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Messages - Mold

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841
Modification Help / Re: Bot Events II
« on: August 23, 2012, 04:30:08 PM »

842
Modification Help / Re: Bot Events II
« on: August 23, 2012, 04:29:18 PM »
Drop-downs over Type-ins any day.
Im glad to hear this isn't going down VCE's road.
drop down menu bad idea.
the field allowed you to enter multiple nodes to change at once.

843
Add-Ons / Re: Storm Mod: Thunder and Lightning (1.0)
« on: August 23, 2012, 01:49:34 PM »
No emitter yet. It would be really hard to guess where to place the emitter randomly in Slate
1. Select random brickgroup
2. Select random brick
3. Take raycast to sky
3.1. If way to sky free, do lightning
3.2. If way to sky blocked, repeat 1.
4. Wait 2 seconds and go back to 1.

844
Modification Help / Re: Bot Events II
« on: August 23, 2012, 01:43:11 PM »
It will be as user friendly as we can possibly make it.

Ex. Drop down menu for a node list in events dialog, instead of having to type it in.
drop down menu bad idea.
the field allowed you to enter multiple nodes to change at once.

845
Modification Help / Re: Bot Events II
« on: August 23, 2012, 01:42:31 PM »
*downloads smartgit

*installs smartgit

*starts smartgit

*gets error message

[img ]http://img198.imageshack.us/img198/3127/unbenanntpnd.png[/img]

*thinks WTF
*has jre installed!
how fix it D:

846
Suggestions & Requests / Re: Setting water height to 1 plate
« on: August 23, 2012, 01:41:49 PM »
0 is ground plane level which is useless. I'm thinking of miniature builds here.
you can place it every 0.1 tu between 0 and somewhat 120 or so

847
Modification Help / Re: what's wrong with this format?
« on: August 23, 2012, 08:10:26 AM »
What do you mean? It's as I said.
how do i create one

848
Suggestions & Requests / Re: Setting water height to 1 plate
« on: August 23, 2012, 08:10:04 AM »
you can set it to 0

don't use the gui

849
Modification Help / Re: what's wrong with this format?
« on: August 23, 2012, 08:06:31 AM »
Your web browser doesn't display the character, but whatever other program you put the text in does display it.
but how

850
Modification Help / Re: what's wrong with this format?
« on: August 23, 2012, 07:15:19 AM »
Take a wild guess
Wtf there's a - when i put it somewhere

How does it work

851
Modification Help / Re: Bot Events II
« on: August 23, 2012, 07:07:19 AM »
*downloads smartgit

*installs smartgit

*starts smartgit

*gets error message



*thinks WTF
*has jre installed!

852
Modification Help / Re: Bot Events II
« on: August 23, 2012, 06:38:52 AM »
idk but since a bot is basically a player it should already have all normal player vce vars

853
Modification Help / Re: Bot Events II
« on: August 23, 2012, 06:37:34 AM »
Can you do magic to make it possible to drag bots behind you? Mounting to some mystery node and making the bot's dead body follow you around in a dragging fashion?
a dead body is meant to disappear not follow something

854
General Discussion / Re: Bot events were crap-on'd
« on: August 22, 2012, 09:29:50 PM »
custom faces are unneeded useles cargarabage anyway.
just delete them.

fillcan is waaaaay more useful.

855
General Discussion / Re: Default blockland brick icon creating commands?
« on: August 22, 2012, 09:25:20 PM »
and what do they do?

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