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Messages - BluetoothBoy

Pages: 1 ... 172 173 174 175 176 [177] 178 179 180 181 182 ... 483
2641
Creativity / Re: Drawings Megathread
« on: July 24, 2014, 03:23:45 PM »
Looks good, Blöük!

2642
Modification Help / Re: How do I find the rotation from a vector
« on: July 24, 2014, 03:21:01 PM »
My code only finds the z rotation, how do I find the xy?
Duplicate and adjust some of the current code you have, you already figured out how to find z. X and y should be the same, with slightly altered values.

2643
Yo! /title, basically; trying to improve my TorqueScript skills. I'll let you know if it's something I can't do. Also, don't ask for things that already exist, please. First come, first serve.

Here is where all of the scripts will be available for download: http://forum.blockland.us/index.php?topic=263209.0

Requests:

Event Whitelisting (Bomb Kirby) - Complete!
Kill Logging (Sami2ss) - Removed
Set Paint Color (Georges) - Complete!
Unused/Used Bricks (Skig & The Brighter Dark) - Complete!
Vehicle Flip (Fastlex) - Complete!

2644
Made before, but this one is a lot nicer with the cooldown. Is there spawn protection? So if someone just spawns the don't get shoved right away?
No, but I can possibly add that as a feature at some point.

2645
BluetoothBoy's Scripts

This is a collection of scripts I have made either by request or just because I wanted to.
Support_Impact_Damage[v.3]

Applies impact damage applied to players upon vehicular collisions.

Features:
• Impact damages all players mounted to the vehicle.
• Works with bots.
• Impact damages players mounted to turrets.
• Impact damage is now dynamic; any impact at a speed of 25 or greater will damage players in a dynamic fashion.
• Impacts at a speed of 75 or greater result in killing mounted players.
• Now works with vehicle, ground, and brick collisions.

Use /impactdamage to toggle this mod.



Server_Shove[v.1.0.0]

Allows players to click on other players and bots to "shove" them away. Requested by Georges.

Features:
• Cool-down: Prevents players from spam-shoving. Use /shoveTime # to set.
/shoveTime 0 and /shoveTime off disable it, and /shoveTime on or /shoveTime # (non-zero) enable it.
• Shoving power: Set the power of the shove by using /shovePower #.
• Toggle message: Toggle the message displayed during cool-down with /shoveMsg on and /shoveMsg off.

More features to come in the future!




Server_EventWhitelist[v.1.0.1]

Disables events for anyone not whitelisted. Requested by Bomb Kirby.

Features:
• Use /eventWL # to add a BL_ID to the list, and /eventRemoveWL # (where # is the person’s BL_ID).
• Use /eventWL off and /eventWL on to disable/enable the whitelist.




Script_SetPaintColor[v.1.0.0]

Sets paint can color to the color of the brick you are looking at (within 64 studs). Requested by Georges.

Features:
• Anyone on a server with this mod enabled can use /spc to set color.
• Anyone on a server with this mod enabled who also has the mod (which contains a client.cs) will also be able to set a keybind to use this mod. This is recommended, as it allows for much more efficiency when building.




Script_UsedBricks[v.1.0.1]

Lists bricks currently in use, and can export the list to a file. Useful for when sharing builds and hosting servers. Requested by Skig and TheBrighterDark.

Features:
• Host can list all bricks currently in use with /listUsed. List appears in console for easy reading.
• Once bricks have been listed, host can use /exportList "save name" to save the list to their Blockland saves folder.

Note: Use /listUsed before attempting to export an updated list; the list does not update automatically!




Server_VehicleFlip[v.1.0.0]

Flips vehicles onto wheels. Requested by Fastlex.

Features:
• Flips vehicle into an upright position with /flip, attempting to make it face as close to its original direction as possible. Vehicle stays frozen in place until the flip is complete, although this doesn't work with flying vehicles.



Changelog:
Support_Impact_Damage
[v.2]
- Fixed accidental turret damage.

[v.3]
- Added brick collision support.


Server_EventWhitelist
[v.1.0.1]
- Fixed Slayer isHost dependency.

Script_UsedBricks
[v.1.0.1]
- Fixed Slayer isHost dependency.


2646
Off Topic / Re: Anime and Manga Megathread
« on: July 24, 2014, 11:35:24 AM »
So when I first saw Hataraku Maou-Sama! I thought it would be a boring slice of life or some stuff until my brother recommended it to me yesterday.

I take it back this show's great.
I loved that series.

