Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Grassy

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 198
121
shut          up
Did you fall for it?

122
General Discussion / Re: older blockland user check-in.
« on: February 18, 2018, 09:45:41 AM »
27345 on default account, 35195 on forums.

123
daily reminder it's an autobiography
No it's clearly a biography written by an anonymous user

Lol I wonder how many people actually believed him when he said that.

124
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: February 15, 2018, 03:12:30 AM »
That's great to hear!
Well, not by us. I'm just mentioning it here because we got an entire paragraph dedicated to us over how it wasn't copying the likes of Dungeon Raiders.
But hey, we'll just see how the river flows.

125
Off Topic / Re: what's the best milk
« on: February 14, 2018, 12:28:28 PM »
I prefer gas milk. Doesn't spill, doesn't make a mess.
Only problem is that you have breath it in, and it doesn't solve hunger.

But hey.

126
all deathruns are plagued by repetitive gameplay and zero replayability. Dungeon raiders just happens to be the most refined deathrun. However, boring combat and nonchalant class design don't really bring anything new to the table. The lesson to learn from raiders is that adding more features to a stuffty genre of gamemode isn't an improvement.

127
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: February 13, 2018, 06:52:21 PM »
Another campaign game mode is being made, kinda similar to Dungeon Raiders x Dix Miggie 3.
Hopefully it'll turn out good.

128
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: February 10, 2018, 04:51:05 AM »
game will be tomorrow (2/10/2018) at 8pm eastern, be ready boys
I may join in on that. We'll just have to see.

129
The other Boss Battles seems to have gone quiets.
Not Pecon's, we all know why that one is gone. The more recent one.
So sure, another BB would be sweet.

130
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 31, 2018, 09:18:04 AM »
VAN, YEAH, THAT'S THE MASTER PLAN

131
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 28, 2018, 04:32:53 PM »
this as in the entire thing, i'd like a list or something
I know certain soundtracks come from the Mario Series, Undertale and AVGN Adventures

132
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 28, 2018, 12:44:53 PM »
seriously what's the music used for this
You'll need to be more specific: All music used come from various different sources.

134
Add-Ons / Re: LockPick Mod (v0.01) [Revised]
« on: January 24, 2018, 03:51:33 PM »
Does it work with the default doors though?

135
General Discussion / Re: Dix Miggie 3 [v1]
« on: January 24, 2018, 03:42:06 PM »
did i miss dix miggie 2 and 1?
The other Dix Miggies, as Bass said, are gone. Pretty sure Jayce still has Dix Miggie 2, but it'll need to be heavily updated.
There's also the RPG maker versions of Dix Miggie. Find Jayce's youtube and the downloads will be there.
To add onto it: Dix Miggie 1 and Dix Miggie 2 were never uploaded anywhere, they were never made into gamemodes.

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 198