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Messages - Bushido

Pages: 1 ... 175 176 177 178 179 [180] 181 182 183 184 185 ... 606
2686
Drama / Re: xSetrox want get forumer pay attention to him
« on: August 30, 2013, 08:36:36 PM »
that pretty much sums up the situation, yeah.

2687
General Discussion / Re: PSA: Understanding "Spool-Up"
« on: August 29, 2013, 10:36:38 PM »
holy forget why did this die so fast

2688
Creativity / Re: Drawings Megathread
« on: August 29, 2013, 10:23:11 PM »
i was referring to the person who asked me for the art

who is a dude

the character is definitely a girl

2689
Creativity / Re: Drawings Megathread
« on: August 29, 2013, 10:11:43 PM »


someone asked me to make some concept art for him. requirements: moe, kid icarus-style

the staff she's holding can be grabbed by the handle beneath her hands and used as a gun. it also helps provide insight, probably

also i dont know how the forget moe works forget

2690
Creativity / Re: Drawings Megathread
« on: August 29, 2013, 06:58:47 PM »

2691
Creativity / Re: Drawings Megathread
« on: August 28, 2013, 10:48:28 PM »


i think she's some sort of postgirl. or some sort of ninja.

she can use her scarves as an impromptu gliding device in order to quickly make deliveries

2692
Gallery / Re: Viridian Court (for Greenlight)
« on: August 28, 2013, 08:18:03 PM »
man i dunno

i just built the thing but here's hoping

2693
Gallery / Re: Viridian Court (for Greenlight)
« on: August 28, 2013, 08:15:39 PM »
and the roofs

and the shrines

and the people on occasion

2694
Gallery / Viridian Court (for Greenlight)
« on: August 28, 2013, 07:59:13 PM »




the sacred home of the Missile Monks, Viridian Court is the prayer ground of rocketeers and missilemen. they believe in enlightenment through superior firepower, and also don't seem to believe in plumbing. the enormous pool of water surrounding the internal ring is, somehow, crystal-clear and pristine, despite the rain, gunpowder and blood that is inevitably shed during the more (and even the less) intense meditation sessions.

made with all default bricks! but not a default colorset. i started on it as soon as i heard blockland was greenlit, and finished about 5 hours later

well, all default bricks except for the print water. which you can swap out for normal water, if you want.

2695
General Discussion / Re: PSA: Understanding "Spool-Up"
« on: August 28, 2013, 09:25:01 AM »
also that's an extra 50 bucks

that's practical for like 3 dudes and that's basically the only practical thing about them

2696
Add-Ons / Re: ID Lookup
« on: August 28, 2013, 09:17:32 AM »
also the ability to search by name

but holy forget this is really useful

2697
General Discussion / Re: PSA: Understanding "Spool-Up"
« on: August 28, 2013, 09:13:45 AM »
people would catch on

if you look at the player list it'd be super obvious that the server isnt actually popular, and the guy would just leave again

2698
General Discussion / Re: PSA: Understanding "Spool-Up"
« on: August 28, 2013, 09:11:54 AM »
i'm making it plainly obvious

in case people didn't believe in the power of friendship you see

2699
General Discussion / PSA: Understanding "Spool-Up"
« on: August 28, 2013, 09:09:59 AM »
BUSHIDO PRESENTS



Understanding "Spool-Up"
or, 'why are stuff servers so consistently popular?'

when selecting a server, players have a tendency to choose servers that already have other players present. even the most misanthropic, lonely-type players will choose popular servers over unpopular servers, because in that case at the very least they will have other players to pour their misanthropy and loneliness all over. this is a simple fact of life, and probably stems somehow to basic human nature.

and also the fact that they're higher on the server list.

in situations where servers do not have enough players present to attract players faster then players leave, they are in a state which is referred to as the spool-up period. servers in this state are often noted to fluctuate in player count, but it should be noted that this count usually hangs around the 4 or 5 player mark, and will drop randomly. in order to break spool up, usually all you need to do is break the 6-player threshold, and stay there long enough to attract more players. the comparison i usually make is to an engine- in order to get any power, the engine must have enough energy from an outside source (in this case, a starter motor) to suck in enough gas to get in rolling; after which point it will use the energy from the present gasoline to suck in more gasoline.

as such, there is a way to essentially skip the spool-up phase- simply have enough players on the server 'artificially' to attract players from the server list. drag them in from external sources, like your RTB friends list or steam- they can usually return to what they were doing before soon enough, after enough players have joined to make sure the server is self-sufficient even after they've left. you could, alternately, build a fanbase for your server- a naturalized solution that also makes use of the RTB friends list's feature to alert people to when you are hosting. in this instance, players are simply alerted to when you first start hosting your server, and are prompted to join by an RTB dialogue, allowing your server broad coverage and allowing it to attract players despite spool-up.

so in other words, yes- spool-up is a real pain in the ass, but you can in fact kill it with the power of friendship

or with high-quality server content

or slave labor

whatever floats your boat, really.

2700
Off Topic / Re: How fast do you type?
« on: August 27, 2013, 11:52:46 PM »


didnt realize i typed that fast in the first place

probably cause i usually don't actually type at max speed?

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