2647
Off Topic / Re: Steam Music Beta open to all
« on: July 24, 2014, 11:34:26 AM »
why cant i hear the music at all
Turn on your ears first.

2648
Off Topic / Re: For all you music lovers...
« on: July 24, 2014, 11:25:10 AM »
True

I really like this song tho
Thanks.

All I have is Famitracker :(
You and Muslim: Look up Sunvox (desktop version is free), Nanostudio (desktop version is free), and REAPER (no limits endless evaluation version). If you go for the last one, you'll need to look up some free plugins. I have a bit of a list of some of them around here, let me find it.

This song has the whole "OOOHHH I like what he did there" vibe to it. Good track man, ya got talent :)
Not exactly sure what this means, but thanks! XD

Edit: Here's the list for you guys:

Synths to look up:

Crystal by Green Oak Software Recommended
Podolski by u-he
Zebralette by u-he Recommended
TyrellN6 by u-he
Addictive Keys (Demo) by XLN Audio (you'll need to download a downloader for it, but it's worth it; you can use the same downloader for the Addictive Drums below) HIGHLY RECOMMENDED
Alchemy Player by Camel Audio HIGHLY RECOMMENDED
Scythe by plastaq Recommended
Symptohm PE by Ohm Force
Synth1 by Daichi Recommended
TAL Noisemaker by TAL (Togu Audio Line) Recommended
TAL-Bassline by TAL
TAL-Elek7ro by TAL Recommended


Samplers to look up:

TAL-TX16Wx by TAL Recommended


Drums to look up:

Addictive Drums (Demo) by XLN Audio HIGHLY RECOMMENDED


Effects to look up:

BC Flanger 3 by Blue Cat Audio Recommended
DC1A by Klanghelm
DualComp by Teragon Audio Recommended
Frohmage by Ohm Force
Gater by SPC Plugins
Stereo Touch by Voxengo Recommended
StormGate1 by AraldFX
Tube Amp by Voxengo


Sample packs to look up:

Free Glitch Machines sample packs & plugins HIGHLY RECOMMENDED

You have to like a page before you can DL it: HIGHLY RECOMMENDED
Studio Collection Prime Loops Vol. 1: https://www.facebook.com/edmStudiotv/app_14310327574807

2649
Off Topic / Re: should i buy these sunglasses
« on: July 24, 2014, 09:45:40 AM »
My opinion? No, it's wasted money. But it depends on your values, really. If you value having name-brand stuff instead of more money, that's your decision, but not what I would choose. If that's the case, go for it.

2650
Off Topic / Re: FRIEND APPLICATION THREAD v2
« on: July 24, 2014, 09:39:42 AM »
I want to be friends with all of you!

General info (all of this is totally necessary for friendship):
Height - 5' 11"
Weight - 140lbs
Likes - Inline skating, reading, being creative, hanging out with friends, cooking, etc.
Dislikes - Centipedes, cave crickets, being dunked in mercury

Steam! http://steamcommunity.com/id/bluetoothboy

2651
oohh stufftt
Yeh boi, first person view! >:D

2652
I think this should be taken into account, but there's an issue with it; it's often not clear (at least to the person doing the suspending) who actually started. People lie, back up their friends, or betray others in situations like that. So I can kinda see why both parties are punished, as unfair as that may be.

2653
Off Topic / Re: Anime and Manga Megathread
« on: July 24, 2014, 09:25:21 AM »
i never watched too much of it but in legend of korra only korra and aang know air-bending
why dont they revive it instead of keeping it to themselves
theyre all selfish
Not true, in Legend of Korra Tenzen and his family also know air bending.

because that's not how bending works
it's never actually justified but either you have one or you don't
It is justified, in The Legend of Korra second season. Different people go to different lion turtles, receiving one of the four elements. Their descendants either posses no bending or the same type of bending as their ancestors.

2654
Off Topic / Re: For all you music lovers...
« on: July 24, 2014, 09:17:35 AM »
It's just the same thing repeated
*facepalm*

Saw this coming a mile away...

if only i had fl studio
Well, you don't need FL, per se; there are definitely free ways to make music (like I do, with the exception of an iOS app I bought), albeit not necessarily as convenient as FL is.

2655
Modification Help / Re: Blender help.
« on: July 24, 2014, 09:10:04 AM »
So do I name the joints mountPoint,muzzlePoint, and ejectpoint
You shouldn't need ejectPoint for a sword. That just tell the script where to eject shells.

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