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Messages - laremere

Pages: 1 ... 50 51 52 53 54 [55] 56 57 58 59 60 ... 196
811
Clan Discussion / Re: Blockland Alliance Navy [BAN]
« on: February 10, 2009, 10:18:46 PM »
Looks like a good plan.  I was thinking of drawing all over the map too, but I was too lazy, and you did a better job then I would have ever done.

What about Plumpy though?

812
Clan Discussion / Re: Blockland Alliance Navy [BAN]
« on: February 10, 2009, 09:45:03 PM »
Ok, I think I can take the Olympiad and handle Lord Licorice.

I'm guessing Mr. Mint will be a handful though, and Queen Frostine will be tough to take down.

It may be good to take out everyone but Queen Frostine and King Kandy with a ship each(though doubling up on Mr.Mint), and then flank Queen Frostine, and once her magic is no more, we can do a full force siege on Candy Castle.

Who's up for it?


813
Gallery / Re: Post your snail pictures!
« on: February 10, 2009, 08:26:48 PM »
Obviously he imported some stuffty model from Tribes or something.

+1 e-snake points for learning how to do it; -362 for posting the topic.
-34098 e-snake points for not knowing it is an old and classic mod.

814
Modification Help / Re: Return to Blockland v3
« on: February 10, 2009, 06:44:04 AM »
Ah, thanks.

I noticed something else while on the wiki.  Under the link section on the left side there is a link to the old IRC page, that obviously doesn't work.

815
Modification Help / Re: Nancy Drew and the case of the mising bricks
« on: February 10, 2009, 06:31:28 AM »
It's more obvious that my code prevents that if you look at the duplicator code that I ripped it from.  Besides, my script doesn't event try to place bricks in the same place.
Code: [Select]
if(%err == 1 || %err == 2 || %err == 3 || %err == 4 || %err == 5 || (%brick.getTooFarDist(%this.player) > $Pref::Server::TooFarDistance && $Pref::Duplicator::TooFar))
{
if($Pref::Duplicator::PlantErrorMsgs)
{
if(%err == 1)
messageClient(%this, 'MsgPlantError_Overlap');
else if(%err == 2)
messageClient(%this, 'MsgPlantError_Float');
else if(%err == 3)
messageClient(%this, 'MsgPlantError_Stuck');
else if(%err == 4)
messageClient(%this, 'MsgPlantError_Unstable');
else if(%err == 5)
messageClient(%this, 'MsgPlantError_Buried');
else
messageClient(%this, 'MsgPlantError_TooFar');
}
%brick.delete();
%totalBricksPlaced--;
}

816
Modification Help / Re: Return to Blockland v3
« on: February 09, 2009, 11:24:17 PM »
The link to the wiki from the forums goes strait to the RTB home page.

Edit: and going through a backdoor link (google search) ends up with a very broken page that has all the links leading back to the RTB home page.

817
General Discussion / Re: ► V10 Bugs
« on: February 09, 2009, 11:15:06 PM »
when you start a server on a single player game, regardless of what the event quota is supposed to be, it is always at 0
Multiplayer games and single player games have different settings for event quotas, check your lan quota and then report back.

818
Off Topic / Re: First thing that comes to your mind.
« on: February 09, 2009, 09:45:06 PM »
:[

819
Clan Discussion / Re: Blockland Alliance Navy [BAN]
« on: February 09, 2009, 09:44:00 PM »
It's not near a state were I can show it off since I'm just starting, but I want something from Ace when I get close to finishing, so I though I'd get started with that now.

Edit: I went a little too crazy with a brush at one point, and it didn't come out until a little bit later as half the image not having any significant stars, so I'm try trying again (starting over.)

820
Clan Discussion / Re: Blockland Alliance Navy [BAN]
« on: February 09, 2009, 09:34:08 PM »
Ace, I would like you to give me a screenshot, get on either AIM or the IRC please.

821
Off Topic / Re: Find something you like about the above user.
« on: February 09, 2009, 09:21:40 PM »
Did this like I was thinking about doing:
is me =3

822
Off Topic / Re: Find something you like about the above user.
« on: February 09, 2009, 09:14:59 PM »
Is a TF2 lover.
Good old avatar.
is french?
Guessed half my heritage correctly.



Screw it.I will get this posted eventually.

823
Off Topic / Re: Find something you like about the above user.
« on: February 09, 2009, 09:12:43 PM »
Is a fast poster (whoever this ends up on, good for you, I keep getting hit back because someone posted)

824
General Discussion / Re: Blockland's Seven Wonders - '08
« on: February 09, 2009, 09:04:57 PM »
Sorry, but that list is a bit sad.  RTB, Events (why do those count anyway, that's a feature of the game, not a community made thing) JVS doors, and the duplicator are good, but the Zombie mod is broken, the mech is a crappy rip off, and variable events just make eventers lazy and result in crappy rp servers.

825
Maps / Re: Mutantz Mapz And Portz
« on: February 09, 2009, 08:56:57 PM »
What if you make tons of quality maps?
Then your not putting enough effort into the quality of the maps you make.  You have to make a really high quality map to make it be worth anything.  If you make tons of them, it simply raises the bar of the required quality before the map will be widely used.

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