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Messages - Uxie²

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406
General Discussion / Re: siba's minecraft freebuild.
« on: December 12, 2012, 07:24:37 AM »
JUST PLAY MINECRAFT

(I secretly enjoyed the server!)

407
Add-Ons / Re: TF2 Trains v3 Epic model!
« on: December 11, 2012, 05:38:53 PM »
Updated the file. Made the collision work for front and back.

rolled back, apparently that only works for a specific direction. Shame.

408
Add-Ons / Re: TF2 Trains v3 Epic model!
« on: December 11, 2012, 03:31:00 PM »
Updated the file. Made the collision work for front and back.

409
Add-Ons / Re: TF2 Trains v3 Epic model!
« on: December 11, 2012, 07:18:00 AM »
The boundaries somehow screwed up. So I fixed it. The box went out way too far.

https://dl.dropbox.com/u/37758255/Vehicle_DeadlyTrain.zip

410
forget then kill

411
Add-Ons / Re: TF2 Trains v2
« on: December 10, 2012, 07:11:34 AM »
I hope you make a drivable variant because trains are fun to drive
so is yo mama

412
Add-Ons / Re: TF2 Trains v2
« on: December 09, 2012, 07:39:25 PM »
ya but if you change your playertype you can't do anything as the train, the train speed is set by velocity functions, you can't move as the train
i like driving trains

413
Add-Ons / Re: TF2 Trains v2
« on: December 09, 2012, 07:35:28 PM »
I mean explain what the point of it would be, would you like be a steerable fast train that runs people over?
Well did you not say it was a bot? A bot is a playertype.

414
Add-Ons / Re: TF2 Trains v2
« on: December 09, 2012, 06:22:02 PM »

415
Add-Ons / Re: TF2 Trains v2
« on: December 09, 2012, 04:19:54 PM »
Uxie, do you plan on making a drivable version of the new train as well?
Wasn't planning on it.

..and I don't want to make the interior so i can so so.

416
Add-Ons / Re: TF2 Trains v2
« on: December 09, 2012, 02:39:27 PM »


woo getting closer

417
Add-Ons / Re: TF2 Trains v2
« on: December 08, 2012, 11:29:08 PM »


even mooore

418
Add-Ons / Re: TF2 Trains v2
« on: December 08, 2012, 12:51:18 PM »
k, I updated the file for people

-Added the train sounds
-Added the screen shaking

EDIT: Also uxie your gonna have to figure out bounding boxes for the bot and stuff because I kindof failed with the current model
ye i can do bounding boxes

419
Add-Ons / Re: TF2 Trains
« on: December 08, 2012, 09:38:28 AM »


mooore

420
Add-Ons / Re: TF2 Trains
« on: December 08, 2012, 08:17:08 AM »
looks great uxie, keep up the good work

script wise I've made but not released:
Train sounds
fixed glitches
made the screen shake when a train drives by
can i see

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