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Messages - Mold

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31
General Discussion / Re: Where do you keep hold of your key?
« on: October 14, 2012, 04:10:14 PM »
in my mind

i have to re-enter it often strangely but i've always remembered it by heart now
Blocklanders are the only persons I came across that are handicapped enough to memorize a serial key

32
A GPU is just snap in place and plug your monitor in.
Do you know how much pain in the ass it is to get rid of the crap super loud nvidia cooler to attach water cooler while NOT breaking the seal?

33
Modification Help / Re: DTS Importer for MS3D
« on: October 14, 2012, 03:27:09 PM »
open with shaper amd export

34
General Discussion / Re: Blankland - a new texture set
« on: October 14, 2012, 02:54:21 PM »
Yet it gets you banned, so don't tell anyone how, you can get banned for it.
That's so huge bullstuffe where did you pull that bullstuffe from

Badspot specifically said not to do this, I don't know how much better if at all User content alpha is, but at least Badspot didn't specifically say not to do that
Except it's the most efficient way and doesn't mess up anything like stuffty user crap alfa

35
General Discussion / Re: Blankland - a new texture set
« on: October 14, 2012, 11:45:29 AM »
Textures liek this are cool for enhancing a finished build but a pain for building

36
General Discussion / Re: Blankland - a new texture set
« on: October 14, 2012, 11:31:04 AM »
-bullstuff instructions snip-
1. Download these files to base/data/shapes, overwrite the old
2. Select them, right click
3. Click Properties and read-only
4. Start game and be happy

37
Development / Re: 2012/10/05 - Blockland r1744
« on: October 13, 2012, 07:14:11 PM »
Brick doors work properly.
Yes they do, why?

38
General Discussion / Re: Idiots In Blockland.
« on: October 13, 2012, 07:10:44 PM »
Stop calling people idiots and perverts if you want them to not do the same to you

39
General Discussion / Re: How do I make a brick permanetly fakekilled?
« on: October 13, 2012, 06:07:33 AM »
Badspot made one, but removed it because it exploited the ID brick-breaking protection.
exploited what

40
Modification Help / Re: Slayer | Silent Updates!
« on: October 13, 2012, 06:01:18 AM »
clientcmdslayer_forcegui(slayer_scores, 0); will remove the eorr

41
General Discussion / Re: What the C button does exactly
« on: October 13, 2012, 05:48:10 AM »
So technically, you could have an addon that would allow you to adjust how fast your c key makes you go, right?=D
Yes

42
That's definitely outside the scope of this, but I'd say they'd still be able to submit/download evented props which goes some way to addressing that.
So people will download a red 1x1 brick with the needed event set or what

43
General Discussion / Re: What the C button does exactly
« on: October 13, 2012, 04:56:42 AM »
it acts like you put moveforward(0.5);

44
But what if the server doesn't have all the brick add-ons?
Also what about event sets? Some people have problems with them and would love to download stuff like that

45
General Discussion / Re: The Block- What You See Is What You Get
« on: October 12, 2012, 03:12:11 PM »
does for me
*shrugs*

Huh there's none

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