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Messages - Chrono

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391
Games / Re: STEAM SUMMER SALE BEGGING THREAD 2014
« on: June 24, 2014, 04:31:51 PM »
I've had this avatar since March or something and tikitai was the only other person to recognize it :V
I recognized it I just didn't say anything.

392
Off Topic / Re: Furry Megathread - Furry Things Here
« on: June 24, 2014, 04:09:00 PM »
for use with tampermonkey or greasemonkey or whatever!
it's always some kind of monkey

393
But you don't have to search for it.
If I go put say "European girls peeing on each other" I'll probably get a bunch of gay stuff as well.
Clearly this is the jews attempting to push homoloveuality on us so that we are weakened and can be taken over.

394
Games / Re: Starbound Megathread - Low resolution racism!
« on: June 24, 2014, 02:22:55 PM »
-snip before edit-
You didn't even quote the best stuff.

"lol you guys act so entitled bla bla bla you bought the game you can't just go buy madden and ask who worked on it"

Which is funny. Because not only did we buy an early-access game, expecting all the features we were promised will come, but madden is also a complete game AND includes credits to the entire staff.
While most of this was words of the dev-riding community, the devs agree with this bullstuff.

Then there's the ignored ordeal about the guy who didn't buy early-access. He pre-ordered the game. In like 99% of cases you can refund a preorder, as you don't have the promised game yet. Apparently Starbound is an exception. The devs are likely treating this pre-order as an 'early-access purchase'.

So is the game dead and never getting finished?

There seemed to be a different sound in the horn when i brought up Starbound as one of the abandoned early access games in the Project Zomboid thread.
Oh it'll be finished. Probably in 2016. And a lot worse than we all expected it to be.

wow that sucks. kinda reminds me of another game i know...
At least that game stopped updating after it was officially released, not before.

395
Off Topic / Re: How many PMs do you have? Vmathsishard
« on: June 24, 2014, 02:02:37 PM »
1034, after clearing a bunch some years ago.

396
Games / Re: Starbound Megathread - Low resolution racism!
« on: June 24, 2014, 02:00:44 PM »
Maybe it's a longer process to get those taken down? Like a takedown request instead of just "boop it's gone"
Nah, devs/publishers can moderate their own games' steam community.

397
Drama / Re: Amy (BLID 6431) - betch nyegguh
« on: June 24, 2014, 01:37:05 PM »
Amy tried to e-rape me. :(

398
Games / Re: Starbound Megathread - Low resolution racism!
« on: June 24, 2014, 01:33:30 PM »
Questions were also posted on steam, no bans or locks yet.

http://steamcommunity.com/app/211820/discussions/0/522730700518412665/

399
General Discussion / Re: Can someone let me download their cache.db?
« on: June 24, 2014, 12:55:30 PM »
fyi this contains a copy of all files in your blockland folder
Wrong.

stealin da keys
Nope.



It just contains all content files that were used in servers you've hosted/joined, which is:
.dts
.blb
.wav
.ogg
.png
Possibly other image types

400
10 pages most likely complaining about something you have to type in to see.

Would you also complain about homoloveuals if I told you that when you search for gay research, you get gay research?

401
Off Topic / Re: Furry Megathread - Furry Things Here
« on: June 24, 2014, 12:48:35 PM »
That's not how you shoot an arrow.

402
Games / Re: STEAM SUMMER SALE BEGGING THREAD 2014
« on: June 24, 2014, 12:45:11 PM »
are you kidding or are you seriously this dumb
he was obviously joking
An awful joke that deserves all criticism it can get.

403
Games / Re: Starbound Megathread - Low resolution racism!
« on: June 23, 2014, 11:48:15 PM »
We can pray, or get mods.

Once updates come anyways.

404
Modification Help / Re: Different Characters
« on: June 23, 2014, 11:46:46 PM »

    $Stuff = !$Stuff;
This will turn $Stuff to 1 if it were a string, blank, false, 0, or -1. It would turn $Stuff to 0 otherwise.

    echo("You have turned" @ ($Stuff ? "on" : "off") @ ".");
test ? true : false
If $Stuff were a string, blank, false, 0, or -1, it would show "off" in the echo. Otherwise "on".
Essentially the same as:
if(test){true}
else{false}, but also works in-line.
switch$
switch is an integer(float?) case handler, where switch$ is a string case handler. Not much different from if/else if/else if/else.
but I also sometimes see the << and >> characters.
Bit operators, along with | and &
x << y
if x were 0010 (2), and y were 2
the result would be 1000 (8)
>> does the opposite.
x | y
bitwise or operator, the result carries all true bits.
if x were 0011 (3) and y were 0110 (6)
the result would be 0111 (7)
x & y
bitwise and operator, any bits similar in x and y would remain in the result.
if x were 0011 (3) and y were 0110 (6)
the result would be 0010 (2)
x % y
division remainder.
example, if x were 10 and y were 3, the result would be 1. This is because if you subtract 3 from 10 till you cannot anymore, you would be left with 1.

405
Games / Re: Starbound Megathread - Low resolution racism!
« on: June 23, 2014, 11:03:36 PM »
"dont worry guys ill make a new thread to ask the exact same things but we have to close this one cause this guys bant loel"

>locks the new one immediately
Quote
this thread will remain closed until they have the chance to address it themselves as to not create even more posts they have to sift through (or potential arguments)

so basically, to be forgotten.

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