Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - laremere

Pages: 1 ... 13 14 15 16 17 [18] 19 20 21 22 23 ... 196
256
Modification Help / Re: RTB Gallery System
« on: October 19, 2009, 12:16:51 PM »
I think preset tags would be a better idea because you'd run into people using many different ways to label the same thing, such as "Futuristic Space", and not so intelligent people using tags like "scence ficton" or "Sy Fy".  I think it would be less work if there were preset tags, but there was a field where you could request new tags that would have to be approved by a mod.  If they think it is a unique tag worth being added, the mod would be able to change the name to something better if the name they suggested wasn't too descriptive, and create the tag automatically applying it to the build that suggested it.  Mods could also create tags without builds at any time obviously.

In addition to helping make similar tags the same, it would cut down on tags that aren't really worth being tags that newbies spam because they think the more tags they can spam the better it is, such as "road" or "brick" in a city build.

257
Off Topic / Re: Halloween avatars?
« on: October 19, 2009, 12:01:17 PM »
Gimp is a very simple image editor, I don't know why everyone thinks differently.



Really though, photoshop ftw.

258
Off Topic / Re: Halloween avatars?
« on: October 18, 2009, 05:17:30 PM »
<<<<   Ok, not the best, but it works.

259
Suggestions & Requests / Re: Admin onley saving
« on: October 18, 2009, 11:40:32 AM »
Never happening.  Hide your name in your build if you're so scared about it being stolen.

260
Suggestions & Requests / Re: Favorite Bans
« on: October 17, 2009, 11:30:42 AM »
I think it would be very cool if you could set the "favorite" ban reasons and the time as super-admins.  This way admins can look at the ban menu, see what they're banning for, and they'll automatically ban for the time that the host wants that reason to be banned for.

261
Games / Re: Help Valve beat Nintendo! Finals!
« on: October 16, 2009, 10:31:17 AM »
No, it doesn't work that way.



Besides, the moment that the steam message went out and Valve completely destroyed the neutrality of the sample space this competition became worthless. 

262
Add-Ons / Re: Infinite Mining
« on: October 15, 2009, 04:06:06 PM »
Yes, people should shutup until they know what they're talking about.

263
Forum Games / Re: Chain logic
« on: October 15, 2009, 02:13:14 PM »
Most people are doing this wrong.  You have to have the thing be the same, as in exactly equal.  You can't compare a noun and a verb or adjective.  You can use attributes things from things in the logic chain, but can't use those attributes in the continuation of the logic chain.   The fun is made when words have double meanings or can be taken in different contexts, so that you can prove that two things that are obviously equal are equal by using a series of undeniable truths.

A very short example:
Cloud = A hero from Final Fantasy
Clouds can change shape.

Therefor, Cloud, the hero from Final Fantasy seven, can shape-shift.

264
Modification Help / Re: RTB Development
« on: October 15, 2009, 12:19:07 PM »
Ah, ok.

It's a very nice looking proof of concept.

265
General Discussion / Re: Does badspot play any servers?
« on: October 15, 2009, 12:12:01 PM »
What's a leaf blower?

Is Badspot the one getting freaked out or the guy outside?
How do you not know what a leaf blower is?

http://en.wikipedia.org/wiki/Leaf_blower

Obviously Badspot was being freaked out.

266
Add-Ons / Re: Infinite Mining
« on: October 15, 2009, 12:09:31 PM »
Try removing the adding bricks infinite feature and see if you can still build. If you can, maybe it's the script of the adding bricks problem, if not try another.
you are very lost.

267
Modification Help / Re: Top 10 Add-Ons
« on: October 15, 2009, 12:06:40 PM »
Hm, idea:  Right now JVS just completely pulverizes the competition, even though it would be interesting to see say what vehicles are being used.  So instead of generating an overall top ten list, instead generate it out of each category of add-ons. 

Optionally, to not make add-ons that are in categories that have a tiny amount of add-ons compared to say weapons look like they are super popular, have the title be something like "Top 10 out of 12 Game Mode Add-ons."

268
Modification Help / Re: RTB Development
« on: October 15, 2009, 11:58:41 AM »
Unless I'm mistaken, not showing who the players are in a private server is turned on by default in RTB prefs, yet only two of the private servers I looked at showed "Could not receive player list" (my guess is that they don't have RTB).  I highly doubt every host would purposefully change that, which leads me to wonder if RTB is bypassing that setting?  I be completely wrong in my assumptions, so just say if I am.

269
Modification Help / Re: Top 10 Add-Ons
« on: October 15, 2009, 01:13:44 AM »
Well, I'm interested in how different maps get more popular and less popular in different times of the day and whatnot, to see if there is any correlation.  All would be very interesting to know.

270
General Discussion / Re: Dogfight servers - What are they in you're eyes?
« on: October 14, 2009, 05:34:15 PM »
The problem is that airborne combat in Blockland is basically impossible in any lag at all, or if you aren't piloting the vehicle.
I've successfully had two stunt planes filled with people holding RLs and miniguns have combat.  However all the players were competent players, and the pilots weren't bad at flying.  It's hard to accomplish, but it is insanely fun.

Pages: 1 ... 13 14 15 16 17 [18] 19 20 21 22 23 ... 196