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Messages - Subpixel

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2986
General Discussion / Re: Blockland Server List • 1000+ served!
« on: December 03, 2013, 10:58:44 AM »
Mega Bump.

The site has been moved to http://zapkraft.net/tools/serverlist.php and will no longer have spontanious downages.

2987
General Discussion / Re: Awww yea! Blockland is 75% off today
« on: December 03, 2013, 10:14:54 AM »
um
you're kinda late but

yay i guess

keys being 75% off is the story of how i joined the forums <3
Welcome!

2988
General Discussion / Re: blocklandsaves.com • Open Beta
« on: December 03, 2013, 12:26:55 AM »
yes, add some cool music to stream on the site and make the backround synchronize to it.
ok

2989
General Discussion / Re: blocklandsaves.com • Open Beta
« on: December 03, 2013, 12:16:40 AM »
I've been working on an api for viewing a list of saves in an xml-esque page.

Anything else I should add to the api while i'm at it?

2990
Modification Help / Re: TorqueDev's site is back up.
« on: December 02, 2013, 11:58:58 PM »

2991
Web hosting.

How?

2992
Help / Re: Can Blockland Read Encrypted Zips?
« on: December 02, 2013, 10:13:55 PM »
no

2993
Suggestions & Requests / Re: Builds collapse with no supports
« on: December 02, 2013, 08:54:56 PM »
if physics actually behaved realistically, i would love this game so much more
they need to be server-sided too so they can have collision

2995
Code: [Select]
eval("datablock WheeledVehicleData(VPEditedVehicle : " @ %vehicleDataBlock @ ") { ... }; ");

replace ... with contents

2996
Suggestions & Requests / Re: Builds collapse with no supports
« on: December 02, 2013, 08:21:12 PM »
how do you do those in events
I was literally just doing stuff with Php. Gimme a break.

2997
General Discussion / Re: ⋆ CLAN OF THE YEAR 2013 ⋆
« on: December 02, 2013, 07:38:12 PM »
i nominate ALlQI

2998
Suggestions & Requests / Re: Builds collapse with no supports
« on: December 02, 2013, 07:16:27 PM »
For every support, do this (I forget the actual name of the VCE events)
{
   onProjectileHit > MiniGame > VCE_editVariable > ["supportstuff"] + 1
   onProjectileHit > MiniGame > VCE_ifVariable > ["supportstuff"] == (number of supports)
   onVariableTrue > Building > fakeKillBrick
}

no?

2999
Suggestions & Requests / Re: Datablock Compression Theory
« on: December 02, 2013, 07:04:56 PM »
256 colors would be possible by just slightly modifying the engine. But no, not possible apparently!

3000
General Discussion / Re: blocklandsaves.com • Open Beta
« on: December 02, 2013, 07:00:01 PM »
Just bought a year of hosting for $30 (cyber monday).

It's almost ready.

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