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Messages - Glassy

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1081
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 08:16:22 PM »
There's a huge problem with the server.
I'm on a craptop, and when I have visited enough islands to ghost all the bricks, I crash with a runtime error. My computer, and many others, simply CANNOT PROCESS the sheer number of faces involved. Please remove some of the unnecessary fluff from the islands so that people like me can enjoy the server. Thanks.
...?

1082
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 05:44:38 PM »
I have the save from last night... On my computer.
Request permission to load it?
Too late. People started already.

1083
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 05:29:18 PM »
Blockland saving is stupid. It loads all bricks under the ownership of the ID that owns the baseplate, destroying ownership of everything. So unless we can find a way to circumvent that, we're forgeted whenever the server goes down.

Blockland Saving + Public Bricks is bad and Badspot should feel bad.


OT, I have a save from last night at some point, and all water bases should be unaffected by the "public loading" problem.


On that note, however, losing your base whenever the server goes down is not exactly the best incentive to build a not-spammy base. It takes half the day to make it and it's gone the next day.
Well, I load like this, Original Plain Map, Then Bases, That avoid that. But last few times I been loving up the saves, My fault. forget me. ;-;

1084
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 04:05:43 PM »
forget the blockland saving system. Good for us, We reset everythign again, I suggest to use.

/SaveDup 'Name' and then if something happens > /LoadDup 'Name'

1085
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 03:55:23 PM »
Fun for me, I forgeted the save up. AGAIN. I will see if any admins have a save that's not totally forgeted to stuff.

Ike has saved my ass from a mob of people that would have killed me.

Jesus... Quad Post.

1086
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 03:28:21 PM »
Holy forget, How do I load in public bricks? It used to work loving fine.

1087
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 03:25:34 PM »
Same thing happened to this save, yet, This one likes to load as all public bricks, I think I got it figured out tho.

1088
Drama / Re: elias - a friend who doesnt know how to be a admin
« on: October 30, 2012, 03:19:45 PM »

1089
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 03:08:14 PM »
when serber up agin
About 5 mins.

Server is now up, Any available administrators please join.

Hold on, Give us 5mins, I need to fix something, The save wasn't uploading as public bricks, have to do it manually. Then load bases.

1090
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 30, 2012, 11:33:09 AM »
will do, on crappy mobile phone. Aaa need new phone. Lol.

1091
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 29, 2012, 11:35:32 PM »
Note to all users:  you may now report admins and users using the "Report The Abuse" (RTA) format.
Fill it out like this:

Admin/user, player's ID
Action that they did that was abusive.
How this action(s) affected you and or the server.
Any additional notes or screenshots


Addendum: abuse is not clearing your spammy base and vehicle spawns. Abuse is not banning you when you don't like it or don't want it. Abuse is not based on past actions, all we care about is what they are doing in the server

I will add to OP tomorrow, On iPod.

1092
Drama / Re: Darkness, Providence, AQuiteBadger Derailing & Flaming.
« on: October 29, 2012, 11:07:25 PM »
Me and darkness are cool now, I think he also likes my server, Hes been playing there for 2days.

1093
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 29, 2012, 10:42:55 PM »
Servers Down For Night, Also crashed, Lost about 12 mins of time, Sorry if anything important was lost people.

1094
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 29, 2012, 08:45:08 PM »
Field engineer Badger was not in this photo.

:c
You're ownership is forgeted, Come dup your base.

1095
General Discussion / Re: Glass' Island Fort Wars [Apps Closed]
« on: October 29, 2012, 08:12:47 PM »
Neat server. I can't wait to come play this.

On that note, Glass, would it be alright with you if I sent you an storage-like app?

Like an application for admin that you could approve at your own discretion whenever you
rotate out members of your administrative team?

I did this with Reinforcements and he had no issue with the idea.
Sure, Hows it work.

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