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Messages - TehEpicMan123

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16
Gallery / Re: The Mushroom Kingdom: Peach's Castle Updated Pictures
« on: January 11, 2018, 01:49:11 PM »
wowe Okie.

On topic, looks pretty sweet man! I especially love the exterior. Im noticing a trend in the popularity of building this iconic castle - here's what I've been working on.

-snip-
Thats amazing! Really great job on the brick placement!

17
Gallery / Re: The Mushroom Kingdom: Peach's Castle
« on: January 05, 2018, 05:16:55 PM »
loving good
Thanks, a lot has been added, updating pics soon.

18
Gallery / Re: The Mushroom Kingdom: Peach's Castle
« on: January 04, 2018, 05:27:21 PM »
I think it's a little bit spammy in my opinion
The inside is probably the worst part, in brick choice. I didn't want to use modter for the inside, and I didnt know what else to do with the roof.

19
Gallery / Re: The Mushroom Kingdom: Peach's Castle
« on: January 04, 2018, 05:10:38 PM »
woah thats cool
Thanks! Working on it now if you want to see it ingame.

20
Gallery / The Mushroom Kingdom: Peach's Castle Updated Pictures
« on: January 04, 2018, 04:59:31 PM »
So I got really bored while I was on break. This is a project that I actually felt like finishing.
I had a lot of help from Cowtastic BLID:205647

p i c t u r e s














This build is very much not done. I will update as time goes on.

21
Add-Ons / Re: (Hatmod) Sergeant Keroro
« on: December 13, 2017, 02:59:00 PM »
Are you
loving
Kidding me.

I tried to make the model on this one as accurate as possible. Explain whats wrong instead of just saying "its terrible" without further explanation. Ive said this before.
What was the point of getting so flustered about that???? All he said was "You're getting there" And just gave you a simple suggestion and you bit his head off about it? Can you seriously not take criticism?

22
Add-Ons / Re: Weapon_DoraemonPlush
« on: September 17, 2017, 01:40:00 PM »
how many halfassed addons can you release in a day

23
Add-Ons / Re: Tazer Weapon
« on: August 13, 2017, 01:49:51 PM »




NOTE: I didint make any of this. I found it and realized its SOOO hard to find a taser addon.

24
Gallery / Re: workin on a new weapon pack
« on: August 07, 2017, 12:46:37 AM »
futuristic spas got damn thats pretty nice
Thanks! You will not believe how long it took to model.

25
Add-Ons / Re: Inspect Weapon - CS:GO anyone?
« on: June 12, 2017, 09:37:25 PM »
https://www.youtube.com/watch?v=hBrz4boQwdA

well...
the video is old and the pack is gone now. But I had it almost done. Was going to remove ironsights and add silencers to the weapons that had them, right click would put it on and take it off, reduce sound, etc...

26
Add-Ons / Re: Call of Duty 4 Footsteps
« on: May 06, 2017, 11:33:50 PM »
Sounds good! Thanks for the feedback

27
Add-Ons / Re: Call of Duty 4 Footsteps
« on: May 03, 2017, 06:26:17 PM »
nice work, i've done similar stuff before with munk's pack. changed the footstep and jump sounds to that of star trek voyager elite force. never quite could get it to work with custom death and light sounds though.
Thanks for the feedback!

28
Add-Ons / Call of Duty 4 Footsteps
« on: May 02, 2017, 09:28:49 PM »
Whoa its one of the very many addons I have made/worked on but I am actually releasing it. If you've played on any servers hosted by Super Mario 65 then you might have used or saw some of my addons that I just have worked on and haven't released. So I guess since I don't really play blockland anymore and I made a video for this addon I suppose I should release it. Now before anyone says anything, no this isn't entirely my whole script. The main script was created by Munk. There's still some extra sounds left over from their sound pack in there because I just wanted the footsteps, everything else in that sound pack was great. I had a couple new players requesting that I upload this a little while back and I just never had the time. Any-who, here's the video https://www.youtube.com/watch?v=f58qMyFbUNg, oh and the sounds aren't as loud as they are in the video, at least they shouldn't be.

Download here --> https://www.dropbox.com/s/xnf3n89yz9891jz/Sound_Footsteps.zip?dl=0

(and no, I don't use that intro anymore and yes, I do regret it.)

29
Creativity / Re: The new and improved 3D model topic!
« on: February 09, 2017, 09:09:29 PM »

30
Creativity / Re: The new and improved 3D model topic!
« on: January 22, 2017, 08:21:30 AM »
I made another car which is less messy than the others geometry wise but still need things to fix and add
snip

Also I was just messing around with the cycles thing so it's not perfect or decent because my laptop will die
Looks great NEkram!

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