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Messages - Randomness

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136
Off Topic / Re: Internet Browser Megathread - The Logo Debate
« on: July 11, 2014, 04:45:39 PM »
Neither of these browsers; LunaScape 6.

Though I find myself leaning back on Firefox because of the black skinning options and I hate anything computer wise that likes to make all the webpages white because that's just a waste of energy being used by the monitor and it hurts your damn eyes at night.

Why internet pages still insist on making stuff white all the time is beyond me.

137
Drama / Re: Blockland is TERRIBLE
« on: July 11, 2014, 04:38:56 PM »
Dear lord please just make a megathread for Blockland Nostalgia and be over with these loving topics.

138
Modification Help / Re: CityMod
« on: July 07, 2014, 12:07:48 AM »
Quote
The Envisioned Future of City RPGs


Building
_____________________________ __________________________
A lot of time in RPGX has went to the separation of the lots into three categories, Residential, Commercial, and Industrial. Sounds a lot like SimCity, right? Well, in the future, this is supposed to give the city builds organization instead of a messy blend of houses, factories, and shops all in the same area. This change was made so the add-on could enforce this itself. How?

Residential lots have low taxes, they are for homes.

Commercial lots have higher taxes and will allow facilitation of shopping inside, whether for food, guns, or clothes. How the mod will accomplish this is yet to be decided.

Industrial lots will have similar taxes and will process resources for you; this includes food resources (crops and fish), lumber into usable/plantable bricks, and ores into materials used for clothes and guns/ammo.


Crime and the Law
_____________________________ __________________________
Right so beforehand, City RPGs have been hooked around the law being the dominant party and always having the advantage over crimes. Being able to see who kills who, being unpunished by the mod, etc etc.

In the future, people can be jailed -or- taken hostage by affiliated criminals and mafia. Police have handcuffs, they have duct tape.

Want to get away with a crime? Sure, why not. Go for it. If someone sees you do it, you're in trouble.


Resources, Hunger, and You
_____________________________ __________________________
Many City mods have had to deal with unlimited resources. This contributes to the problem of too many weapons being available to the richest people and only helping to ignite DMs within the city when deaths are unpunished.

In the future, much labor should start with cheap resource gathering, as with newcomers. Newcomers are the most often people that join City RPGs so they should be the laborers: but lets leave Jobs for the next section and talk about Resources.


Fish, crops, and other food resources contribute to the city's food supply when processed in the Industrial Lots talked about earlier.

Trees, when cut down, are processed into bricks that the individual can buy in 500, 1000, or 2000 packs on Commercial Lots. They are very cheap. Probably $1 for 10 bricks.

Ores, when mined, contribute to metals and ores used for the manufacturing of goods like guns and ammo. In fact, ammo in the long run may take more to manufacture than just a single gun.


On the other hand, there is always illegal processing or rare earth minerals used for special items.

Endangered fish, endangered trees, or rare earth minerals. They all contribute in some way.


Jobs
_____________________________ __________________________
Jobs, jobs jobs jobs... the core and heart of all City RPGs. In an age where people want to be different than others, theres always a demand for unique jobs... however there is a problem in modern City RPGs where there are jobs that do nothing but are useless and take up space on the mod just so someone can say they're X (job name).

In Iban's recent City RP mod, he has it right. There are only so many profession types, there's just ones with different levels of accomplishments - tiers if you will.

President and Council Member? Aren't those in the same profession: Administration?

Hacker and Codemaster? Same profession again: Programming.

All of these can be classified under one job, just with different levels.


Simplicity is better than complication, you know.



I hope this helps up clearing some of the ideas I had for RPGX's future.

Reposted from a long time ago as I feel it needed referencing. Vaux has seen this before. But, I feel even some kind of extra detail or "different system" wont fix City RPGs of their inherient problem: the City gamemode does not compliment its players who want to emphasize crime. The game should be built around that: a game about gangs and territorial control with some building thrown in the mix. i had terrible spacing btw

139
Faces, Decals, Prints / Re: Faces from Newgrounds - TAKING REQUESTS
« on: June 23, 2014, 09:24:19 PM »
Blockhead.

..no seriously, from the series Blockhead. Look it up.

140
Off Topic / Re: Rate the Above User's GPU
« on: June 22, 2014, 03:34:05 AM »
GT 650m SLI in my laptop and Gigabyte R9 270x OC in my tower.

4/10 for laptop GPU, 7/10 for GPU in tower.

PNY GTX 770 Enthusiast (3 fans)

141
That is not a stare of death, so yes.

142
Off Topic / Re: JonTron Megathread: California games [NEW VIDEO]
« on: June 14, 2014, 04:29:15 PM »
JonTron has a new bird.

Her(?) name is Spaghetti.

143
Off Topic / Re: JonTron Megathread: 1,000,000 Subscribers!
« on: June 14, 2014, 04:10:55 PM »

144
Off Topic / Re: A Paradox Riddle
« on: June 12, 2014, 03:54:32 AM »
His nose will shrink. Nose movement constitutes a lie.

145
It's just a ring. I think so.

146
Off Topic / Re: Universe Timeline
« on: May 27, 2014, 09:46:38 PM »
Year 124 - This topic is necro'd.

147
Off Topic / Re: What is your ideal paradise?
« on: May 27, 2014, 03:31:20 PM »
It has to be a natural environment, smartass, so no giant-computer-rooms.

For me, it would be a lush, green, chilly, misty forest. I happen to live in a desert where everything is a dull, drab brown, so such a forest would be beautiful and of course the refreshing weather is a lot better than 120 loving degrees Fahrenheit.

"Paradise" is discriminatory against technology.

It is an ideal location of preference, not a statement against the crutches against technology. OP is being ridiculous.

148
Off Topic / Re: Just got a random BSOD, what?
« on: May 27, 2014, 02:38:01 PM »
ROFL. You guys are crazy. You don't need to replace your power supply ASAP. Worst case scenario, you'll start getting BSODs more frequently until your computer either won't power on or will power off randomly. If you're worried about a power surge to your components, I doubt a failing power supply would be able to create a high enough voltage shock to damage components unless it was seriously faulty. I'd say replace your PSU if you keep getting them, otherwise don't worry about it. Not everything works exactly the way it's intended to 100% of the time.

Except a failing supply could mean the immediate failure of the components it is powering, or it could, you know, start a fire.

God you're ignorant.

149
Off Topic / Re: Ban the user above you
« on: May 26, 2014, 12:12:50 AM »
Banned for wearing a tie.

150
Off Topic / Re: Just got a random BSOD, what?
« on: May 24, 2014, 05:02:21 PM »
Failing Power Supply, also could have been faulty from the beginning/low quality. Replace it IMMEDIATELY or face the total failure of your PC.

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