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Messages - Mac Workin

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31
Modification Help / Re: broken tier + tactical
« on: January 13, 2017, 07:10:30 AM »
the hk pack conflicts with T+T. i'm fairly sure that is the problem.

im confused as to how you managed to get a version of T+T where there isnt any ammo display for the submachine gun. the only issue I've ever encountered with a fully vanilla T+T install is magnum ammo not correctly saving/updating when picking up ammo for it.

underneath is a download of a zip of all the T+T files I have, since the original download links dont work. i unfortunately do not have any of the skins - probably can get them off a different rtb archive, assuming that your broken copy was taken off an rtb archive.
http://puu.sh/tjZQ4/08b6481ca8.zip

thanks for the t+t packs, as for the smg ammo display problem... it was referring to the ammo display not updating when it fired lol

well it looks like some other addon was conflicting and this hk actually does work alongside with the t+t i have, wow! since the t+t links are borked ill upload it to the topic's main post
T+T is horribly buggy and outdated. I would suggest using Rykuta's revamp of T+T, it has reloading but unlimited ammo. It also works with HK without confliction.
what if i told you that link that i originally posted fixed most of t+t's problems except for the inventory slot ammo not clearing after getting an item added to your slot? why not try it out? obviously somebody has to fix most of t+t's known problems and gimmicks (im not the one who overhauled this t+t pack)

32
wowe another blunder because i was so ignorant to my screen

EDIT: found the problem, some dumb mistake left by my own self :[
according to conan, the old t+t links have been somehow removed or killed in some way... so ill post the entire t+t pack here in this topic if you ever want to see it again: i promise you wont regret it

33
Forum Games / Re: YOU CRINGE YOU LOSE
« on: December 30, 2016, 04:06:28 AM »

i think this is sonic adventure 3 dx

34
Game Modes / Re: FASTKarts v3
« on: December 22, 2016, 07:07:34 AM »
There's a little bug I found: you can only shoot your rockets straight while driving the Hyperion. This isn't an issue with any other vehicle to my knowledge.
this is a client-sided problem, i believe it has traces to mouse steering which prevents players from aiming anywhere in a vehicle... well, unless you use free look?

the temporary fix is to use strafe steering while doing anything gun-related, do not use mouse unless you know which angle to fire from!!! some firing angles do not follow the where the gun is pointed at, so it fires as if you were aiming straight

conclusion: this is no bug and probably a client-sided problem, this has also nothing to do with the speedkarts either (impossible to fix, unless you make an attempt to reverse engineer mouse steering and fix it from there)

35
Modification Help / Re: speedkart [very heavily modified]
« on: December 08, 2016, 08:42:23 AM »
If you're interested, we can work on a new SpeedKart Pack with those models and the adjustments you've made.
gee, thats a lot of nice models you've made there... but sure if you want me to mod it for you, i guess i could

isn't eksi supposed to deal with this kind of vehicle-related handling though?

36
Modification Help / Re: speedkart [very heavily modified]
« on: December 07, 2016, 10:36:42 PM »
wait what all does it change
pretty much the speedkarts' overall behaviour when you ram against a wall, take a leap of faith and land normally without flying off, i'd suggest you to try driving normally and see the differences when  you compare it off with the original speedkarts
I'm confused. Is this an edited Speedkart gamemode where the Original and Hover vehicles have been edited?

It looks like there are more edits than this - banana.cs looks interesting. Banana peels maybe? Could this have powerups?
the gamemode is there preedited so you dont need to edit the default gamemode just to play this, thats the purpose of why the gamemode is in there, and the banana is just a cosmetic item, not a powerup (i dont like powerups)

this gamemode was just a mess around gamemode thar Mr Noobler made for me months ago

37
Modification Help / speedkart [very heavily modified]
« on: December 07, 2016, 03:55:42 PM »
now, you might think this is just some dumb edit that sends people flying away to the moon... it isnt, i swear
no pictures because all of them are literally the same old speedkarts you see in the default gamemode, well, except for the Original and Hover

to be honest i just want feedback on this, and experience in comparison with the original speedkart or filipe's updated speedkart
===modded gamemode to use the karts and the karts itself=====
link: http://leopard.hosting/download.php?f=lexwa

save yourself the trouble from editing, just use the gamemode alongside with the karts... and no other addons are required (default required)
speedkart tracks work with the gamemode, so no worries if you think it wouldnt work

