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Messages - AdinX

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826
Well actually, maybe removing them may be a bit much? I do think the spawn shop was kinda bogus.

What if there were weapon shops. They wouldn't sell RPG-7s or miniguns, but for a fair amount of coin you could buy a shiny assault rifle. There'd be like 2 or 3, with a shopkeeper bot, maybe some guards... But the VIPs would get like 25% off of their purchases. More points for more purchases.

If you are going to have military bases, perhaps consider a bunch of smaller bases, rather than one huge one and then a bunch of tiny outposts. If I recall correctly, there were two military installations: one with a bunch of tents and temporary looking buildings, one that was more of an outpost.

If you're using old-school bots, it would be pretty cool as well to see some civilian, military and police bots. Civilians just run around and scream, but police will defend them and military will actively seek out zombies.

827
Forum Games / Re: YOU CRINGE YOU LOSE | Non Binary
« on: June 16, 2014, 11:49:58 PM »
nO i tHINK YOU MEANT LIKE THIS??????????
I actually genuinely find this amusing, depending on context
if it's for no particular reason it's annoying, but not exactly 'cringe'

828
does that even have a working ammo system though
No, nor does it come with medical gear, explosives or melee
HK also does not match the style of Phydeoux's vehicles, which (at least last time) the server uses

On a similar note, perhaps add Frog's WWII weapons? They run off of Bushido's system and they could add a much more random feel to some of the gameplay. As an avid gun-nut (I plan to own 5 firearms, not counting antiques), if I found a WWII rifle during the zombie apoc. I would TOTALLY use that sucker till it broke apart.
link: scroll down to "see also"

If you're going to do VIP again, please for the love of god do not make them super-gods like last time. Like if they got a rifle, a pistol, 2x more ammo and some body armor at the start, I think that would be perfectly fine. Then they're like a prepper or something. But rather, last time we had people walking out with like machine-guns and they walked out of a FORTRESS.

829
Gallery / Re: [VIDEO] Father's Day Blockland vehicle!
« on: June 16, 2014, 08:53:52 PM »
Lol the thing I wanna know is, what did your dad say?

830
Drama / Re: Germst (ID : 22661)
« on: June 16, 2014, 03:07:15 PM »
read aloud for your pleasure
1) this need to happen more frequently
2) W.I.P. = Work In Progress
3) get a better mic, it started to fade out near the end
4) next time more emotion

831
Drama / Re: Epøst's History of Crap(BL_ID: 6080)
« on: June 15, 2014, 07:54:41 PM »
I have done many things in the past. Before I was well known, I was just... very annoying.
you mean you're not annoying now? Good on you for maturing!

*Posted heavily modified/makeup-ed photos of myself to make myself look like a male.
^Continuation; masquerading as a male.

^Double continuation; masquerading a MTF transloveual female.
Strange special interest but okay

832
Drama / Re: Epøst's History of Crap(BL_ID: 6080)
« on: June 15, 2014, 05:04:22 PM »
BANBANBANBANBAN
I'm surprised your username isn't bannable to be honest

OT: Epost why would... oy.
Don't post on this. Just let it die. This was a bad idea.

833
Help / Re: Music Loops
« on: June 15, 2014, 04:41:32 PM »
Is your audio mono or sterio? was stereo, converting to mono right now
Are there any spaces in the audio files name? "Death by Robot", so I've changed it to Death-By-Robot now
Is the audio file in the correct format (ogg vorbis)? had that one right lol

834
Help / Music Loops
« on: June 15, 2014, 04:38:13 PM »
So I'm getting my hands dirty and making some custom loops. I've gotten the file size within the acceptable range (my largest file is 847kb, while Badspot's largest default song is 1022kb), I don't think the name is too long...

but my music won't show up in song selection. What am I missing?

835
pix


836
Gallery / Re: [VIDEO] Sord213's and Mechs
« on: June 15, 2014, 12:31:32 AM »
citizen, stand clear
10/10 video, though perhaps cutting it up into clips so we aren't watching you walk around

837
Gallery / Re: Akun Personal Transport [Image heavy!]
« on: June 15, 2014, 12:13:58 AM »
Sure man, that would help big time.
Oh god filipe is making spaceships
NASA lookout

838
Gallery / Re: Lighthouse
« on: June 15, 2014, 12:12:15 AM »
7/10
- empty terrain, add some trees or debris or something
- windows at the base would cause it to collapse, not enough structural integrity
- terrible stairs, consider spiral staircase or wooden stairs with some guiding 2x4 support beams

+ interesting terrain shape (at least it's not a circle like most lighthouse builds)
+ good spiral coloring
+ good top/roof/tower w/e you wanna call it

839
General Discussion / Re: Score²'s Police Chase
« on: June 15, 2014, 12:06:53 AM »
Big News! I'm going to start hosting the server again! Its up right now!
Did you fix the latency issue?
score if you get a better hosting service or at least fix the latency issues I'll build you a 50x better map and a legit admin room, just for the love of satan make it less of a slideshow

840
So apparently a lot of people are asking about the (B)ADMIN CAFÉ. It's not open because it's not done (obv), and as I work on it my focus will be making the main lobby area accessible. That said, the hype is kind of a bit much, it will just be a simple shop where players could say, buy hats or something, but beyond that it really won't be anything special.

That said, glass has mentioned VIP room, and I do happen to have a supply closet which is right in front of a LARGE area where I could easily fit an elevator ( that leads to the admin thrones ), as well as cheaper hats, dance floor, etc. Perhaps even some gambling?

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