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Off Topic / Re: hello remaining blf denizens
« on: March 04, 2022, 06:05:24 AM »
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I'm not trying to disprove you or whatever, i'm genuinely asking out of curiosity if Blockland ever received an update post-shadows and shaders that justifies the trade off
maps are back though, documentation is a little convoluted and no one is willing to make new ones, but gsf did bring them back.
hopium man. im not trying to stuff on brickadia or anything because if there is a will, there is a way. i don't particularly dislike brickadia either, it's just the lack of 'programming features' and basic mod-ability compared to blockland. brickadia is better for building in general, i was even more impressed with the save converter (not sure if that even works anymore though) ..if they can do that one could hope there is a way to add support for / parse some TS to Unity since they are similar languages. this takes much time and dedication, however. - Whichever way you look at it things are going to be different regardless. Different doesn't have to be bad, as long as it's done right.the save converter still works
It always has at least one exciting 24/7 themed freebuild up>freebuild
How are they insane? They're just open.. Blockland runs on a garbage engine.the engine may be garbage but blockland has easily some of the best mod support i've ever seen
All they'd have to do to match Blockland is allow people to mod it how they want and incorporate an easy system of mod installation.i highly doubt its gonna be that simple
the tranquilizer needs emote_snore to work
The constitution has been invalidated for a long time.google
But regarding this topic, where is source?