KARTS WITH HANDS: this gives the karts' updated models with hands, no exhaust smoke because we already have tire emitters
link: http://leopard.hosting/download.php?f=ewjfl
other changes are, you now have superkart inside it (every vehicle in the superkart pack is in this)
some changes are made to make the speedkarts more competitive in terms of challenges, the 2 hardest karts to drive is the SpeedKart Original and the SuperKart Plane (cant fly because gta 3 dodo simulator)

38
Help / Re: SERVER REJECTS CONNECTIONS - Authentication failure
« on: November 19, 2016, 04:45:17 AM »
ok, i think that your dynamic DNS (DDNS) is causing that problem
the reason why it doesnt allow you to change it is due to the automatic switching that the DDNS does (no manual control)
kind of explains why you suddenly didnt accept connections being made to the server, the dynamic DNS mustve switched all of the sudden and the DNS you used became invalid because of that

what i can say is get the DNS reported from the DDNS tab, then try using it
if none of the above works, attempt to portforward again but in this fashion:
server name: (u pick)
external port start: 28000
external port end: 28000
protocol: UDP/TCP (not the single UDP setting or TCP setting, make sure its both)
internal port start: 28000
internetal port end: 28000
server ip address: (any IP address that is in your allocated range and does not start with 192.168, i have no idea for your settings but that IP usually means its LAN-only)

39
Help / Re: SERVER REJECTS CONNECTIONS - Authentication failure
« on: November 13, 2016, 11:44:47 AM »
you might need to check your DNS if its invalid, i had one good friend of mine that happened to have the same thing as you got
but his was resolved by a simple DNS fix by retyping the 'updated' DNS address

another thing for you to try is remove all ports that are associated with 28000, then try to start a server with UPnP enabled
also, welcome to singapore i suppose?

40
What? It works fine with me. It's probably server sided.
you should probably use bots to act as headlights, invisible ones i mean
the image headlights you are using right now can only be seen by you and nobody else... pretty much only on your side

for reference, take a look at teneksi's crown victoria (the 2016 release)
it uses bots + fxLightData to light up the areas instead of using images since they only work on the host's side

but be very careful, the more bots you have, the more performance degradation you will receive!

41
Help / Re: Does anyone have Gcat's old humvee?
« on: August 25, 2016, 08:52:57 AM »
gee wats up with people asking for old vehicles??

link: http://leopard.hosting/download.php?f=kjuii
im sure its the old one with the camouflage like you said... but i cant tell if its still working
my old 20gb hdd surely is being useful right now

42
Help / Re: How do I get the Converti?
« on: August 22, 2016, 04:12:03 AM »
link: http://leopard.hosting/download.php?f=jvdmt
thought some people didnt like old relics like these sitting around, hohoho

unfortunately rtb doesnt have the converti anymore ( though back then it did, until phydeoux requested its removal along with the delivery van )... so even if someone did happen to archive rtb's addons, they mightve only archived the latest one which doesnt have the converti in it

43
Off Topic / Re: so what's your guys computer specs
« on: August 22, 2016, 03:24:13 AM »

speccy couldnt even detect my specifications automatically
so i had to manually copy and paste this out... rip

44
Help / Re: blockland suddenly crashes after planting a brick
« on: May 16, 2016, 10:36:54 AM »
Go to options->advanced and check "Disable Vertex Buffer Objects"
that didnt work sadly... i found the problem awhile ago and it seems that one of my .dlls had directed my computer to access an invalid address space, so its all dll hell now

no hope for me since its my own problem for slapping XP APIs on 2000 and expecting it to work lol

solution found: dll hunting
locked

45
Help / blockland suddenly crashes after planting a brick
« on: May 16, 2016, 03:02:35 AM »
started up a LAN server and planted a brick, 1 second passes and i got no error messages but just blockland closing up... the gamemode used was freebuild

now before you ask me to do a multitude of checks that wont even work.. i tried deleting the cache i tried trace(); to look at the functions being used and nothing unusual came up

the log files below for you to see... oh yah, dont throw me the hardware specifications "problem"

the hardware has ABSOLUTELY nothing to do with this problem
only software!!!

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