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Messages - Bushido

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346
Games / Re: Undertale - The RPG where you don't have to hurt anyone
« on: February 06, 2016, 11:33:12 PM »
just pointing out that if you get this touchy:over something as simple as this:you need to stop being so sensitive

just pointing out that if you think you and a bunch of explicitly unrelated strangers jump on some guy for 'being touchy' is ok you might be an starfish

347
Games / Re: Undertale - The RPG where you don't have to hurt anyone
« on: February 06, 2016, 11:10:47 PM »
holy stuff the four of you knock it off with this petty schoolyard bullstuff

you're literally calling eachother names and insulting eachothers snakees what the forget

348
Off Topic / Re: BLF, teach me how to rollerskate.
« on: February 06, 2016, 10:17:49 PM »
ok first, run without getting your feet to leave the ground

notice how you're not going anywhere, because the wheels are rolling beneath you?

now try pushing with the sides of your skates, then lifting that leg and reorienting the foot so you can keep your balance

now do that faster

ok dont fall

run faster

DONT FALL

DONT FALL

RUN FASTER

DONT FALL

349
Off Topic / Re: It's another test yourself topic
« on: February 06, 2016, 10:06:57 PM »
i am not willing to believe i am as even tempered as this game says i am

350
Games / Re: A Hat in Time - Quirky 3D Platformer
« on: February 06, 2016, 07:40:21 PM »
thats good tho dont change that

351
Games / Re: A Hat in Time - Quirky 3D Platformer
« on: February 06, 2016, 07:23:43 PM »
the problem with the indie-nintendo aesthetic is that there's always something to forget it up

im down for more nintendo but im not down for the very western 'joke' of 'put moustache on thing to make it funnier' and there are a lot of little aesthetic-changing things like those everywhere

its something that ive been wrestling with because of star signal for some time now, it's actually pretty hard to balance

352
Add-Ons / Re: Stamina Player
« on: February 06, 2016, 04:32:12 PM »
this is just a fuel jet player renamed "stamina"

it wont even run, theres a space in the datablock's name

353
General Discussion / Re: [DEV - 40%] The Pit of 100 Trials
« on: February 06, 2016, 11:23:04 AM »
Maybe over the course of the dungeon you can go up in era. It would require a bunch of datablocks to have several weapon sets, but it would be pretty cool to go Flintlock > Tier Tactical > Quake-Like.

thaaaat looks backwards

354
Games / Re: off loving sucks - streams over
« on: February 06, 2016, 09:55:28 AM »
wha happn

355
Add-Ons / Re: Rawket Lawnchair
« on: February 05, 2016, 08:50:52 PM »
wood isnt a pun

356
Off Topic / Re: 12221
« on: February 05, 2016, 01:23:20 PM »
im sort of intrigued by the idea of a really stuffty arg being the front for a really really complicated arg

like the easy stuff is a deliberate misdirection away from another, more involved puzzle that's already been stated

357
you should have, and if you did you wouldn't be in this mess

358
General Discussion / Re: RandomizerDM! (v2.2) - [New poll]
« on: February 02, 2016, 07:57:01 AM »
ok lets compromise: both of those maps are bad

359
Games / Re: The Forgettable Dungeon: Kickstarter Beta underway
« on: February 02, 2016, 07:54:59 AM »
chill out

360
General Discussion / Re: RandomizerDM! (v2.2) - [New poll]
« on: February 02, 2016, 07:46:48 AM »
theres a fixed version with that and some new things like additional cover and i put it on the server once but apparently nobody noticed the map was actually changed, so it didn't get saved

or some chuckleforget overwrote it with docks

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