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Messages - AdinX

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2491
General Discussion / Re: 20v20 Miltary RP
« on: October 20, 2013, 02:12:26 AM »
I dunno about everyone else, but personally I would just kamikaze just to hear the general rage.
Or have all of my close friends be on my team and irc them all to just sit. And hug. For the entire match.



Really if you want an idea like this to work, the General needs actual power, which then ends up being that depending on what the general decides, that gives actual different physical limitations. For instance, if the general orders an air strike, the car garages de-spawn 75% of their vehicles and the aerial garages spawn 175% of their original bombers
Thus it results in different attack types, but not necissarily "stealth mode, half of you go stick your richard in a wall and see if the enemy will grasp you"

Not a practical idea, basically just an RP with guns. Which ends up being RP with random shooters

2492
Off Topic / Re: YOU FEEL YOU LOSE v2 - Sandwich of Detect Feel
« on: October 20, 2013, 01:48:24 AM »
The feels on the bus go round and round
Lost on first page, quit after second, hated myself for bothering to look at third
Life is horrible

2493
Off Topic / Re: My girlfriend broke up with me
« on: October 20, 2013, 01:37:30 AM »
why not?
Because you have a history of severe stupidity in relationships, at least that you've shared on this forum

2494
Off Topic / Re: Homoloveuality! Let's discuss.
« on: October 19, 2013, 11:25:22 PM »
http://www.youtube.com/watch?v=PSQSx3OCrXQ&list=PLhKZzbivQLIirbx0o4iAPuU_u9uFpNSXk&index=26

This video fully explains homoloveuality and how it works, even including hand drawn images to better explain the mentality of a cigarette homoloveual


In all seriousness, homoloveuality is a mostly genetic thing, however it can also be a choice. In some cases, the way a child is raised DOES effect their loveuality. However. Regardless of whether it's genetic or a choice, what a homoloveual does and does not do, should not be a political matter of any kind, at all.

If Barack Obama wants to forget another guy behind closed doors, be my loving guest, that doesn't need to be publicized

2495
Off Topic / Re: My girlfriend broke up with me
« on: October 19, 2013, 09:16:09 PM »
yes
Khorde, can you make a comic megatopic?
please?
ask for stories then visualize them like this
you would be rolling in mone
much famous
so wow

2496
General Discussion / Re: What makes for a good jail escape?
« on: October 19, 2013, 08:54:55 PM »
Not a person I mean randomly generated
Well that was disappointing. And here I was, about to irc him asking about it.
I'll have to consider the randomness thing. Then I guess the question arises of how often the weapon spawns should be empty..

2497
General Discussion / Re: What makes for a good jail escape?
« on: October 19, 2013, 08:52:44 PM »
Randomness makes it good like not the same item spawns every round
I wasn't aware Randomness ever hosted a jail RP, I was an admin of his for his mini empires however... How long ago was this?
And explain further, you've caught my interest. Were the item spawns evented so that on each minigame start, it would cycle through possible weapons and change the weapon that was there, or just not have one altogether?

2498
General Discussion / Re: What makes for a good jail escape?
« on: October 19, 2013, 08:32:28 PM »
Just for perspective, if I do finish this and I manage to host, I don't think my admins will be a problem. My admin team primarily consists of Thorfin25, The Brighter Dark, Cromedome, Pandermatism, Ozmar and Mutalisk to name a few.

The poll has been up for about 24 hours, so I'm updating it with a new one.

Edit:
I figure it might be fun to leak small pictures as each poll progressively passes, so as to keep people interested and maybe even get some building feedback. However, I don't plan on answering questions that give away the rest of the build.

2499
General Discussion / Re: What makes for a good jail escape?
« on: October 19, 2013, 11:52:19 AM »
Don't get any admins on Tezuni's server on your server :3 That will save you're server :D
Well forget guess I can't host my own jail escape since I'M ONE OF HIS ADMINS





Guys, please don't focus on my jail escape, I know what I'm going to do with the jail, I just want general feedback. While I appreciate the ideas (escape pod, for example,) I've already considered a lot of ideas in my spare time. I've been planning this for about a month and a half.

2500
General Discussion / Re: Ravencroft and Whirlwind's Falling Tiles V11.0
« on: October 18, 2013, 11:58:41 PM »
I guess you could say it's
Raven' time

2501
General Discussion / What makes for a good jail escape? NEW POLL
« on: October 18, 2013, 11:55:12 PM »
Guys, please don't focus on my jail escape, I know what I'm going to do with the jail, I just want general feedback.

I'm currently building my own jail escape server, and I would like a little input from the general community on what makes a good server.

What I am willing to say now, in terms of the jail, is:
It's a sci-fi lunar prison
It's all custom built by me and a few of my closest friends (thorfin25, sagacity, etc)
It's 1/5 the way done at the moment

I would really like for this to be an open-ended discussion amongst as many people as possible. If you don't like jail escapes, say why. If you have a question, ask it and someone will hopefully answer. I wish to be able to use this input to make a better jail escape with the information.


POLL HISTORY
Quote
In a JE server, what do you find most important?
The game mode       0 (0%)
The build       10 (33.3%)
The administration       15 (50%)
How many people are there       0 (0%)
Balance between teams       1 (3.3%)
Other (please post)       4 (13.3%)
Total Voters: 30
Quote
How should weapons be used? (*weak weapons means melee only)
Guards with weak weapons, Prisoners with strong weapons       1 (5.3%)
Guards with strong weapons, prisoners with weak weapons       4 (21.1%)
Both teams with strong weapons       0 (0%)
Both teams with weak weapons       1 (5.3%)
non-violent utilities for guards, pistols and possibly rifles as only weapons, prisoners with weak weapons       9 (47.4%)
Other (please post)       4 (21.1%)
Total Voters: 19
Quote
How complicated should a jail escape be?
Blank walls, blank floors, blank roof. Nothing fancy       0 (0%)
It should look fairly realistic, but that's all.       1 (4.2%)
Guards should be able to control lights and toggle a few things       2 (8.3%)
Nigguh, I wanna forgetin' FLUSH the toilet, not sit on it.       6 (25%)
I want to be able to cut a wire, and half of the prison's power goes out.       12 (50%)
I wish to be able to see the molecules that make up this build.       3 (12.5%)
Total Voters: 24
Quote
About how long should each "escape" round last?
Less than a minute       -1 (10%)
1-3 minutes       -0 (0%)
4-5 minutes       -3 (30%)
6-8 minutes       -4 (40%)
9-10 minutes       -1 (10%)
Longer than 10 minutes       -1 (10%)
other (please post)       -0 (0%)
Total Voters: 10

2502
Gallery / Re: Sepia Shader
« on: October 17, 2013, 09:26:28 PM »
yes, i do agree, dictators have pretty military bases
Keep your opinions about players on drama, concentrate on the fact that he didn't post a sepia image in a sepia topic.

general question: Would a sepia effect be possible via environmental controls? Or was this photo-shopped?

2503
Gallery / Re: 1 Fondin Tower build [IMAGE HEAVY]
« on: October 17, 2013, 09:24:57 PM »
this is so badly random that it's amazing
I love it

2504
Off Topic / Re: Post your handwriting!
« on: October 17, 2013, 08:48:50 PM »

did I do it

2505
Off Topic / Re: How fast do you type?
« on: October 17, 2013, 08:45:36 PM »

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