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Messages - Ghille

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Games / Re: Any Free 2 Play games that are not Pay 2 Win?
« on: August 04, 2014, 01:21:58 PM »
Quake Live.

Off Topic / Re: Obamas being a poopy head to kanada
« on: August 04, 2014, 11:52:12 AM »
but I like Canada :(

« on: August 04, 2014, 11:50:35 AM »
ooo pretty nice.

General Discussion / Re: Ghille's Pixel CTF Beta Server
« on: August 04, 2014, 11:48:54 AM »
It would be nice if people would join.
it would be nice if someone offered free hosting :(

Games / Re: Games you hate thread
« on: August 03, 2014, 01:57:02 PM »
Fallout 3 (i tried to enjoy this, just couldn't)
Call of Duty: Ghosts
The Bureau: XCOM Declassified
Practically every mobile game

Games / Re: Team Fortress 2 Megatopic + Trade: VOLVO PLS! PLS! PLS!!!
« on: August 03, 2014, 12:44:38 PM »
the cancer continues to spread
nah I sold it :)

Games / Re: Team Fortress 2 Megatopic + Trade: VOLVO PLS! PLS! PLS!!!
« on: August 02, 2014, 08:43:49 PM »
I just found a conga taunt.

Add-Ons / Re: Quake Rocket Launcher
« on: August 02, 2014, 12:17:10 PM »
You know what ? Here's the TF2 and Quake Weapons:
Now stop arguing about the origins or looks pls
I pretty much expected someone to say it's from TF2.

Games / Re: Is anyone excited for Call of Duty: Advanced Warfare?
« on: August 01, 2014, 02:51:54 PM »
I spared myself from ghosts, but I'll take your word for it
It makes MW3 look great.

Games / Re: Is anyone excited for Call of Duty: Advanced Warfare?
« on: August 01, 2014, 12:52:42 PM »
but sledgehammer was involved with infinity ward for mw3

also known as the worst cod ever
I'd say that spot goes to Ghosts.

Modification Help / Re: Pixel Spells :: Progress is being made
« on: August 01, 2014, 09:10:16 AM »
guyss I'm hosting this throughout the day, plss help me populate the server :((

General Discussion / Re: Ghille's Pixel CTF Beta Server
« on: July 31, 2014, 04:19:54 PM »
At the time of writing, cant seem to join the server. I get sent to "Sending punch packet..." about four times, then it repeats from "Sending Challenge request" until it times out. Something on my end?
It's not up right now, will be up later tho. I'm launching it right now.

General Discussion / Ghille's Pixel CTF Beta Server
« on: July 31, 2014, 03:42:58 PM »

What is this?
While working on Pixel Spells I wanted to create a deathmatch server alongside. This server will be testing the weapons and maps to see how everything plays and works together. I tried to recreate Quake-esque gameplay for a good ol fast paced deathmatch as Red and Blue fight for each others flags.

When you spawn you will be greeted with the option to choose the spell you will be using that life. Here's a list of the spells and how they work:

Rapid Fire
-Fast fire rate
-Does 15 DMG per shot
-Limited range, projectiles will die once they reach a certain point
-Crazy Spread

-Direct hits are a one shot kill
- Has a decent sized explosion radius that will damage/kill enemies
-Limited range
-Projectiles are fired on an arc
-Somewhat slower fire rate than the other spells

-Normal shots do 30 dmg
-Charged shots are a one shot kill
-Charged shots have a slight radius that may damage enemies
-It is possible to explosive jump on a charged shot
-Very slow fire rate
-Charge takes a few seconds

-If fired at a team mate, it will restore 10 HP
-If fired at an enemy it will steal 15 hp from them and give it to you
-Limited range
-Projectiles spread

-When holding down fire the spell will reflect any projectiles you are aiming at
-Use this if you want to be the annoying person
-If you take this spell you have nothing else to defend yourself with

When are you hosting this?
I don't know to be honest, random times. I'd really, really, really appreciate it if someone offered a free hosting service. I would pay for one, but unfortunately I don't have the money to do so nor know any good services.

So you're only hosting one map?
Currently yes, but in future I hope to maybe add more maps that aren't just ctf. Please feel free to build your own and send them to me. Here are some quick design tips:
-Build everything to work with the quake-like player type
-Try to include open spaces and multiple heights
-Remember to idiot proof the map

Remember this is a beta!
Some things will be in a very unpolished state (reflector spell for example), everything is subject to change. I will gladly accept any constructive criticism.

Server Status

Gallery / Re: DOF Screenshots
« on: July 31, 2014, 12:54:28 PM »

I wish I had more people on the server so I could have combat going on :(

Add-Ons / Re: Quake Rocket Launcher
« on: July 30, 2014, 07:27:11 PM »
im making a quake DM based off the 2nd arena in quake III
i wish there were more quake weapons tho
I'd make a pack if I wasn't working on one already.

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