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Messages - Kamutog

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1396
Suggestions & Requests / RTB - A Music section
« on: November 13, 2012, 06:14:28 PM »
I saw the sections RTB has and it has been around for a while, then I thought "Why doesn't this have a music section?"

I would really like to see a music section in RTB.

1397
Gallery / Re: Holstad House
« on: November 12, 2012, 06:56:20 PM »
Didn't add the side bay-window jutout (side of the house visible in the ref picture)
I thought I did with the bay windows...

1398
Gallery / Re: Holstad House
« on: November 12, 2012, 04:31:37 PM »
Apparently the images are removed when you open it up in a new tab
I was about to upload different ones and give it a different link but then I lost internet for a while :/

1399
Gallery / Re: Holstad House
« on: November 12, 2012, 04:09:20 PM »
Wait a second why aren't the pictures working O.o... just Right click them and hit "Open Image in new tab."
I dont know why this just happened .-.
Im going to try to fix them.

Edit: Nope I fixed it C:

1400
Gallery / Holstad House
« on: November 12, 2012, 04:07:41 PM »
The house from the actual world

This is the picture I based it off -

Now for the house in Blockland.

A front view of it from an angle -

The inside of it -

Above the stair case -

View of the second floor -

This house is empty as you can obviously see because I am going to let you download it and add in what you want!

Requirements for Build: Wedges , Slanted Bricks , Pole Adapters , 1RandomBrickPack , Windows , and lastly Sirrus' Construction Color-set.

All available via R.T.B.


Media-Fire Download: http://www.mediafire.com/?3k73qjylmimhbc3

Rating allowed x/10 You are also allowed to post pictures of what you did to the inside of the house if you downloaded!

Installation - Save this to were you can find it, then go to your documents and open blockland, now find the "Saves" file and click and drag this save into it.

1401
Help / Re: What command activates addons in a dedicated server?
« on: November 09, 2012, 09:27:16 PM »
Some add-ons don't work when exec'd manually like that.
It was Brick_InvertedCorners im guessing that doesnt work :/

1402
Help / Re: What command activates addons in a dedicated server?
« on: November 09, 2012, 09:15:51 PM »
I tried doing this on some bricks, in the console it said they executed but I didn't see them in the brick menu!
It did enable though.

1403
No, the sink
You made me think of a sink collapsing on itself and becoming a black hole sucking in itself and everything in the universe that is close to it.

1404
Gallery / Re: Defile the Dead Arcade Game
« on: November 08, 2012, 08:05:19 PM »
Oh boy, so many enable event events...
This is starting to glitch up with the timer also when I use the reset button :/

1405
Gallery / Re: Defile the Dead Arcade Game
« on: November 08, 2012, 06:11:41 PM »
Here are my suggestions:

1) Add a timer.  Put the timer (in seconds) above the score board, and put a button at the front of the game.  Have this start the timer and give the player the pinball ability.  Here is where the real events happen.

2) Make the game shorter.  It's a bit too elongated.

3) More details.  It's just a pile of black bricks.

4) Just for effect, instead of using a light to indicate you hit a skull, use the Glow colorfx and use the setexpression event (non default, if that bothers you) to change the skull's expression to surprised when it's hit, and evil when it isn't.

I'm a bit too tired to do events right now, but I could help you out later if no one else helps you.
I definetly know how to do all those except #3 - Because I dont know WHAT detail to add.
Yes I will definetly add  a timer and have a different effect for the skulls.

1406
Gallery / Re: Defile the Dead Arcade Game
« on: November 06, 2012, 08:06:04 PM »
it would be more interesting if there were moving targets using a relay activation system
I actually think I would know how to do that, nice suggestion!

1407
Gallery / Re: Defile the Dead
« on: November 06, 2012, 05:36:43 PM »
Nobody is going to help? :c

1408
General Discussion / Re: Terrain and Interiors still included in Blockland?
« on: November 06, 2012, 05:12:32 PM »
Are you scared people will bring back T&I  :cookieMonster:
Why would people be scared of a hill made of codes or something.

1409
General Discussion / Re: "Balls Mod" Preview by Rotondo (NOT snake RELATED)
« on: November 06, 2012, 05:11:27 PM »
Every time I watch this I get drawn into pony thread simulators.
Oh god..
Not those.

1410
Gallery / Re: Defile the Dead
« on: November 06, 2012, 03:08:30 PM »
Isn't this basically skee-ball?
Yea I was thinking of it at the moment but I didn't remember its name :/
Know any good eventers so I can have a high score system on this?

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