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Games / Re: ROBLOX Thread ⱽ⁴ - Powering Cheez-Its
« on: December 16, 2017, 04:50:58 AM »I remember ROBLOX looking pretty ugly around 2014-2016, what does it look like now?
(with the lighting update test build and glass)
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I remember ROBLOX looking pretty ugly around 2014-2016, what does it look like now?
It makes me sad that this is happening, splitting the playerbase is just horrible, then telling new steam players that they should use the older version because it has maps.
I get that you guys miss maps and all of that because I kinda do miss it mainly because of slopes, but just remember that the game still has some bugs and bad optimization, and splitting the playerbase is just a bad idea especially when the playerbase is pretty low. If we had more people like back in the day it wouldn't be as bad.
The fact that the devs on v20 are wasting so much time fixing problems, why is it worth it? What do you even gain from it?
Would have to agree with Kyuande here. Splitting up the community into two halves is going to make the Blockland community feel more dead.
Maps are just part of our childhood memories but by splitting the community isn't going to help the player base in Blockland, it's going to make it worse.
I don't see a possible way of making a balance with having v20 and v21 servers on the same master server. I also don't see who would think splitting up the player base is a good idea.
Um excuse me? The fail bin was deleted moronfirst off, rude