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Messages - Nibble

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166
Help / Re: JVS Merge?
« on: January 23, 2014, 11:18:36 AM »
But I remember using those before in a couple of things. If it's that I'll disable it. Thanks anyways.

167
Help / JVS Merge?
« on: January 22, 2014, 09:06:46 PM »
My JVS is automatically merging from the JVS tab into the Specials tab. Do you mind telling me what is going on?

168
Suggestions & Requests / CashMod III?
« on: December 13, 2013, 05:58:43 PM »
If there already isn't such a thing, I would love to see this one. The second cashmod has been here for quite some time. And it hasn't been updated in forever. If someone could make it so it would be a better way to get cash via Input, it would make it a ton better.

The events could be fixed into the right way a lot better. Unless you guys have something that could possibly help me set it so if you are activating multiple events and if the player does not have enough money, it wouldn't go into the negatives and would STILL give the player the item. If there was a way to make it so that it would work perfectly via player has enough money; can buy the item and decrease the amount owed.

169
Suggestions & Requests / Re: A Toxipickbow
« on: December 13, 2013, 05:52:47 PM »
You think it's terrible because you wouldn't know what you would use it for.

170
Suggestions & Requests / Re: A Toxipickbow
« on: December 13, 2013, 03:26:42 PM »
What do you think? Bricks. For it to work, it could work like this:

onPickHit > self > disappear

Lol. It's the best explaination I have.

171
Suggestions & Requests / Re: Fixed Weapon/Tool Physics?
« on: December 13, 2013, 03:21:29 PM »
Well how can I get shaders to work without stuffting on my FPS?

172
Suggestions & Requests / Re: Flak rounds
« on: December 13, 2013, 03:20:54 PM »
Bushido's Tier + Tactical has what you are asking for. It has the flak cannon with it.

173
Suggestions & Requests / Re: A Toxipickbow
« on: December 11, 2013, 04:13:17 PM »
Again, no I do not host TW anymore, so you can obviously stfu and get over that old bullstuff and stick to the original topic.

To answer the other questions, I want it to be like a multi-tool useful for mining into things for instance, mining into the side of a building that is weakened or used for melee such as a uppercut slash. If you idiots would stop pulling stuff out your asses and stop assuming over old bullstuff from the past, maybe you would see something by now.

174
Suggestions & Requests / Re: Event - Setplayerappearance
« on: December 09, 2013, 06:57:46 PM »
I do agree to this. Good for uniforms and Roleplay.

175
Suggestions & Requests / Re: A Toxipickbow
« on: December 09, 2013, 06:36:07 PM »
Then how would it mine? It's a pickaxe for the base of it after all.

176
Suggestions & Requests / Re: Blood Loss
« on: December 09, 2013, 06:34:00 PM »
You mean like from DayZ? I think it might be possible not saying I know how to make it. Just agreeing

/support.

177
Suggestions & Requests / Fixed Weapon/Tool Physics?
« on: December 09, 2013, 06:28:18 PM »
IF there was a way to make it so there were physics so things do not bleed through bricks, that would be amazing to have for war games and cover and all that stuff. But seeing that things not being able to happen now in the Default like a rocket launcher aiming for a wall with a blockhead on the other side, it would kill them through the wall. Is there a way so it could be that Explosives only damage on the side that it has impacted on?

Is it also possible to make it so lights to not bleed through walls as well? For instance, if you shine a light on a wall, and another player is on another side, they shouldn't see it. It would be perfect physics for such a thing because of how well it would work for infiltrating and other things. It would also be useful if you are making lights in a hallway and the hallway is in the middle of the building surrounded by rooms so you wouldn't see the lights through the walls.

178
Suggestions & Requests / Re: A Toxipickbow
« on: December 09, 2013, 06:23:53 PM »
Bump. Come on it's a good idea!

179
Suggestions & Requests / Re: Dirty Night Clowns -Request
« on: December 08, 2013, 06:08:03 PM »
What part of it do you want looped?

180
Suggestions & Requests / A Toxipickbow
« on: December 06, 2013, 05:23:07 AM »
I was thinking and got really creative. What if someone made a Pickaxe with a crossbow that shoots poisonous darts that can switch to pickaxe that can mine, and for shooting crossbow bolts? It would be amazing to see such a thing.

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