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Messages - Ghille

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1891
Looking for our builders and eventers.

1892
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:26:13 PM »
I can host tomorrow if I get Eval and your stuff set up by then, and you can set a password on the server and set your key through eval. (i won't steal it, lugnut and nullable will vouch for me)
I trust you, I see you on here all the time and know your not a moron. Also, no more apps and the only way to help is to either be in the clan Herb Productions Inc. or a really really good friend of mine. Server will probably be up tommorow, we will most likely do a rough mini scale model of the build first and start building if it is. I don't know how long I'll be on tommorow, for I have some things to do.

1893
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:22:32 PM »
Is the server currently up
Cant wait to help
I plan(well hope) for a server to be up tommorow. I will have to see with Darkness.

1894
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:15:01 PM »
there'll be a way to upgrade weapons?
Yes. Ill add a section to OP now about them.

1895
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 10:13:41 PM »
Okay so heres the situation with weapons, I'll end the poll by Saturday, if it's a custom pack, I'll make simple weapons such as shotgun, pistol, smg, assault rifle, lmg, explosive stuffs, sniper. If it's default, I am going to do lots of editing.

1896
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:48:14 PM »
I might edit them to have bullet spread and reloading for more upgrades.

1897
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:40:16 PM »
that should work, just make variants with different stats or something so there's actually stuff to upgrade
I'll do fire rates, range, damage, etc.

1898
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:38:08 PM »
I think default weapons would be best. Because it's blockhead. Not heavy or something.
I'll probably use the sniper rifle or shotgun to.

1899
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:30:37 PM »
can i recommend my weaponset once it's finished for its default-conforming style
That's nice but, I dunno I haven't made anything in a while so I sorta wanna make our own.

1900
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:19:49 PM »
Would the bots be able to use the weapon set too?
If we use a weaponset? Yes. They won't be TF2 based.

1901
Remove me darkness will host for me.

1902
General Discussion / Re: Blockhead v. Machine (BVM)
« on: August 21, 2012, 09:05:23 PM »
i can just host that server for you right now
Alright. Add me on Steam, I'll give you a link when I get on the computer.

1903
General Discussion / Re: Blockhead v. Machine
« on: August 21, 2012, 09:03:19 PM »
wheres my herb?

also i could help with building and planning.
Let me get the shipments first, and show me your apps guys.

1904
General Discussion / Bill Cosby's Army vs. Power Rangers :: (BVB)
« on: August 21, 2012, 09:01:29 PM »


BVB Is a project I started a little while ago with Filipe1020. It is a gamemode based off of Team Fortress 2's Mann vs. Machine. It will feature a class system, upgrades, and waves. PLEASE NOTE: EVERYTHING IS STILL A WORK IN PROGRESS

Story (So far)
In the summer of 2012 two companies Herb Productions Inc. (HP) and Filipe1020.Co (FL) decided to work together on a new innovated vehicle. During this time both companies were found stealing from each others vaults. This erupted conflict between the two companies and resulted in war. The two companies are now currently fighting and one of them is hiding something that could possibly destroy all of block-kind.

Pictures







Video
williruletheworld
Robot Rock
Robot Rock #2
Progress

F.A.Q.
Q. What is this?
A. This is going to be a server and gamemode

Q. Will you ever release this
A. Yes, we will host this on a server for about a month giving us time to perfect things and then release it as a gamemode.

Q. Will there be classes?
A. Yes.


Team (I am only counting people who were present you lazy forgets >:()
Ghille
Filipe1020
Aware
Brain Smith
Mysteroo
Darkness
Facedavid
Pablo
Zapk
John Freeman
Whitestorm
nixton

1905
I was going to make a Blockhead v. Machine
darn.
You can help us, I'm getting a development team.

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