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Messages - AdinX

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46
General Discussion / Re: Crown & Niblic's Jailbreak [Make a map, pg 53]
« on: October 12, 2015, 06:43:25 PM »
That would be great, thing is I dont know how to event a tic-tac-toe, so someone would have to do it for me.
you need 4 bricks-
the X control
the O control
the reset
and the tiles

I will go over the events, while Im dead and waiting while on the server.

Reset brick
Code: [Select]
onActivate namedBrick [tictactoetiles] setPrint [none]
onActivate namedBrick [tictactoetiles] setRaycasting [X]

Tiles
Code: [Select]
onActivate player VCEifVariable [tile] [==] [1] [1 2]
onVariableTrue self setPrint [O]
onVariableFalse player VCEifVariable [tile] [==] [2] [3 4]
onVariableTrue self setPrint [X]
onVariableFalse client CenterPrint [You have not selected X or O!]
onActivate self setRaycasting [*] (*empty)

X controller
Code: [Select]
onActivate player setVariable [2]
O controller
Code: [Select]
onActivate player setVariable [1]
In the case of my variables, 1 is O and 2 is X. If you have any questions PM me or post here

did we just crash the server

47
General Discussion / Re: Crown & Niblic's Jailbreak [Make a map, pg 53]
« on: October 12, 2015, 02:08:32 PM »
Aight so I have these two some-what-kinda-done jail maps I worked on in the past. I don't know how usable they are, let alone if it's worth the effort, so here's what I'm gonna do- I'll post a gallery (here on this post) and give a brief description of the project. If there's an interest in any of the projects, then I will see if I can get one or both of them to a completed state.


main image is a link to a full album of closeup shots of each prison's details



space prison-
located on a distant planet far from earth, the prisoners that were deemed too dangerous to be placed with petty criminals are sent here. There is no possibility of escape, as every space-fairing vessel is kept out of orbit, and even more guards are kept on-board the SS Shattering Storm.

current features-
  • Similar to earth gravity! What a coincidence!
  • Zero gravity holding cells, for the extra dangerous
  • functional basketball scoreboards (only adds one point per goal)
  • mess hall
  • working alarm system
  • sabotage able equipment (shut down the oxygen system in the halls to go outside, kill the power in the generator, etc)
  • SPACE


modern prison-
For the less dangerous, pansy prisoners who had enough money to buy a luxury cell, this is where they are sent. Of course they remain home on earth so they might have family visitation, but that all depends on how the Warden is feeling.
this build does not have as much progress as the space prison, but that means it would be less of a hassle to update it to be compatible with Crown's server.

Current features-
  • working showers!
  • REALLY nice cells! With a mini privacy wall near the toilet! (toilet paper included for three payments of $19.99 per roll)
  • *incomplete* guard overlook + control tower

both of these projects are fairly old, and to be compatible with Crown's would require some makeover work. I may either just release the save files and call it a half-assed donation, or if I can get a helping hand(s) I would be willing to complete one (maybe both)

48
am I the only one who hasn't bothered to put BL on my steam account lol

oldschool or n0 school

49
General Discussion / Re: Crown & Niblic's Jailbreak [Make a map, pg 53]
« on: October 11, 2015, 10:04:59 AM »
which one of you cucks voted no

50
Gallery / Re: A City Build - WIP
« on: October 10, 2015, 08:33:32 PM »
reminds me of a town I visited while in Puerta Vallarta, Mexico

52
Gallery / Re: DOF Screenshots
« on: October 10, 2015, 08:28:17 PM »
So, how do you take DOF Screenshots? I never figured out...
Ctrl + Shift + P
^that, but why not just, idk, go into options and LOOK at the controls??

53
gaming headphones- 2 years [Razer Carcharias]
Workout audio (buds)- 3 years [Sony earbuds]
Regular music headphones- 3 months [Meelectronics diamond series]

not that hard to take care of your stuff, don't bunch your chords, don't yank anything out of socket,

54
Gallery / Re: Battlemix handicapation
« on: October 09, 2015, 09:23:20 PM »
what are you the forum police?
no, however I've presented a valid point and you've completely ignored that to make a petty insult. 10/10

55
Hey, remember that topic where I asked how good my Astro Gaming Headphones were? Y'know, the $250 ones? Well, now sound only comes out of the right speaker. What do I do? These were pretty expensive (even though I got them for a measly $30 in pristine condition) and they have really good bass.Oh, and whenever I fiddle around with the chord that plugs into the headphones, the sound 'flickers' and sometimes, when I keep pushing it, I can get it to play out of both speakers.

you get what you pay for

56
Gallery / Re: Battlemix handicapation
« on: October 09, 2015, 02:53:29 PM »
why did you not just post this in the battlemix thread that already exhists..?

???

57
General Discussion / Re: Crown & Niblic's Jailbreak [Poll]
« on: October 09, 2015, 02:45:30 PM »
find some more super admins
hi crown

58
Gallery / Re: DOF Screenshots
« on: October 09, 2015, 02:37:18 PM »
Ah, Swordarocketlauncherdspearins kigunx.



sigg'd + proof, I snorted hard

59
Off Topic / Re: Post real life pictures of yourself.
« on: October 09, 2015, 09:21:11 AM »
[img]http://puu.sh/kDtDl/a4624e99d9.gif[/i mg]

When you suddenly realize this thread has existed constantly for 8 years since you first joined the forums.

When you suddenly realize everybody's like 14 while you're over here in your 20s.
You got it all wrong. The ones that overpost and oversaturate this topic are 14, I would argue a majority of BL's fanbase is older like you and I. At least the people I spend time with online anyways :I

60
Gallery / Re: What a City RPG should look like, IMO
« on: October 09, 2015, 09:17:34 AM »
Georges that looks fantastic. Kudos to you for trying to make a good city when so many others are just content with piles of stuff for one.
fixed, there's no rpg yet

anybody who remembers Wentworth/Diggy's metropolis will know what I'm talking about-
hidden lots are some of the coolest aspects of a city. It's not always the lots that you find at the end of a dirt road, but rather up the mountain on a hill for a woodland area cabin, or in some rare cases underground lots (I specifically remember owning a lot in a cave that to access, you had to go through a crawlspace.

Overall pretty cool map. I think you could benefit from a few more lot spaces though lol, sidewalks are pretty cool as well. Too bad there's not a sidewalk to go around the outside of the wide turn road *hint hint* Siba

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