
onRelay > self > fireRelay
You need to have Variable Conditional Events for ifValue and onVariableTrue
This doesn't belong in gallery. And no offense, your videos aren't really all that great.I had a felling bout dat.