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Messages - Kamutog

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1336
Off Topic / Re: The Internet Map
« on: December 17, 2012, 08:48:19 PM »
It can't find the forums.
 :cookieMonster:

1337
Creativity / Re: Drawings Megathread
« on: December 17, 2012, 08:26:35 PM »
I drew this



Shadows c:
Incase you can't figure it out they are rocks but kind of Tf2 style.

1338
General Discussion / Re: What a shared key looks like
« on: December 17, 2012, 06:48:41 PM »
0_0

1339
What kind of "semi-cool" things...
A room? A prop? Lol im taking this too seriously am I?

1340
Gallery / Re: Blockland and The Twelve days of Alpaca
« on: December 17, 2012, 06:43:43 PM »
First thing I thought of was this video http://www.youtube.com/watch?v=NcKRco2Zu0Y

1341
Help / Re: No one can join my server (0 Ping)
« on: December 16, 2012, 03:11:39 PM »
I have been doing that, Does Hamachi Conflict with this?
I think it does, infact I have had Hamachi to join a friend's Gmod server and a few days later my entire INTERNET lost connection, only for my computer.

1342
Off Topic / Re: things you thought as a kid
« on: December 15, 2012, 11:01:36 PM »
That when playing hide and seek you can shout out a hint where you might be.
*facepalm*

1343
Gallery / Re: First Pixel Art
« on: December 15, 2012, 10:17:50 PM »
not as pretty

Anyways it would be decent if you didn't blatantly base it off Minecraft, something new would be appreciated
Well this was my first so I had to be able to practice with something easy, so I just though of using Minecraft because it has noticable pixels where you can see each one.

1344
Gallery / Re: First Pixel Art
« on: December 15, 2012, 05:07:14 PM »
You should make it flat.
It's much easier to build that way.
Well with the way that I had done it , it could have been a little harder that way.
I actually counted each pixel as a number and by the number it is up, I would put the color of the pixel I saw that many spaces up.

1345
Gallery / First Pixel Art
« on: December 14, 2012, 05:58:06 PM »
This is my very first pixel art I have ever done, I was going for a diamond sword but I didn't have the right blues so instead I just made my own kind of sword.



I guess like a enchanted lapis sword I guess.

Yes, you have permission to rate x/10.

1346
Add-Ons / Re: Bot Events - v11, redownload.
« on: December 13, 2012, 06:27:12 PM »
Do bots still just drive off in one direction if they are in a vehicle even if they aren't suppost to go in that direction like the last Bot_Events did?

1347
Add-Ons / Re: TF2 Trains v3 Epic model!
« on: December 12, 2012, 05:33:56 PM »
Hey guys..

http://www.youtube.com/watch?v=5vM5RZMMf6g&feature=youtu.be

This is what happens when you make it aim at you.

1348
Off Topic / Re: What Were You Doing At 12:12:12 O' Clock Today?
« on: December 12, 2012, 05:10:35 PM »
Sitting in class not knowing it was 12:12

1349
Suggestions & Requests / Re: Better Saving Mod
« on: December 10, 2012, 09:31:57 PM »
It's been suggested countless times and Badspot has spoken out against it, implying that he would revoke the creator's key if such a mod was made.
Ok..
I'll just lock this thread then since it wont be made.

1350
Add-Ons / Re: TF2 Trains v3 Epic model!
« on: December 10, 2012, 09:29:57 PM »
they get stuck together, same if it collides with bricks, I'll make sure I fix that soon
That reminds me of one time in v20 where I made a traintrack all the way to the end of the map, and put 2 trains on them and me and my friend both drove them at the same time, they got stuck together in the middle.

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