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Help / Re: avp mod wont show up
« on: August 08, 2012, 05:07:59 AM »
You pasting it in C:\Users\UrUserName\(My)Documents\BL\Add-ons?
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Thanks captain obviousYour post didn't help more did it
He's asking about how to actually get it in a GUI, most third graders know how to handle simple coordinates
Use AdminX, it has a cloak function that hides your player and your name, really far away and really close, not in between for some reason.Don't use that cargarabage.
I found this.That's from 2009.
http://www.dslreports.com/forum/remark,22241176
package droptool
{
function player::ondeath(%player, %idk, %how, %many, %args)
{
servercmddroptool(%player.client, %player.currtool);
return parent::ondeath(%player, %idk, %how, %many, %args);
}
};
activatePacke(droptool):
Should work.Oh, there's your question. Yes, the BrickID will change each time it is remade unless a sequence of events identical to each load happens prior, no extra players can join, no people can die, no f8s can be used, etc. Each event that creates a new object will increase it's ID by 1.That's horse stuff.