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Messages - n0cturni

Pages: 1 ... 334 335 336 337 338 [339] 340 341 342
5071
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: August 01, 2007, 10:29:45 AM »
Of what specifically?

5072
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: August 01, 2007, 10:28:20 AM »
Only Norton Symantec. Configured the TCP/IP protocol or whatever it said on the last step on the port forwarding. Allowed any and all access for "Blockland" with to and from connections.Still dead.

5073
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: August 01, 2007, 09:53:41 AM »
No password upon first going to the page, either.

5074
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: August 01, 2007, 09:50:47 AM »
I have Norton with symantec and there is a firewall option, and a list of http ports which are allowed access. But, when I try to make a server, Norton does not notify me or anything like that. On top of that my default gateway page has no kind of Port Forwarding option, which is really stupid. If i can, I will post a picture.

5075
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: August 01, 2007, 09:41:12 AM »
No router, only a modem.

5076
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: August 01, 2007, 09:27:48 AM »
Please, if you make a server (dedicated on slate if possible so it isnt your only server/wont be able to play in others), use the BLC tag, but I just want a freebuild right now. So an example of a name would be BLC FreeBuild, of which is the name I would like to see, but you dont have to name it exactly that.

5077
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: August 01, 2007, 08:39:13 AM »
On the top of the picture it said that the building was temporary because I wasnt going to put alot of time and effort into something that I wasnt sure if people were going to join.

5078
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: July 31, 2007, 11:18:23 PM »
No, you dont have to wear a clan tag, just let me know if you change you name.

5079
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: July 31, 2007, 07:37:17 PM »
We are now able to host servers, made by nairb84. The server name will be revealed later.

5080
Help / Re: ►►►Port Forwarding: How to host an internet game
« on: July 31, 2007, 03:05:34 PM »
Could somebody answer my question as well?

5081
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: July 31, 2007, 02:56:19 PM »
Who voted yes?

5082
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: July 29, 2007, 03:49:10 PM »
heh,better than calling the clan blt or some military-based name that everyone else uses

5083
Modification Help / Flat shading in MS3D
« on: July 29, 2007, 12:11:15 AM »
I still have no idea how it is done. All I need is one clear answer then this gets the lock.

Thank you for helping. :nes:

5084
Modification Help / Re: how do you modle anything!
« on: July 29, 2007, 12:08:54 AM »
I use Wings3d. Very, very simple to use. The only thing is that you have to export it, then import it into something that can export DTS's

5085
Clan Discussion / Re: BLC---(B)lock(L)and (C)ommunity
« on: July 28, 2007, 09:40:03 PM »
Mainly build, maybe if it grows enough make its own deathmatch server

You may build whatever you like when it comes to making something for the community, so long as it isnt a swastika or something offensive...or clan names

Community-related builds can range from the tag, Pixel art, or anything else you can think of.

Nobody is stopping you from building whatever you want. I really dont care what you build and when so long as  it isnt stolen.

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