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Messages - Bushido

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5281
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2, 2A Beta: Update 4/3
« on: April 27, 2010, 06:12:53 PM »
per shot, yes

overall no, since it reloads fast and jams in shots quickly. kinda like a FAN with a magazine

the slam shotgun, though, another deal entirely

5282
Add-Ons / Re: L4D2 Weaponset (By Yndaaa, and me) - UPDATE 4-24
« on: April 27, 2010, 06:05:02 PM »
I never thought I'd diss Bushido,and I expect to get flamed the hell out of me. But,Here goes nothing. *Prepares for Failure* I don't really know why you can't be at least REMOTELY happy for Rykuta. He's trying to make the community happy,(I think)and you're just sending him to hell.

wut

yeah no he's done this before

repeatedly

this is just him attention whoring

5283
Add-Ons / Re: L4D2 Weaponset (By Yndaaa, and me) - UPDATE 4-24
« on: April 27, 2010, 04:35:56 PM »
yes rykuta i see you've learned your lesson and are leaving to be a better person and stuff

now why exactly did you re-open the loving thread

5284
Suggestions & Requests / Re: Defibrillator
« on: April 27, 2010, 07:51:31 AM »
fibrillation is when your heart begins to freak out due to the sheer shock or blood loss

a defibrillator shuts it up and gets your system moving again

5285
Drama / Re: My key was loving revoked!
« on: April 26, 2010, 04:07:12 PM »
can't you be arrested for harassing someone over the internet

or an entire forum

5286
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 07:41:20 PM »
you turn up the light on your arm-monitor to an overbright mode, shine it into the gap, and ask your robot friend to get back inside. he reaches inside, his little arm easily getting through the difference between the bar and the door, and grabs something

roooooooar...

it re-emerges with a small hunk of metal. seriously, how'd that get in there?

you successfully open the door, and are greeted with another (far longer) ruined room. probably a hallway of some kind. 2 doors litter either side, except for the one furthest from you, just one

there is also a skylight, revealing a slightly overcast (but still obviously very sunny) sky. a few shelves and crates are strewn all over. what, did this place get hit by an earthquake?

a lens gleams between one of the doors. you're being watched!

>_

5287
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2, 2A Beta: Update 4/3
« on: April 25, 2010, 06:11:50 PM »
did you turn off the gun?

if it's not on, tier+tactical isn't gonna work

5288
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2, 2A Beta: Update 4/3
« on: April 25, 2010, 05:37:43 PM »
i call it an "oar"

5289
Suggestions & Requests / Re: Weapon blow back?
« on: April 25, 2010, 05:28:52 PM »
everything does this already... as long as they aren't in direct contact with the ground.

5290
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 05:26:30 PM »
review the situation up to this point

kal's just being a richard. ignore him.

5291
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 04:51:39 PM »
you ask the little robot to check out the gap, and he nods excitedly and clambers into the gap, as you turn on the flashlight...

which emits a small shower of sparks.

upon closer inspection the stupid thing doesn't even have a bulb: just a spark plug

ROOOOOOOOOOOAR

eric e. shmidt!

the room shakes a bit under the sheer bass of whatever-that-was. little robot dude panics a bit, as dust kicks up from a few corners of the room and wafts around

you are too, actually: gotta get out of here!

>_


you guys need to loving review the situation. the answer to this puzzle is staring you in the face and you don't even notice.

5292
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 04:27:19 PM »
you've already looked at this thing, remember?

it uses a push bar, it's solid steel, and it won't open: but it's definitely not locked

there's a small gap between the push bar and the door itself: you're pretty sure that something's jammed in there, but it's just too dark to see. in fact, if you were to wiggle the push bar a bit, you can hear something moving around in there

and even if you could see, your big ol' robot hands are just a bit too large to get through the gap. something smaller would work, though

>_

5293
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 03:23:57 PM »
what lock?

[this message has not been relayed to the log: too short]
>_

5294
Forum Games / Re: TERMINAL_ (a text-based adventure)
« on: April 25, 2010, 03:17:43 PM »
you reboot

...back to business!

>search crates_


you search the crates thoroughly

in one of the bigger crates, there's a small hammer and a wrench: the other ones mostly have scrap metal, superglue, a few more batteries, more bobby pins, a box of wires, and a flashlight

>_

5295
Add-Ons / Re: Package: Tier+Tactical • 1, 1A, 2, 2A Beta: Update 4/3
« on: April 25, 2010, 02:05:27 PM »
yes but we have no secondary shotgun

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