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Messages - Chrono

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106
Drama / Re: So, what've I missed?
« on: August 11, 2014, 09:05:40 PM »
Says the guy who wants to delete a whole board from the forum.  But yeah I ban people when their opinion is "badspot sucks, blockland sucks, everyone in the game is worthless, it's ok to stuff everywhere because I hate the game" and they take every opportunity they can to express that opinion in every thread.  
Deleting the whole board would ease a lot of hostility.
Banning someone who is probably still playing and enjoying the game and community but wanted some updates is another story.
Wow, forget you too.
Code: [Select]
package HugPackage
{
   function armor::onMount(%this,%obj,%col,%slot)
   {
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartmuscleVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartformulaVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthotrodVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartvintageVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartbuggyVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicgtVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartjeepVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthyperionVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart64Vehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart7Vehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartBlockoVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartLeMansVehicle)
         %obj.playThread(2, armReadyBoth);
   }

   function armor::onUnMount(%this,%obj,%col,%slot)
   {
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartmuscleVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartformulaVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthotrodVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartvintageVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartbuggyVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicgtVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartjeepVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthyperionVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart64Vehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart7Vehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartBlockoVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartLeMansVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
   }
};
activatepackage(HugPackage);

Come on man.

107
Drama / Re: So, what've I missed?
« on: August 11, 2014, 08:35:50 PM »
I don't see anyone else working on Blockland along side Badspot, so cut the man some slack at least. No, i'm not being a kissass but its loving obvious he's getting tired of the bullstuff. I would too if I was in that spot.
He isn't working on it. He's only offered Ephi a job to help work on it. I believe someone like Trinick would do a lot of good helping with Blockland but due to false accusations, Badspot doesn't trust him. I bet Blockland would do a lot better with Trinick on the dev team.

108
Games / Re: League of Legends - Megathread
« on: August 11, 2014, 08:12:43 PM »
sona's cleavage isn't correctly portrayed
She looks like a french fry wearing a bra.

109
Drama / Re: So, what've I missed?
« on: August 11, 2014, 08:11:14 PM »
When badspot tries to do something good for the community and modders and alike, you all shoot it down so loving fast.
Jesus Christ.
When did this happen? Gamemodes seems like an incomplete feature and no workshop support. Gamemodes, and environment settings, are like the only modding support that was added since shader update. Other than that, features were removed.

110
Drama / Re: So, what've I missed?
« on: August 11, 2014, 08:01:38 PM »
Oh and I forgot to touch up on the terrible steam support. But I'm sure Ephi said enough on that.

111
Drama / Re: So, what've I missed?
« on: August 11, 2014, 08:00:41 PM »
Yeah no kidding.  The hypocrisy is rampant.  Here's some of my favorite types:

   badspot needs to delete the entire drama forum!
Which is pretty much mine and maybe a few others opinion.
  [a single post is deleted]
   badspot censors everything!
And then this part isn't my opinion. I'm glad posts get deleted.
  everyone in the community sucks, we need more moderation
Right, back to my opinion.
  someone got banned! oppression!
   badspot please post an exact scientific breakdown justifying this ban
   omg did you see badspots drama dossier on that guy?  It's gotta be illegal!
Not sure when I've disagreed with a ban. In fact, I'm missing my report function. A lot of people really need a break.
  everyone in the game is an annoying child who spams, badspot should do something
Right. Just because they paid for the game, doesn't give them a right to stuff on everything.
  [someone is de-activated for attacking servers]
   wtf! badspot can just ban you from the game for no reason?!
And then you're suddenly back to the few outcasts' opinions.
  one time 3 years ago, kompressor said there would be an update
Okay.
  [many updates later]
A couple of bugfixes which were nice. Some really neat doors.
But the other updates? A terrible implementation of gamemodes. I'm not going to repeat myself on this one. And subpar speedkart coding. Probably wouldn't mind if vehicles actually got an update.
  omg badspot why no updates yet?  kompressor said!
   hey why does badspot never post about dev progress anymore?
   "badspot forget you for not posting what you're working on!"
   omg he banned me for posting my opinion! censorship!
Well, half of this is more outcast opinion, but banning and deleting an opinion post just because you don't share it. Because it's against you.

  Badspot doesn't own the game, we do! It's all community driven!
   [badspot suggests using community add-ons to extend gameplay]
   wtf badspot needs to get off his ass and work for us
Well, we are asking for modding features most of the time.

112
Drama / Re: So, what've I missed?
« on: August 11, 2014, 05:27:04 PM »
So, is the suggestion that he censors absolutely nothing and enforces peace? Because there's enough crying anytime a single post is removed, let alone removing all arguments and criticisms of the game.
Posted too quick again.
"So, is the suggestion that he censors absolutely everything and enforces peace?"
Or just deletes the drama section (name one other good forum that has one), and then not allow drama in other sections.

You're blowing this terribly out of proportion by the way. I almost didn't even feel like responding because you seem to be arguing just to argue. "censors everything and enforces peace" isn't what I was saying. Just removal of the section and another rule tacked onto the list. If making rules is censoring everything, then we're already censoring everything several times over. If I remember correctly, drama isn't everything, as much as some people like to base the entire forum on it. Almost seems you're one of them.

113
Drama / Re: So, what've I missed?
« on: August 11, 2014, 05:15:04 PM »
He knows how to run a forum yet there's a section dedicated to arguments and there's a 35 page topic complaining about the game in it.

114
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 11, 2014, 04:52:14 PM »
I can only take so much stuff from one person.
Understandable, which makes the quote flawed.

115
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 11, 2014, 04:45:56 PM »
Alright. Get the forget out. No one wants your smug, arrogant, non-fluffy ass in here.
as a general rule, if you can't think of something nice to say, don't say anything at all

116
While lookupString doesn't cause any crashes (done via getTaggedString(int) out of range)
What causes incStringRef to get called?

117
Games / Re: Super Smash Bros. For Wii U and 3DS Megathread
« on: August 11, 2014, 04:04:52 PM »
I'm probably just going to get the wii u version, but it depends how they work with each other.
They don't. The only thing cross platform about wii u/3ds is the toy things, and the practice you get playing.

118
Off Topic / Re: You Are Now Aware
« on: August 11, 2014, 03:52:29 PM »
No sir I am not Aware.

119
Drama / Re: So, what've I missed?
« on: August 11, 2014, 03:25:47 PM »
You're missing the point.

We played the game and enjoyed it. We offered criticism and suggestions. We got flamed for it.

120
Drama / Re: So, what've I missed?
« on: August 10, 2014, 03:15:53 PM »
For the people that bitch at badspot like Heed, Kalphiter, trinick, why don't you guys go make your own game if you disagree with Badspot so much? You are talking to a wall, walls aren't moved by words. Go make yourselves useful and make some sort of sandbox game. I've got my monies worth out this game. I've made great friends, built things big an small, built dream locations, witnessed great creations like the NWB basilica, many MotE and USSR clan builds.
I know I've got my money's worth. I enjoyed the game. I wished to have enjoyed it more, or opened up Badspot to some suggestions so that the game could be more enjoyable for new players as well. I'm not sure if you've noticed but we've went from 1.2k active players down to 0.3-0.4k in a really short amount of time.

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