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Messages - Chrono

Pages: 1 ... 2371 2372 2373 2374 2375 [2376] 2377 2378 2379 2380 2381 ... 2612
35626
Off Topic / Re: Objection!
« on: December 04, 2008, 10:34:46 PM »

35627
Creativity / Re: My new signature
« on: December 04, 2008, 10:19:27 PM »
I love how the letters rotate, then mirror themselves, and continue spinning. :D

35628
General Discussion / Re: Brick Physics Preview
« on: December 04, 2008, 10:17:23 PM »
OnActivate>Self>fakeKill 3P velocity.
BAM

35629
Off Topic / Re: The Opposite!
« on: December 04, 2008, 10:10:10 PM »
Metallic-elderly-working-concavers.

Exculpated.

35630
Off Topic / Re: Steam account hacking sight.
« on: December 04, 2008, 10:07:39 PM »
Why would you give your information to a third-party site?

35631
Drama / Re: Mr.cool and GuilmonX
« on: December 04, 2008, 10:02:02 PM »
OMG i found it noob think about it your suck a mother forgeter and get a life Doorman and Evilmuffenz
NO i dont noob i have more friends then anyone dont you get it you cant post your just a 60 year old in real life making fun of people
wow noob i have 10 you really have 1 you will not admit it  and plus i have the teachers and kids at my school my BFFS

Wow, you sure love to throw around a childish word.

35632
Ok, you can't set items for minigames in the extra slots, that doesn't surprise me.


Mainly, the CheckInventory events don't work with bottom 5.
Check events aren't my problem, but I'll look into the minigame stuff later.

I was guessing the make more slots for you.otherwise i was wrong.
You still have to know how to utilize datablocks. This is a support for modifying datablocks usefully, not something that gives everyone more slots by default.

35633
*shurgs*

35634
Games / Re: Perfect World International - A free to play generic MMORPG
« on: December 04, 2008, 09:38:16 PM »
Hell I could practically do the same on archer. Things stronger than me don't even take much more.
I say venomancer gets things done faster. :P
Send pet after something, go dig up some materials.
Send pet after something else, no materials around? Blow the stuff out of another monster.

35635
Suggestions & Requests / Re: Shoot projectiles without the weapon.
« on: December 04, 2008, 09:32:15 PM »
People seem to want more slots the day I released more slots.

35636
Off Topic / Re: Hey guiz a writing project!
« on: December 04, 2008, 09:30:28 PM »
Belongs in creativity. :P

35637
Add-Ons / Re: Conditional Events
« on: December 04, 2008, 09:30:02 PM »
pease stop typing in color i hate it because one time everyone on the forum(on a different site,the topic was taken down anyway.)everyone was talking in color and it gave me a headache. ((O.O))
You did a month and a week bump just to complain about font color... -_-

35638
General Discussion / Re: Brick Physics Preview
« on: December 04, 2008, 09:27:53 PM »
Coming soon? Or coming eventually?

In any case, I'd rather wait for a quality finish, but in how long can we expect this by?

Also; holy stuff.


Edit: So will there be OnBrickTouch events as well? I smell evented shotguns.
Said many times. The server does not acknowledge the fact that the bricks are even there. It's completely client sided.

Well, sorry for not reading 20 pages of discussion.
On the first page, in the quote, second paragraph. "Whenever a brick is fake-killed..."

35639
Suggestions & Requests / Re: Shoot projectiles without the weapon.
« on: December 04, 2008, 09:24:10 PM »
Possiblle, but considering I'm guessing it's for the use of "spells" gui command spell changing list would be needed.
Actually, not really. I could imagine you could forget up the brick selector through server scripts to make an inventory or spellbook.

35640
Good but no thank you.
I completely understand. I'm not even going to use it either.
I would love to show you the topic that caused me to create this, however it was removed.

Xjannet (Jannet's alt) made one of those crappy replace default file pictures, and I was going to show him you don't need to overwrite.

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