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Messages - adel

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16
Off Topic / Re: Frens Friend. Frens only
« on: May 16, 2023, 05:52:44 AM »
Do you beeb

17
Off Topic / Re: Land of Dran
« on: April 23, 2023, 03:10:09 AM »
Why would you say that

18
You get A buffer overrun has been detected which has corrupted the program's internal state. The program can not safely continue execution and must now be terminated.

I insert a zip bomb

19
General Discussion / Re: Blockland Glass is compromised
« on: April 19, 2023, 04:32:57 PM »
celau is one of those turno-autists whos a master hacker but also has a psycholoveual obsession with kids toys

he's not even a master hacker he just gets other people to do the dirty work for him and plasters his own name all over it (see: the rce exploit)

20
Off Topic / Re: Land of Dran - Public speedcart test this weekend
« on: March 31, 2023, 04:41:47 PM »
Also, here's my first draft of the speedcart addon:
https://pastebin.com/kDtX3Z2V

epic style code review time

lines 13, 14, 15, 121, 122, 141, 142:
Code: [Select]
speedcartMaxClients[i] should probably be
Code: [Select]
speedcartClient[i]
lines 34, 42, 43, 72:
Code: [Select]
speedcartClient[i] should probably be
Code: [Select]
speedcartClients[i] (missing the last s)

line 111, 133: if you're exposing any engine functions that return arrays to lua you should probably have them increment all the indices first for consistency

line 59: should probably check if the returned player idx is valid before looking for a spawn point

(also very minor nitpick: it should be speedkart, not speedcart :p)

21
Drama / Re: RIP
« on: March 30, 2023, 07:04:13 AM »
pusillanimous individual

Sorry that was mean

22
Drama / Re: RIP
« on: March 30, 2023, 07:02:39 AM »
Also I'd get banned for "admittance to trolling" if I told people I was trolling.

So I kinda couldn't let people in on the joke, anyways. That would be an EZ ban.

pusillanimous individual

23
I've responded to your private message about reading the heightmap data from the game files. I think what you really need to do is use some program (or just the mission editor?) to convert the .ter files into .ml files which most likely contain the 16 bit heightmap data in a basically copy-pasteable block of binary data.

afaik ml files only contain lighting info, not actual shape data
you can export the heightmap by opening the mission editor, going into the console and typing HeightField::saveBitmap("path/to/file.png");

24
You've been hating me since 2010.

I don't even know who you are, you need to let go. These 13 year grudges are not healthy.

Sir you've literally admitted to trolling non stop for 15 years

25
Forum Games / Re: Describe the above user's avatar with one word v2
« on: February 12, 2023, 06:42:55 AM »
white

26
Modification Help / Re: Flip Player Camera
« on: January 13, 2023, 06:52:15 AM »
why the heck is it negative pi? In retrospect, my line of thinking was that it would be in degrees from 0-360 or something along those lines.
pretty much all of the game's code uses radians and not degrees

edit: Okay so it works fine except for the one tiny issue, that being in 3rd person (and to everyone seeing you) your character is stuck looking at the sky and can't stand up straight
that's because flipping the max look angle makes the game think you're looking up, not backwards
the look animation was likely coded assuming nobody would use values past pi/2

27
Off Topic / Re: Forumer of the Year 2022 | Goth77 vs. Ghost
« on: January 06, 2023, 10:59:57 AM »
ghost

28
Modification Help / Re: weapons of Mass Destruction
« on: January 02, 2023, 06:10:44 AM »
you sound like you live in red dead
anyway the hitmarker sounds are from mw2019
its an edit of kokonut's hitmarkers mod but i'm not sure if he ever actually released it

29
Off Topic / Re: Forumer of the Year 2022 | Hulk Hogan vs. GSF Ghost
« on: January 01, 2023, 06:00:13 AM »
ghost

30
Modification Help / weapons of Mass Destruction
« on: November 29, 2022, 06:21:03 AM »
i am remaking the turrets from tribes 2 in bl


from left to right: vulcan mg, elf gun, repair gun, heat seeker, mortar, plasma, anti air

https://streamable.com/ss5wwf - power system
https://streamable.com/m8p7q8 - deployable turrets
https://streamable.com/bl9y1r - destruction fx
https://streamable.com/vuhs2j - disabling turrets

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