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Messages - Cowboy6

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16
Drama / Re: Painted - Disrupting game play/spamming footballs
« on: February 20, 2015, 12:39:51 PM »
I'm pretty sure Painted is Dogling's alt.

17
Drama / Re: Va11jr
« on: January 25, 2015, 11:43:28 PM »
So naturally as the troll I am I took this as a challenge. Easily came on, placed a loop explosion event on a brick and caused lag to see if he would ban for it...

I can see Dredd coming from a mile away, with a huge ban hammer too.


18
Add-Ons / Re: First Person View: Death [Tumble] - V2
« on: December 21, 2014, 11:34:12 PM »
This is crashing The Brighter Dark's server. It happens whenever a vehicle hits a player, it seems that it does not work well with running people over in vehicles. Error is below:

Code: [Select]
Add-Ons/Server_FPView_Death/server.cs (164): Unknown command ClearTools.
Object (75921) WheeledVehicle -> Vehicle -> Vehicle -> Vehicle -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject -> SimObject

19
Drama / Re: TreeAtmos Crashing Servers?
« on: November 24, 2014, 01:34:16 PM »
next $10:

Joined 3 of my servers and all of them crashed with him joining them as the last event in the console log.

That's Flim, aka Outpact.

20
Drama / Re: TreeAtmos Crashing Servers?
« on: November 21, 2014, 08:22:40 AM »
He crashed Chrisbot6's server again as well yesterday. Same ID, 28023.

Code: [Select]
Got Connect challenge Request from 189.18.76.198:26548
Got connect request from 189.18.76.198:26548
  net name = MedievalBr
AUTHCHECK: MedievalBr = internet client -> internet server, regular auth
Auth Init Successfull: MedievalBr
CADD: 93902 189.18.76.198:26548
 +- bl_id = 148844
 +- no auto admin
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Add-Ons/GameMode_Murder/src/game.cs (249): Unable to find function isHat
Got Connect challenge Request from 189.49.237.135:50518
Got Connect challenge Request from 71.199.36.133:56483
Got connect request from 71.199.36.133:56483
  net name = TreeAtmos
AUTHCHECK: TreeAtmos = internet client -> internet server, regular auth
Error: NetStringTable::incStringRef() - id "16843009" out of range (size = 256)
Error: NetStringTable::lookupString() - id "16843009" out of range (size = 256)

21
I can't connect to my account anymore, neither the password or the e-mail works anymore, did you guys removed my account?

No, your account is still there. Not sure why you can't login, I just tried it and it works fine, both FTP and panel.

22
I call legit bullstuff that "the last few digits" were cracked.
MOR/Computermix is hiding something.
I know it.

The guy isn't MoR, he just sent me a email again. For obvious reasons I'll likely never find out who it really is, but this was not MoR. The signature at the bottom of the email was a joke by him, since MoR is quite infamous around here.

23
A key.dat file, by itself, is useless to 'hackers.' Only when you have a second key.dat file generated on the same computer with a key you know can you extract the key from the first key.dat. I explained the process here.

The issue is that CBMHost is not a secure or professional hosting service. Any legitimate hosting service would use FTP jailing AND access restrictions to prevent users from accessing other users' key.dat files. They'd also (hopefully) use secure passwords on administrator accounts. None of the people involved in this are known for RATing, so I highly doubt that a keylogger or other tool of its kind was used to break in. It was negligence on behalf of CBMHost that left some kind of access violation open for exploitation.

My server was hacked and exploited with a directory traversal attack according to my source.

They didn't get them through the FTP, they used my web server to access the files, which was basically like using a command line Windows Explorer. The problem has been dealt with though and the hole is no longer open.

24
Thank you! That makes November's goal.

26
Let's clarify a few things.

Quote from: Maxxi
I finally cracked him and he just spilled out the information he had, but I'm still skeptical.

I did not crack lol. I freely gave the info because the issue has been resolved to my satisfaction. The reason I would not give any info at first was because I was still investigating and wanted to make sure that the rumor was false and that the full keys were not really taken. My server was hacked and exploited with a directory traversal attack according to my source (which has since been fixed) and they got the key.dat files, but they were unable to get the full keys from them due to being unable to break the encryption completely, only what they showed in the photo posted. He told me the only copy of the partial keys have been deleted as well. I have never kept any keys on the server, the only place a key ever resides on my server is in the key.dat and it has always been that way.

Quote from: Maxxi
Cowboy6 apparentally has knowledge that Man Of Reason is in on this, along with a few other people including possibly Computermix, Ipquarx, and CCa.

The guy signed the email "mor.", I have no way of knowing if it's really him. You may draw your own conclusions from all of this, but as far as I will ever be able to know, the keys are safe and no one else has them.

27
General Discussion / Re: Is CBMHost down?
« on: November 01, 2014, 10:30:32 PM »
Just checked, everything seems to be okay, at least from my end.

28
General Discussion / Re: Is CBMHost down?
« on: October 26, 2014, 12:34:31 PM »
FTP is fine, both me and The Brighter Dark logged in without any problems. What isn't working for you?

29
General Discussion / Re: Ravencroft's Trench TDM V1.0 [OPEN]
« on: October 26, 2014, 01:10:08 AM »
A lake would be cool, but digging in and around it would be weird.

Make the perimeter and the stuff in the lake bricks that cannot be dug. Problem solved.

30
General Discussion / Re: Is CBMHost down?
« on: October 26, 2014, 01:05:44 AM »
Sorry guys, this was just brought to my attention. Jakob's server glitched and spammed a huge amount of TCP connections (over 30000), therefore overloading the TCP buffer and making any further connections from anything unable to go through. Everything is normal again, nothing was lost or shutdown other than his server.

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