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Messages - Vitawrap

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31
Games / Re: ROBLOX Thread ⱽ⁴ - Powering Cheez-Its
« on: December 16, 2017, 04:50:58 AM »
I remember ROBLOX looking pretty ugly around 2014-2016, what does it look like now?



(with the lighting update test build and glass)

32
Modification Help / Re: kid has even more questions about TS
« on: December 12, 2017, 02:25:25 AM »
parent::(function)() is used in packages to call the original version of the function you've packaged.

also in your previous attempts you used & instead of &&. & is a bitwise and, to work with bits, while && is a standard conditional and, which is the one you use for if statement conditions.

((nvm conan and phflack explained it and i didn't see there was a second page))

33
Add-Ons / Re: Throwable Cat
« on: December 05, 2017, 03:26:47 AM »
delet

34
General Discussion / Re: B4v21 - STEAM, YES???
« on: November 28, 2017, 03:27:54 PM »
It makes me sad that this is happening, splitting the playerbase is just horrible, then telling new steam players that they should use the older version because it has maps.

I get that you guys miss maps and all of that because I kinda do miss it mainly because of slopes, but just remember that the game still has some bugs and bad optimization, and splitting the playerbase is just a bad idea especially when the playerbase is pretty low. If we had more people like back in the day it wouldn't be as bad.

The fact that the devs on v20 are wasting so much time fixing problems, why is it worth it? What do you even gain from it?

Would have to agree with Kyuande here. Splitting up the community into two halves is going to make the Blockland community feel more dead.

Maps are just part of our childhood memories but by splitting the community isn't going to help the player base in Blockland, it's going to make it worse.

I don't see a possible way of making a balance with having v20 and v21 servers on the same master server. I also don't see who would think splitting up the player base is a good idea.

i mean it's a question of choice, people can just choose wether they want to join the v20 community or just stay on v21...
we're not forcing anybody to join.

35
General Discussion / Re: B4v21 - STEAM, YES???
« on: November 28, 2017, 01:12:39 PM »
I'll just put this here.



so yeah this is happening.

36
Off Topic / Re: Gothboy77 'appreciation' thread
« on: November 24, 2017, 02:49:46 PM »
hi i'm Mr.Noßody

37
Off Topic / Re: Mocheeze is not dead!™
« on: November 17, 2017, 10:45:47 AM »
wow look its mocheze

38
Games / Re: ROBLOX Thread ⱽ³⋅⁶ - Powering Cheez-Its
« on: November 15, 2017, 06:10:25 AM »



wew

39
General Discussion / Re: Shadows not working... with a 4GB AMD GPU?
« on: November 14, 2017, 07:46:00 AM »
shadows aren't supported on mac

rip

40
General Discussion / Re: EventScript - Eventing 2.0
« on: November 14, 2017, 07:45:13 AM »
would add to the long petition of addons to make default

41
Add-Ons / Re: e
« on: November 04, 2017, 05:03:31 PM »
arg

43

holy stuff

44
Off Topic / Re: are traps gay
« on: September 27, 2017, 01:18:07 PM »
traps are gay

45
Add-Ons / Re: Weapon_DoraemonPlush
« on: September 15, 2017, 04:40:51 PM »
Um excuse me? The fail bin was deleted moron
first off, rude

second off, proof or die

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