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Messages - Chrono

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« on: March 08, 2008, 10:22:01 PM »
[Double post, but not like it matters, the topic is at the top of the page.]

Take a look, it's a sheep, with a 'cat' face.

« on: March 08, 2008, 10:18:41 PM »


Did I die from eardrums popping yet?

Drama / Re: If or When Blockland Dies...
« on: March 08, 2008, 10:15:01 PM »
Already doing it my friend... already doing it.  :cookieMonster:
Some people are doing a lot of those things. :D

Drama / Re: If or When Blockland Dies...
« on: March 08, 2008, 10:09:21 PM »
Most likely outcomes:

Conversions to emo
Slit wrists
User-Database shrinks profusely
Extreme ammount of servers die out
Noone plays
People need to find a new game
Forums left desolate
Less money for Badspot
Useless add-ons and bad maps
N00b populous grows

Yeah, exactly.
Throwing monitors
Make 50 more Blocklands
Swearing at their mothers
Make 50 more mods for v0002
Hang self
Play Rakion
Spam Bleh's forums
Spam forums
Off-topic some more lolcats and shoop-da-whoop
Eat pork
Kill Kork
Make Kork carry an AK-47 (yeah Josh is a weirdo...)
Run around naked in AoT
'Pwn noobs' in CoD4
Yell at Badspot because Blockland died (why? I dunno...)
Yell at Mocheeze because Blockland died (Worse than the one above)
Ask why RTB costs $20 (which it doesn't)
Draw Wedge a new face
Make lists of things people would do if Blockland died

Forum Games / Re: Creation of game with the TGE
« on: March 08, 2008, 09:56:16 PM »
Hey all.
Hey Lex.

Over the past several months I have decided to apply for a course in game development at university for next year. Before I was to begin the course (which I may start in 2009 if I take a gap year) I would like to have some game development projects under my belt.
Sounds like a good plan. I'm thinking the same, in fact, I am currently developing two games right now.

Blockland has always struck me as being a highly entertaining game with a highly modifiable engine and it's ease to add your own content. Over the next few years I would love to create a game with these same qualities and wanted to ask a few questions to the Blockland community to help me.
Yes, Blockland is easy to mod. I'm sure any of these people could help you.

Yes, I could make my own mods for BL but the creation of my own game is the point of this topic. I have emailed Badspot various times but have never had a reply; I'm assuming he's busy.
Keep your eyes on the goal. I'm not sure what Badspot is up to.

Right then:. What kind of experience may one need to begin creating a game with the Torque Game Engine? TorqueScript is meant to be based on C++ so is a working knowledge of this language essential for a project such as the one I propose? Are there other languages that would help me in any way? (I'm learning Java atm which is meant to help me ease into C++ after).
If you've played and modded RTB on v0002 for quite a bit, you could get really good at TorqueScript.
There are many resources in it, almost everything is open source. This is where I started TorqueScript, and I practiced on it for months, maybe years, with no knowledge of any kind of coding, and found it easy afterwards. I was even able to fix up my current TGE version myself with only TorqueScript knowledge.

Could you just make a game using one of the Torque specific text books available or will you need other resources? What resources do you need apart from language knowledge? Can this all be done with one person within a few years?
I've heard of a Torque guide somewhere, but I forget. I've used other user's mods and Blockland itself as a resource.

I think that this is most of my questions for now. I know most of them probably will not be answered but it's worth a try considering BL imo is one of the most successful TGE games today thus it's community should be able to help.
Blockland is successful, and I still plan not to be a part of it. I am only at these forums incase I see something interesting like drawing Wedge a face, and because my good friend uses this account for the AoT section.

Much appreciated for any constructive reply.


Hope you have a good time.


Forum Games / Re: Help! My face has fallen off! Draw me a new one!
« on: March 08, 2008, 09:45:39 PM »
Here: :cookie:
And here:

AoT General / Re: Shop closed
« on: March 05, 2008, 11:28:33 AM »
Aot doesn't suck for players who have known it awhile, it is out dated and such, but addictive and still gives alot of laughs. Now you could say it sucks and i could say you're probably one of those people everyone on the server owns and like The Fury, cry and tell everyone to go die in a basement lol, then leave.
No, AoT sucks for those who get to max level in games in 1 week, or need something to grind on. Why do you think I play it?
(P.S. This is Mute , I didn't feel like making my own account.)

AoT General / Re: remember that invasion?
« on: March 05, 2008, 11:24:21 AM »
lol, My friend ben is a modeler and bought torque for this, He then gave me torque and i have been using it since then.

Doesn't change the fact that it's illeagel.
If his friend Ben says that Sky is just helping him with game development, then theres nothing they could do.

General Discussion / Re: So is v10 just going to be Gmod with legos?
« on: February 22, 2008, 07:33:55 PM »
Conceited, most members of Blockland are. (Not just including Retail)

Drama / Re: Updates on various "things"
« on: February 13, 2008, 04:23:07 PM »
Well why the hell would they have bins outside? I know I've seen stuff sold outside before, but it was pretty well crap they didn't care about, plus someone outside watching the stuff.

Drama / Re: Updates on various "things"
« on: February 13, 2008, 04:11:28 PM »
Then you didn't do a good enough job at protecting it. Besides, I don't even have it anymore. I've gotten rid of it long ago as well. I do not play any form of Blockland. I also don't plan on making one, that would be as bad as an idea as everyone else making one. We should really only have 2, a free one, and a $20 one. Not 60 free ones and a $20 one.

Drama / Re: Updates on various "things"
« on: February 13, 2008, 03:56:44 PM »
Man you guys are slow.
I 'stole' that open source pistol model ages ago...

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