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Messages - Notchbrine

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61
Suggestions & Requests / Re: Unconsciousness
« on: January 30, 2016, 08:19:19 PM »
i need to find that one addon brb
here it is

It's not finished, and probably will never be finished.

62
Suggestions & Requests / Unconsciousness
« on: January 30, 2016, 08:16:53 PM »
Here's how it will work:

When you get knocked unconscious from being bludgeoned by something, you must wait for about 1-3 minutes (Based on the weapon and location). This can be increased by 30 seconds every time your hit. 5-7 hits will kill you (Depending on the weapon).

Once you regain consciousness, if you get knocked out again in a 1 minute time frame, you have a chance of dieing while unconscious. (25% chance every 30 seconds)
The chance increases the more you are knocked out in that time frame, until you die from severe brain trauma.

When you are shot by a gun or hit by any weapon, there is a 20% of staggering.

63
Add-Ons / Re: MePhone's musket
« on: September 15, 2015, 08:41:19 PM »
If someone tells me how to fix the QQ exploit, I'll fix it.

64
Add-Ons / Re: MePhone's musket
« on: September 02, 2015, 04:41:47 PM »
in case yallre wondering specifics, this thing does 25 damage, is actually really inaccurate, can be qqed and has a seven second reload time between shots (necessitating the aforementioned qq)

and beyond that on what planet is a gun that runs on cartridges and a manual reload system made more realistic by removing a reload system
Never removed the reload system, since there wasn't one in the scripts to begin with. And I only edited spread and reload time.

I would have fixed the qq exploit but I don't really know how to.

65
Add-Ons / MePhone's musket
« on: September 02, 2015, 02:36:11 AM »
So I noticed every musket ever made for blockland was loving stuff, so I took Heedicalking's musket, changed the living stuff out of the scripts, and BOOM.

Realistic musket that has absolutely no reload animation and can be easily spammed.

Enjoy.

http://www.mediafire.com/download/73c4n6ijurog5de/Weapon_Musket.zip

Credits to Heedicalking for most of the stuff.

66
Drama / Re: Who are the worst people on blockland?
« on: September 01, 2014, 07:31:21 PM »
MePhone4S

67
Suggestions & Requests / Re: SMM revival script.
« on: August 27, 2014, 11:39:17 PM »
The ATF project was revived, I need this. *Bump*

68
Suggestions & Requests / Re: SMM revival script.
« on: July 28, 2014, 03:23:47 PM »
Bump.

69
Suggestions & Requests / Re: SMM revival script.
« on: July 03, 2014, 04:17:39 PM »
Bumped again

70
Gallery / Re: After the flash: Ramanis. (WIP)
« on: July 01, 2014, 01:13:08 AM »
Hello there! Me and Wolfblitz are working on something called After The Flash: Island Ramanis. It is coming along smoothly. But we need some help. If anyone would like to help. PM me your skills and things. Then ill tell you the password. Help and we will give you VIP perks.  In the meantime. Lets talk about the build. Ramanis is US territory. Added in the year 2043. This Is a zombie survival map. But its not half-assed. No good sir. We put a lot of effort into this build. Currently, the island template is finished. Working on the details and stuff.                           


                                      (IMAGES REMOVED UNTIL 70% MAP PROGRESS IS MET)



71
Gallery / Re: After the flash: Ramanis. (WIP)
« on: July 01, 2014, 01:06:07 AM »
Alright. I removed most of the topic. Probably wont solve anything...

72
Gallery / Re: After the flash: Ramanis. (WIP)
« on: July 01, 2014, 12:56:38 AM »

73
Gallery / Re: After the flash: Ramanis. (WIP)
« on: July 01, 2014, 12:55:51 AM »
This

Your terrain is boring and flat
You can see exactly where the sand meets the grass by those square borders
Your roads are too dark and the lines are too bright
For the year 23?? That's very current-day looking
300 years from now you think we'll have forests? Pfft.
Your ONE building is literally just a bunch of loving windows and you want us to believe it isn't half assed
If you're going to post progress at 20%, post GOOD progress with ALL of your work. Teasers DO NOT WORK on the forums, not for this kinda stuff especially

Fix your terrain. Make legit plants. Lose the grass. Try again.
Jesus man! We are still working! Some of the things here are WIP! Calm the hell down! And we cant use trees with bricks or the server will lag and become unplayable.

74
Suggestions & Requests / Re: SMM revival script.
« on: June 30, 2014, 11:56:35 PM »
Bump

75
Gallery / Re: After the flash: Ramanis. (WIP)
« on: June 30, 2014, 11:56:00 PM »
The tree variants forgeted up. And the hills are in development.
I also stated that the map is 20% done. Bound to be some changes.

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