61
Gallery / Re: Brick Fountain
« on: June 05, 2017, 04:14:59 PM »That's pretty cleverI actually agree with you, Fake Kill Bricks.... do a version with the water A emitter and compare them
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
That's pretty cleverI actually agree with you, Fake Kill Bricks.... do a version with the water A emitter and compare them
Thank you Mario! But our Princess is on another server!Many of you know Filipe had a collaboration project about a red chest, well I did some thinking on how I would pull together an ending for it... and in about 2 - 3 weeks(ish) this wondrous castle was built. Referring back and forth between game and internet, I matched the castle as close as I can using Blockland limitations. I think its pretty damn perfect, but you guys can rate whatever you want. Also, I worked hard on this, I thought about making it public... but I like to think of it as art, it was built solo, no external help was used... I am proud of this.
:O Its tomorrow!no... it's TODAY AAAAAAAAAHHHH! [wiggly arms, mouth open]
that model's lighting looks like it's out of gmodI can assure you, it's from Skyrim...
ha! nerd!cyring it's true, I go as far as wanting to be one in real life... I'm like the ultimate scalie
I'm pretty sure you have a bat fursona so that observation is stupid.
It's a dragon and yes I am in fact an avid homoloveual.
If that's a dragon i think you need a redesign.
boi yo face need a redesignI agree about the whole redesign thing... I can't tell the face begins and ends.... anyways, if you want to see a dragon, take a look at my avatar....
Loading ScreensThis may help... I don't use custom loading screens when I host, so I'm not really much help here... but I'm offering help for others ¯\_(ツ)_/¯
Glass allows gamemode creators to set custom loading backgrounds for users loading their gamemode. Setup is quite simple:
registerLoadingScreen(%url, %fileType[, %crc]);
Calling this method inside your gamemode makes clients (who have loading backgrounds enabled) download the specified image URL. Any jpeg, png, or jpg image is supported. Note that Glass has to be running on the server.
%crc is an optional field allowing the client to cache your server's preview image. If a client already has the loading image with the given CRC downloaded, the image will load automatically without needing to be downloaded.
Example:
registerLoadingScreen("http://mysite.com/image.png", "png");
The background must be below 2MB in file size, or else it won't load!
Yeah you're forgeted, try to use a VPN and change your servers ip ever so often.UltraSurf was my vpn, I can't access use anonymous proxy websites (hide.me hidemyass vpnbook etc.) due to how they setup Cisco