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Messages - Ghille

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1876
FINALLY A RELEASE FROM WEAPONS THAT DONT SUCK
thanks :c

1877
cnai come C:
Of course <3
So when do you guys wanna start? I'm thinking maybe later 5 or 7 o clock.

1878
I just now found out I was helping with this.

Of course I want to help.  :cookieMonster:
<3

first thing is first: we use da loving custom weaapons
Taboo's set looks nice.

Second.
Hey Ghille can I help in eventing/building?

plz u knaw me111
Let me clarify things, were making the weapons (Aware and I), Apps are no longer accepted, we have enough people. Lamebro can come because he's a good friend.

1879
Drama / Re: -TheEpicMan1234- - Blockoworld Griefer
« on: August 22, 2012, 11:25:24 AM »
People must like my booth because whenever this happens all they change is the print  :cookieMonster:
Anyways he's a moron.

1880
General Discussion / Re: Blockland and Real life
« on: August 22, 2012, 01:03:14 AM »
I sprayed someone with the spray can and this team of admin abusers called the police came along and jailed me for years wtf??? Time to make a drama.

1881
Planning on canceling this weapon pack. I asked Elboomo if we can make a new one with smaller weapons and no hands so that they would fit Blockland better.

I'm starting not to like hands.
YES YES! Finally you guys get it.

1882
General Discussion / Re: Blockhead v. BOT (BVB)
« on: August 21, 2012, 11:25:21 PM »
please draw me any custom weaponsai's and more
Me and Aware will handle the weapons.
Like I said before, I'd like to help with this, preferably scripting?
We aren't accepting apps, anymore, sorry. Most of this will be working with events.

1883
General Discussion / Re: Blockhead v. BOT (BVB)
« on: August 21, 2012, 11:16:08 PM »
So here is the weapon ideas so far.
A standard sniper rifle, pistol, shotgun, rocket launcher, assault rifle, knife, sword (probably default), and SMG.
All upgradable.

1884
General Discussion / Re: Blockhead v. BOT (BVB)
« on: August 21, 2012, 11:10:34 PM »
why not make it you BUY guns, not upgrade?
I'm thinking you first buy a standard upgrade, which includes a little more damage, a little more ammo, a little more accuracy, etc. then when you get enough points, another upgrade with more damage, ammo, etc. and then the most expensive upgrade is the fully upgraded weapon. So three variants per weapon, I don't plan on making lots of weapons, so it may probably have as many weapons including variants as the warhammer pack.
is add-on also a scripter or did they just make an addon being used?
Scripter.

1885
General Discussion / Re: Blockhead v. BOT (BVB)
« on: August 21, 2012, 11:02:25 PM »
So Alphadin brought up a good point that if I make it so you can have multiple upgrades I'll have over a hundred variants, so we have to come up with some kind of new system that wont make me have to make over a hundred variants. If anything, I want to keep the upgrade system.

1886
General Discussion / Re: Blockhead v. BOT (BVB)
« on: August 21, 2012, 10:58:30 PM »
oh god
please
please do
I'd be willing to do it after this lol.

1887
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:49:55 PM »
blockbot

fight the spam
Blockbot : The Game
The enemys are the word spam and you kill them with a ban hammer.

1888
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:46:06 PM »
How about the name Blockhead vs. Bot?
BVB
It could also be Block vs. Bot.

Also, how much of this do you plan to be based directly on TF2/MVM and how much will be completely different and unique?
Sir, that is brilliant. I would say about 20% based off it. It's mainly the idea I am basing off of.
aw I really love killing spy bots

please add sniper bots atleast
Those will be there definitely. Probably will be all the same classes the players are besides a shotgunner cus well, that's kinda OP. I don't know if I want to make it survival base, or like tf2 where the bots have to deliver stuff.

1889
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:42:15 PM »
this is a job for me!


also, you might need a voice command add-on, so it'll be easier to warn players of a spy without standing still
It wont be exactly like TF2. There may/may not be spys. What there will be is giant robots. For classes and robots so far I have:

Sniper - Sniper Rifle (no stuff)
Pistol

Assault - Assault Rifle (no flying stuff)
Machine Pistol?

Explosives - Rocket L
Grenades

These are just rough version, yes there will be more classes, I don't have any idea for the SMG guy or whatever yet. 
Maybe we will have sentrys. I am open for suggestions.

1890
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:34:20 PM »
I'm thinking of using music to.
This for when they are preparing
http://www.youtube.com/watch?v=A2QpThyVL8s&feature=context-chv

This for the robots (duh!)
http://www.youtube.com/watch?v=vw-WJkJK210&feature=context-chv

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