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Messages - InvisibleName

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901
Off Topic / Re: I have a couple blood clots in some places.
« on: October 07, 2014, 04:35:08 PM »
Damn. Hope you make it through.

902
Off Topic / Re: poo pants
« on: October 07, 2014, 07:41:56 AM »
WELCOME TO HELLLLLL BITCH

https://www.youtube.com/watch?v=tnWP2Emps1M&list=UU9Ntx-EF3LzKY1nQ5rTUP2g
Why does the music in this one remind me of Jumping Devil by The Living Tombstone?

Have to admit, this guy's good at what he does... whatever it is.

Okay so MEOW seems like the only video that doesn't have any disturbing contortions like the others.
aaand
after watching Walks of life, I am now absolutely terrified of my own fingers.

903
Sorry, But it's me.

Below user hates exploding.

904
Off Topic / Re: poo pants
« on: October 07, 2014, 04:56:10 AM »

905
Off Topic / Re: yay mack, 1000 topics
« on: October 07, 2014, 04:14:08 AM »
Holy shiet
That's alot of topics, even for me...
in which i have only started 66...

906
Games / Re: What was your first videogame and when what console
« on: October 07, 2014, 03:56:16 AM »

Looks like this. Oh wait, stuff no, it is that.
It's PS2, and at the time it was fukn amazin
Like
2005 or something... I don't remember, really. I mainly remember my sister doing the turnip thief part in the game.
Then of course, I think there was Medal of Honor... Rising sun??? So yeah. It was fun.
If you don't have the slightest clue what Okami is, Cryaotic did a playthrough of the game. I'd also suggest actually playing the game first.

907
OUR OGRE LORD HAS BETRAYED US!

Someone who lit stuff on fire in a bag.

908
I'm very much human.

A dinosuar.

909
Off Topic / Re: ¿Alguien puede entender esto?
« on: October 06, 2014, 10:22:59 PM »
Lo siento, mi buen amigo, pero nos hablan Inglés.
No I am not spanish.
I used gogel stranslete.

910
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: October 06, 2014, 09:15:10 PM »


for every 10 readers, 2 will not get it
Jesus christ, those are some horrible parents
hint: the thumbtack through the condom

911
Good thing its in oklahoma
When does tornado season start, again?

Just kidding.
I'm alright with this as long as where I live doesn't legalize it.
I'm serious. I've had one gay friend, I don't want another one. I've had enough of that one gay friend hitting on me than I'll ever need.

EDIT: It's not that I hate gays, they just bother me.

912
Creativity / Re: The new and improved 3D model topic!
« on: October 06, 2014, 07:31:36 PM »
forget it, I'm staying out of this thread. You two have really proven that I am horrible at modeling and I shouldn't get the slightest amount of encouragement from anyone. You both really know how to be an ass to people who only seek tips for modeling. Thanks alot.

913
Creativity / Re: The new and improved 3D model topic!
« on: October 06, 2014, 06:41:00 PM »
you guys sure don't take well to honesty lol
It's not that we don't take well to honesty, it's the way that he said it.

914
Creativity / Re: The new and improved 3D model topic!
« on: October 06, 2014, 01:25:46 AM »
It's like, the cross section between hyper-brutal honesty and the "have it your way, special snowflake" is right here in this topic. On one hand, Was probably not a necessary comment (although it was still pretty funny).

But on the other hand, people do need to be told when/if there are issues with their model, to prevent a massive influx of not-so-good models.

So, here's my advice of Invisible:

The whole of the gun below the golden part looks really good, I'm digging the trigger guard and the shape of the handle. Except, the curve on the back of the handle is a bit high poly, so I would start merging some verticies together. Also, I'd say you want to duplicate the handle bit and make it a bit wider, sort of like this, so that the part that you have is still there but there is also a duplicate that is shorter and thinner but still wider. :D

Now, the whole gold part needs to be redone/changed. Also, the barrel should be octagonal or hexagonal, instead of being a perfect circle. :) The hammer thing at the back is uneven in thickness, so I'd want to fix that up as well.

As far as your render goes, I'd say either ditch the ambient occlusion or fix it so that it isn't so damn grainy. I'd add more light, but before that I'd get rid of the shiny texture on the gun, in blockland everything is generally matte or else it looks kinda bad.

Altogether, the bottom half looks pretty good, and the top bit needs more work. I don't think that what Ben said was really necessary (I chuckled at your expense though :o), but I guess we need someone to discourage people around here.
Okay. I was actually mostly going for making my first regular gun model, not much for a blocko model, as I was replicating the vertices of a image, and all I really did was change up the colors. It looked nice, but the noisy stuff looked horrible.
The other thing is, I was using Cycles so I could get that Glossy Golden look, which I couldn't find in normal blender render. I could actually completely redo the image takes, which is probably a good idea.
Here is the image I used for a reference model.

915
Creativity / Re: The new and improved 3D model topic!
« on: October 05, 2014, 11:31:58 PM »
It doesn't look like there's much room for improvement without redoing it entirely.
There is room, Mainly most of the errors being in the barrel and it not being very rounded and realistic. Those edges could kill.

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