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Messages - Subpixel

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6211
General Discussion / Midi Sequencer Save is BROKEN?!
« on: September 07, 2012, 11:29:14 PM »
When I load the midi sequencer on Custom the sound events are completely removed. Load it on Freebuild, all the sounds are replaced with lightOn.wav

Does this happen to anybody else?
im r scard ;_;

6212
Gallery / Re: Bedroom (Save released)
« on: September 07, 2012, 10:21:27 PM »


bedroomception
What the ?
Multiplayer in v20?
I thought it was the same size!
Shado-- It's a skybox isn't it?

6213
yes generate..

X city blocks by Y city blocks and a max number of floors tall for each building.

The only interior is a staircase for each floor.
I can generate anything from 1k bricks to several million (but something that big wont load).

City blocks?
I'm so confused..

6214
General Discussion / Re: Bluzone in the Zombies**
« on: September 07, 2012, 10:52:30 AM »
What's with the "**" at the end of the name?
just curious..

6215
Games / Re: guys vot blak mesa pls
« on: September 06, 2012, 10:54:24 AM »

fuq hurry up guise!

6216
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: September 06, 2012, 10:50:25 AM »
Quote from: Badspot
Since the forum now requires you to register your Blockland key to post, I have removed all IP, hostname and email based bans.  All bans are now applied to user names (and thus Blockland keys) only. 

So, if you feel you deserve another chance at the forums, you are free to purchase as many chances as you would like.

Note that if you continue to be an idiot, you will be rebanned and I will not feel sorry for you.
lol'd

6217
Development / Re: 2012/09/05 - Blockland r1728
« on: September 05, 2012, 11:31:15 PM »
I can run shaders on my Intel now and it looks beautiful!

The only problem is that there's a TON of console spam. I'll attach a console log in a minute.
We know already. Intel minimum shaders spams console.

6218
Development / Re: 2012/09/05 - Blockland r1728
« on: September 05, 2012, 05:56:19 PM »

Umm.. what?
Console.log
This is repeated for 786,423 lines:
"\dev\Blockland\trunk\engine\bricks\octShadows.cpp:679 - GL Error: 1280 - GL_INVALID_ENUM"
WARNING: File is 67.4 MB and will clog up your cache.

6219
Development / Re: 2012/09/05 - Blockland r1728
« on: September 05, 2012, 05:55:50 PM »


Works great.. And a sneak peak on what I'm building now..
Nice.

6220
General Discussion / Re: We should have another Blockland YTMND Contest
« on: September 03, 2012, 09:51:17 PM »
So are we doing this?

6221
General Discussion / Re: Does this happen to everyone? (BL key chat censor)
« on: September 03, 2012, 01:31:43 PM »
Yes.

6222
General Discussion / Re: We should have another Blockland YTMND Contest
« on: September 03, 2012, 01:28:44 PM »
Eh.

6223
General Discussion / Re: Versions to Versions
« on: August 30, 2012, 05:16:59 PM »
v3

-Subpixel buys Swat 3's soul
-Renames blockland to OBEY SUBPIXEland
-Opened to public again

6224
Gallery / Re: CTF (terrain)
« on: August 30, 2012, 12:25:57 AM »
yo dude
i'm pretty sure logs can't pass through eachother.

6225
Creativity / Re: Makin' Animated Avatars
« on: August 30, 2012, 12:21:16 AM »
Do me please!
hoho you're going to have fun.

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