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Help / Re: Click Projectile Variable Code
« on: July 21, 2012, 09:32:11 PM »
can someone just tell me the code again but this time working?
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more problems, it only fires once, and not when i click.and it fires from the brick
spawnprojectile...more problems, it only fires once, and not when i click.
spawnprojectile...thanks
Oh, sorry. I meant to putnot there?
onVariableTrue > Player > FireProjectile
Use a non-crappy video editor (assuming you didn't just use one wrong) and/or change the color tolerance.it works pretty good when used correctly:
onActivate > Self > fireRelaywhere is
onActivate > Self > fireRelay
onActivate > Self > ifValue > "<var:pl:firing>" == "1"
onVariableTrue > Self > fireProjectile > "speed" "projectilename" "X" "Y" "Z" "sizeslider"
onActivate > Self > fireRelayit will not work?
onActivate > Self > fireRelay
onActivate > Self > ifValue > "<var:pl:firing>" == "1"
onVariableTrue > Self > fireProjectile > "speed" "projectilename" "X" "Y" "Z" "sizeslider"
onActivate > Self > fireRelaythanks
onActivate > Self > fireRelay
onActivate > Self > ifValue > "<var:pl:firing>" == "1"
onVariableTrue > Self > fireProjectile > "speed" "projectilename" "X" "Y" "Z" "sizeslider"
Enable anti-aliasing to fix up those green outlines and don't wear green clothes.I wore black D:.
Well are you going to go over my application or not?i told ppl this before, do you really expect to get a answer the same day your thing is posted? Give him a chance.