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Topics - Azerath

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107
Creativity / Back Into EasyToon.
« on: February 09, 2009, 07:40:14 PM »
Made a couple things in EasyToon.
Any short requests?

-Chewing on an eyeball.

-Humping Roblox.

-CAPTMEAT! :D

-The Pie is a lie.

-Skateboard Fail.

-Brain Fart

-Blocks; This took a long time.

-FFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUU...

108
Creativity / Eyeball Gore
« on: February 08, 2009, 06:18:54 PM »

Just testing some goriness.
The face is my expression during the making of these drawings. (Not really).

109
Creativity / Wacko Faces
« on: February 08, 2009, 06:17:26 PM »
Just some crazy faces I drew.

These aren't the best since I drew them on the bus.
If you would like me to draw a version of a you, or a picture you have, just post it.

110
Creativity / Skeletal Sword and Shield
« on: February 06, 2009, 05:33:45 PM »

If you want to see the original size, click here.

111
Creativity / Spore: The Space Blockhead
« on: January 30, 2009, 05:10:41 PM »

112
Creativity / Spore: The Flying Toaster Oven
« on: January 29, 2009, 10:57:48 PM »

113
Off Topic / I Think I use the Computer too Much...
« on: January 29, 2009, 09:17:08 AM »
Yesterday I was drawing a picture in art class. I made one mistake, and in my mind I went "control, Z".

Discuss.

114
Creativity / Virtual Reality Idea
« on: January 26, 2009, 08:24:59 PM »
Crappy 3D model:

The whole basic idea is to create the most realistic environment for a game you play.
I have only thought of this for first person shooters, or games like Oblivion.

Walking/Running Realism.

The main parts consist of the roller, I guess you can call, which is the sphere the human will stand on. It will be able to roll in all directs, but hold enough friction for the human to keep balance. The roller stays in place on the frame, so it may seem like you move, but you really don't. Just like how mice work, this could be used to make the running or walking highly realistic to the player. Depending on how fast you walk, the ball will spin at certain speeds. The speeds will be calculated in the direction it is spinning, and how fast to measure out how fast the virtual player is running/walking.

Stillness/weight Realism.
On the side of the roller, a cylinder like piece holds it like a frame. The pieces that come up from it, are also part of the frame. It holds a lightweight suit, or frame for the play to move it, with a balance of weights, to make it seem weightless... if possible. If you add an item to the inventory, or pick on up, the suit could increase weight, for the object picked up. The frame's suit also provides stillness, so when running or walking, you stay in the same place.

Vision Realism.

Easy, the classic glasses. High resolution glasses, with the a curve to create a real effect, besides a flat screen. The frame's suit can read your head movements, to move the screen in the direction your head moves. The eyes will be pretty large, so if you look around by just moving your eyes, it'll seem like your looking into a the whole virtual world.

Audio Realism.

Thought it's quite obvious and easy, surround sound. Perfect headphones for the perfect virtual reality. Just as some to the suit for more realistic sound. Explosions can trail off into high pitch noise, and cancel out all the other noise, instead of actually making a big enough sound to make your ears ring.

Touch/Pain Realism.


Although this is most likely really tough, it is still possible. If you were to have a full body suit, it would be make of metal, or steel, with bendable arm constraints, and everything else needed to seem like it's not their. The biggest and hardest part, would be adding a huge mess of tiny spheres all over the body, inside of the metal, so when you go to touch something in game, the sphere could move and create a texture for the thing you touch. You would also need constraints to hold your hand, or your body from moving farther, so you won't go through things.
Pain can be dealt with, with either real pain, with the spheres hitting you, or tricking the nerves in your skin.
You would probably also have to use the constraints used to keep you from walking into a wall, for making a small boundary for the weapons you use.


This may just sound really stupid, but I just got this crazy idea out of no where.

TL;DR: If you actually care, read. If not, then leave.

115
Creativity / The Pixel Face Tutorial.
« on: January 26, 2009, 12:28:44 AM »
This took quite a long time.
Warning: 1000x10900 image.

116
Off Topic / Day-Care Worker Kills Baby
« on: January 19, 2009, 05:09:07 PM »
Link.
Quote
People who know Melissa Calusinski said Sunday that they could not understand how someone who had worked with children for years could have lost her composure so tragically that, police say, she killed a toddler in frustration.

A teacher's assistant at a day-care center in Lincolnshire, Calusinski, 22, of Carpentersville had cared for older children "as long as I can remember," said Brittany Baker, who said she has known Calusinski for 10 years.

"She loved kids," Baker said. "As far as I knew, she liked everybody she worked with."

But police say Calusinski got so angry last Wednesday she threw 16-month-old Benjamin Kingan to the floor, fatally injuring him. She was charged over the weekend with two counts of first-degree murder and ordered held in lieu of $5 million bail.

117
Off Topic / Neuro-Programmer: Brainwave Changer
« on: January 19, 2009, 04:09:18 AM »
Yes, there has been a thread like this, where it made you feel and act as if you were on drugs, but I thought I'd bring up this subject again.
http://www.transparentcorp.com/products/np/
Quote
      How does it work?

NP2 combines the methods of many different fields and disciplines into one easy to use program built to help you change yourself.

For example, one way NP2 affects the mind is through a neurological process known as brainwave entrainment. When neurologists first began to measure the brain's response to stimuli, it was found that if light and sound stimuli were precisely timed to the electrical activity of the brain, brainwave patterns could actually be altered. In turn, the mental state of a person could reliably be changed. As an example, someone who is wide awake may start to feel relaxed and drowsy when given a stimulus corresponding to a relaxed brainwave pattern. This has become known as audio/visual brainwave entrainment. Today, 70 years after the discovery of this effect, brainwave entrainment is widely used for a huge variety of purposes, not only to measure the brain's response, but also to train the brain to a particular mental state. It has become so widely used that many clinical EEG units come with entrainment devices.

I'm about to test this program. I'll update the results soon.

They gave me samples to test out first, and they seemed to make my mind go blank, and worries faded away, but the real sessions they gave did nothing but make my head hurt.
EDIT: I tried the headache relief one, and it worked. I felt my forehead loosen up, and my headache faded away in a matter of seconds. I think this really works if you take it seriously.

118
Off Topic / Small Bladder Pain?
« on: January 18, 2009, 06:03:49 AM »
I was just finished doing business in my bathroom, and my bladder or area around the spot where the sun don't shine, started hurting. Not like agonizing pain, but enough to make you worried.
What could it be?

119
Off Topic / Yay, I won £750,000.00.
« on: January 17, 2009, 02:58:42 PM »
What's with these e-mails? They aren't even going to give me the money if I tell them all my personal information, are they?
Quote
Provide him with the information below:
1.Full Name:............................. .....
2.Full Address:.............................
3.Status:............................. ..........
4.Occupation:............................. ...
5.Age:............................. ..............
6.love:............................. ..............
7.Country:............................. ........
8.Tel.Number:............................. ...
9.Country Of Residence....................
I know their are more topics, but this just adds to the "WTF" factor.

120
Creativity / Azerath's Random Drawings
« on: January 16, 2009, 05:51:19 PM »

See if you can make out these things:
-Mutated Lizard with abs.
-3 beefy guys beating it up.
-Giant national socialist Riddler without pants.
-Nose-Whale with a snot piece.
-Giant Fly.
-Floating Car.
-Demonic Toast.
-A very angry Gandhi.

The Pikmin thing is someone else's drawing.
The reason I put that weird awesome smiley face over all the faces is because I suck at drawing faces.

"Where are my damn pants!?"

My epic fail self portrait.
Look here for more details.
I'll attempt a request at drawing something.

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