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Messages - Vidios

Pages: 1 [2] 3 4 5 6 7 ... 49
16
Add-Ons / Re: Flashlight - Path illumination to the max
« on: August 21, 2009, 01:23:15 PM »
Few ideas for fixes:
1. Make it an optional carry-able item with an RTB pref or something (one of them server restart ones like the duplicator)
2. Use a package that could be toggled (Again, RTB pref anyone) with a global var to replace the regular light with the flashlight.
Example:
Code: [Select]
package flashcommand {
function serverCmdLight(%client) {
if($Pref::Server::FlashReplace) serverCmdFlashlight(%client); return;
else parent::serverCmdLight(%client);
}
};
activatePackage(flashcommand);
That probably has some syntax errors somewhere, but you get the deal.
3. (For the light ahead of player issue...) Put a mountpoint on the flashlight model itself that's a distance away from it, and attach the light to said mountpoint. This will create an illusion of the light shining the path ahead of sorts. Get a "light" emitter and you're done.

Good job regardless, hope it gets improved. :cookie:

17
Add-Ons / Re: Extra-Fuel player
« on: August 21, 2009, 01:10:46 PM »
actually, i woundnt use it either.
Then why post it?
Honestly, where's this kid's judgement?
*foot runs into something*
Hey, Royal! You dropped something over here!

Seriously though, if you find it useless, then don't freaking post it. Keep it to yourself and make something new and better to post.

18
Creativity / Re: Post your Cookie Monster edits!
« on: August 18, 2009, 05:11:07 PM »
www.paint.net
Your link is wrong good sir.
It's GetPaint.net (direct to download page link here)
Also, I stole the soldier and made him fire a cookie. (attatched.)

19
Maps / Re: Map: Cubes
« on: August 18, 2009, 04:03:50 PM »
Only problem I see here with this map is that it looks like you can't build on the randomly floating cubes.
Doesn't look that good, not downloading.
(FYI: "Test" anything shouldn't be released.)

20
Drama / Re: Stupid Bans, Kicks, and Mutes
« on: August 18, 2009, 04:01:44 PM »
I was on this random TF2 deathmatch server (all classes vs each other as different teams) and, just a minute ago, got banned for killing the idiot admin (Mr. Dog) while he wanted people to "STOP KILLING ME FOR A SECOND YOU cigaretteS" or something.
The catch?
I had no idea which person he was until he got 3 shotgun shells into his back, along with two other guys near him.
*Insert "TRIPLE KILL" sound effect here*

21
Off Topic / Re: Wish Granted, but...
« on: August 17, 2009, 09:44:42 PM »
I wish these idiots would use the thread properly by posting wishes...

22
Help / Re: Blockland Crosshair Gone!
« on: August 17, 2009, 08:58:29 PM »
Did you try pushing F5 again?
As far as I can remember the setting (names&crosshair on or off) carries between sessions.

If that doesn't work, reinstall and/or give us your console.log (usually at C:\Program Files\Blockland\console.log with default install settings)

23
Drama / Re: Hydralisk hates people.
« on: August 17, 2009, 08:49:45 PM »
Welcome to the internet, good chap.
And you probably are a homo for reacting so badly, deal with it :3

24
Drama / Re: Redspot-the handicap
« on: August 17, 2009, 08:44:18 PM »
I think I figured out what happened: He recently discovered Google Image Search.
Fixed.
Typing in the forum topic (or whatever was going with the thread at the time) there would easily produce halfway (possibly less than halfway) relevant images such as the ones he produced.

25
Add-Ons / Re: Announce
« on: August 17, 2009, 08:32:34 PM »
If I made my own code it would've looked like that minus the filters. I looked compared it to IGSO and noticed some nice filters that I should add.

The filters are from IGSO, nothing else is.
Heh, that may be mostly true, but the things I picked up on were the identical message vars (%a1, %a2, ... %a24) and a few odd bits left in extra from the IGSO code.

Code: [Select]
function isClean(%client, %msg, %filter) //%filter was a part of IGSO's isClean
{
    switch($Pref::server::eTardFilter) //Where does %filter come in? Switch just checks numbers, this is the end.
    { -snip- }
}
That and line 33...
Code: [Select]
if(strlen(%msg) && isClean(%client,%msg,"Curse") && isClean(%client, %msg,"eTard"))Two isClean checks with one difference (curse vs eTard) that doesn't do anything because the third argument isn't used.

26
Add-Ons / Re: TF2 Pistol -Update-
« on: August 17, 2009, 08:17:15 PM »
Hah, my favorite gun as an Engineer.
And the TF2 Classless Update has made it even better.

Yay for Blockland versions of TF2 weaponry.
Now that I think about it, I could probably mod this gun to have critical hits.

27
Add-Ons / Re: Brick Extras
« on: August 17, 2009, 08:12:13 PM »
Sheesh, stop harassing the foreign guy. Give him a break, English is a hard second language, as far as I can tell.

On topic, I've always wondered why there isn't a /mybrickcount command of sorts in the default Blockland...
Hooray.

28
Off Topic / Re: I'm Baaaaaaaaaaack...
« on: August 17, 2009, 07:54:54 PM »
Yay, I guess I missed the troll posts.

Also, yay for partial thread derailing.

As for the thread being claimed as useless, maybe, but it was just short of a year. :P

To make this seem less like a bump, I'm going to explain the whole KirbyLikesIt > Vidios name change.
KirbylikesIt has obvious... "references" to... bad things. The It bit at the end ruined the name xD.
Vidios, on the other hand, is a true name (as in not a word) and not a mushed up sentence-as-a-name with innuendo.
It also gets back to the root of what made my first ever handle (read: internet screen name) good.
So yeah, it's Vidios, Vid for short kthx.

P.S. My signature says that I use proper formatting usually.

29
Drama / Re: CityBuild's falling into hell.
« on: August 17, 2009, 05:08:18 PM »
And Pft, I disconnect without even pressing esc.
~ (*opens console*)
disconnect();
~ (*closes console*)

Oh hey it's the main menu, when did I push escape? :cookieMonster:

30
Creativity / Re: Post your Cookie Monster edits!
« on: August 17, 2009, 04:57:56 PM »

My cookie monster'd version of Ice Kirby (my former avatar)
Also, screw you and your photobucket which requires an account. :3

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