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Messages - VincentTheGuy

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2866
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 10, 2013, 10:24:09 PM »
Can planets crash into planets - On the rarest occasion, yes.
Can asteroids crash into planets - It's almost as rare as planet collisions.
Can you crash into planets - Very easily, Not to mention your ship can be as big as you'd like.
Can you orbit planets - You can get into their atmosphere but orbiting has not been added, yet.
Can you crash the sun into a planet. - No.

Needs a stuff ton of work to become anything I'd want to play for extended periods of time. But great concept.
Agreed it needs work, but there is nothing more satisfying than murdering pirates.

Also, it updates constantly which is great. I'll keep this topic alive and post every new update when it's released.

2867
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 10, 2013, 10:15:39 PM »
So is this game super hard to learn or can i just sort of jump into it?
Well, depends on what you want to do. The game explains ship making immediately, but the mineral enhancement process is a little more difficult to learn. Ships are really easy to fly as well.

Just try it out. It's really fun.

More Adventuring!


I found a space station with no gravity systems, so i stole a bunch of materials.


I used them to upgrade "PIRATE" Ship.






Inside "PIRATE" Ship with my comfy gravity field.



2868
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 10, 2013, 09:57:45 PM »
bloom


bloom
bloom

bloom

sun flare

glare

shine

Are the pictures in the op edited or is that what staring into lights looks like in the game.
The bloom effects are in the game and optional.

There really doesn't seem to be much to do right now. I went through the tutorial and built my ship, went over to an asteroid and realized to my disappointment that you can harvest a block instantly by right clicking on it, then flew off to some massive space station (the "warp speed" effect was nice) and my game crashed.
Well you can
- Visit planets
- Mine ores
- Fight pirates
- Space

2869
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 10, 2013, 08:42:01 PM »
My one and only hint to all of you.

You can walk off planets and fall back into space very easily. This is very useful because if you land your ship on a planet, it's forgeted.

Here is what you do.
- Enter high orbit with your ship in the atmosphere.
- Leave the ship
- Mark it with F
- Float to the planet's surface
- Loot
- Jump off the side of the planet
- Re-enter your craft
- ???
- Profit

Now for more pictures.

My "PIRATE" ship floating in the void


Why i hate ice planets. This is why you don't land. I managed to get it out eventually.


Certain Atmospheres effect the sun.



Many random planets just waiting to be discovered.

2870
Games / Re: StarMade - Space as far as my poor burnt eyes can see!
« on: April 10, 2013, 07:17:00 PM »
can you blow up planets
If you're as willing as you seem you are.

Yes, with enough firepower that is.

EVERYTHING CAN BE DESTROYED.

2871
Games / StarMade - Ahhhh Big Ships
« on: April 10, 2013, 07:12:03 PM »

StarMade is a minecraft inspired 3D sandbox space shooter.

- Explore: Explore space generated in real time around you
- Design: design you own ship or space station.
- Customize: create customized weapons, harvesting elements, shields and docking stations for your ship. Combine elements to groups to make your modules even more powerful.
- Multiplayer: full multi player: share control of your ship or design a ship together
- Destroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact
- Salvage: salvage the ships of your fallen enemies to gain credits
- Physics: fully integrated modern physics engine for real box-on-box collisions
- Stealth: use radar jamming and cloaking modules for a surprise attack.
- Multiplatform: runs on windows, mac and linux
- Share: save, import & export your own ships as blueprints. You can upload your blueprints to any multi player server
- AI: fight your own creations alone or in coop mode
- Tutorial: interactive tutorial to learn the basics



2872
Games / Re: 12 Minute Dark Souls 2 Reveal Today
« on: April 10, 2013, 06:58:04 PM »
Jesus loving christ.

That looks astoundingly beautiful! And the enemy interactions seem pretty damn neat.

2873
Forum Games / Re: Signature Rating
« on: April 10, 2013, 01:52:07 AM »
9/10
because tetris

2874
Creativity / Re: Drawings Megathread
« on: April 10, 2013, 01:44:16 AM »

2875
Off Topic / Re: Hey Guys!
« on: April 10, 2013, 01:38:07 AM »
Dear lord, what'd i miss?

2876
Creativity / Re: Drawings Megathread
« on: April 10, 2013, 01:30:37 AM »

2877
Creativity / Re: Drawings Megathread
« on: April 10, 2013, 12:57:14 AM »
"Hehehe berds"

/breakingthingsup
OFFENSIVE JERK

2879
Games / Re: 12 Minute Dark Souls 2 Reveal Tomorrow
« on: April 09, 2013, 10:03:39 PM »
Going to play the stuff out of it.

Looks awesome.

2880
Creativity / Re: Drawings Megathread
« on: April 09, 2013, 08:54:44 PM »

Jealousy meter
[||||||||||||||||||||] 100%

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