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211
Modification Help / Blender exporter error.
« on: June 24, 2012, 05:31:55 AM »
I'm trying to export my vehicle and it works well, until i parent the mesh to detail32 to make it visible. It gives me this:
Quote
"/Users/xxxxxxx/Desktop/Blender.app/Contents/MacOS/.blender/scripts/Dts_Blender.py", line 1237, in process
    Torque_Util.dump_writeln(traceback.format_exc())
AttributeError: 'module' object has no attribute 'format_exc'
I'm using a mac btw but i dont think that's the problem because i have done this a few times before.

212
Modification Help / Re: Adding weapons to vehicles blender
« on: June 24, 2012, 03:21:28 AM »
I don't think you can attach a weapon itself to a vehicle.
You should make a bot like the tank turret.

213
Can you explain this error:
Quote
File "/Users/xxxxxxx/Desktop/Blender.app/Contents/MacOS/.blender/scripts/Dts_Blender.py", line 1237, in process
    Torque_Util.dump_writeln(traceback.format_exc())
AttributeError: 'module' object has no attribute 'format_exc'

214
Maps / Re: Map_Skyhigh
« on: June 21, 2012, 09:21:25 AM »
What?
Yes, the mission creator wines that the terrain file on his maps is read only.

215
Maps / Re: Map_Skyhigh
« on: June 21, 2012, 08:42:31 AM »
Isn't that from Blocko Airlines? 
Yes the texture is, Not the map itself. and it's not edited from blocko airlines becouse GSF's maps are read only.

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