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Messages - Kunit

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76
Modification Help / Re: Gamemode Vote
« on: August 11, 2009, 03:05:40 AM »
If you need anything you know where I am.
Wait, you're offering to help me?

Again? Last time you got pissed at me and blocked me on X-Fire.

Also, if anything you could try fixing up some code I have. The code is for the "Server Portals" I'll post an example. I don't have access to Blockland right now so that's why I'm asking.  Time efficiency I guess you could say. :cookieMonster:

Code: [Select]
function GameConnection::connectserverPortal(%client, %ID)
{
//ConnectToTheFollowingPrefs Example: connect($ServerPortalIP[%ID],$ServerPortalPassword[%ID],$ServerPortal[%ID]);

//Some code I tried using.

%id = JS_serverList.getSelectedId();
%index = getField(JS_serverList.getRowTextById(%id),3);
JS_serverList.setSelectedByID(%index); JoinServerGUI.Join();

Prefs example:
Code: [Select]
$ServerPortal[1] = "Test";
$ServerPortalIP[1] = "192.168.1.100";
$ServerPortalPassword[1] = "Password";

77
Off Topic / Re: Rating Girls
« on: August 11, 2009, 03:04:09 AM »
^Above

Same age for me as well.

Yet girls fall for these types of guys.
Not really, most of the girls where I live think most of the guys are pigs. Some of them are sluts but the school really isn't oriented around love, if anything the closest thing we have to a "Problem" is the overuse of drinking and drugs.

78
Off Topic / Re: Rating Girls
« on: August 11, 2009, 02:58:41 AM »
Many of my friends are like this, I believe it's called being loveually Aggressive. Personally, I don't just go out and look at girls as a love toy.

79
Games / Re: So I was looking at Runescape's website...
« on: August 11, 2009, 02:37:32 AM »
He actually doesn't know what the Bandwagon is.
Trust me, I live right next door to him.
Seriously, I feel sorry for you. It's people like him that create the sterotypical attitude towards games. Such as Roblox, Runescape, and even Blockland.

80
Modification Help / Re: S & H productions
« on: August 11, 2009, 01:09:03 AM »
Dragon, do want.

81
Games / Re: So I was looking at Runescape's website...
« on: August 11, 2009, 01:04:39 AM »
all those ppl who play rs should grow a brain (no offense) rs isnt that great.
Jump on the Bandwagon some more, friend.

82
Games / Re: So I was looking at Runescape's website...
« on: August 11, 2009, 01:01:09 AM »
i just want a skill based RPG/fighting game where grinding levels doesn't matter as much as it does being able to beat that guy with the best armor, weapons, etc by just knowing what the forget you're doing

oh, and real-time battles. none of this 'click to start killing' stuff, i mean things like press A to kick, press S to use weapon, press D to use weapon (in a different way)
So comes the demand for not point and click attacking, but actual sword swinging action! Seriously though, that we be loving awesome. I could decapitate people while being the lowest level player in all of Runescape.  :cookieMonster:

The market for this would be great as well, examples include a sword grip for the Wii Controller, a bow grip, mace grip, and so on. Along with the game it self Jagex would be so damn rich, not that they already aren't. I wonder how casting magic would work, I'd definitely buy it if they did something like that.

I'm going to start training now!

Could be something like this except with players so fighting was intelligent.

http://www.youtube.com/watch?v=NRb8ZtRG4JM

83
Modification Help / Re: Gamemode Vote
« on: August 11, 2009, 12:46:08 AM »
Well, I'm pretty sure that I am making Rts first. I hope it morphs to something successful. I'll make a new topic specifically for it tomorrow.

84
Off Topic / Re: Source face control
« on: August 11, 2009, 12:13:30 AM »
Holy stuff, does anyone actually use this?

85
Modification Help / Re: Gamemode Vote
« on: August 11, 2009, 12:03:36 AM »
People would get tired of that really fast. Another idea would be having a designated "Contruction yard" where players can build said units, or even show off/trade buildings?
What? Building units would cause to many complications. They're either going to stay as bots or become static shapes.

86
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 11:54:00 PM »
Whatever you do, you should try to include building. It's sort of silly we have almost no gamemodes that use the concept of building. You'd definitely want buildings in an rts to be built from bricks.
Indeed, I think I'm going to try and do Yuki's idea, or have it so you build it on your own each time to simulate the time that it takes to build a building.

87
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 11:46:49 PM »
You should also think about making it grid-based.
Also, look to Age of Mythology for ideas, such as "House" buildings, farms, silos, etc.
Not so sure about that, making the mod Grid Based would remove the "Freedom" that comes along with it. Also, any suggestions for a Lounge Minigame?

88
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 11:24:35 PM »
Link to above quote: http://forum.blockland.us/index.php?topic=79215.msg1371514#msg1371514

Exactly, anyway I don't care if he posts "No" anymore. It's just a nuisance.

89
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 11:22:20 PM »
Yes, and you'd be limited to X amount and they can only be built on the Tower baseplate. Unless you can garrison units (That would be awesome.)
Also, think about letting other players join a Leader's army, and play it like an FPS?
Both great ideas, when I get basic units efficiently finished I'll look in to it.

90
Off Topic / Re: Post real life pictures of yourself.
« on: August 10, 2009, 11:21:26 PM »
best thing i've ever gotten from walmart. haha
Yep, I have that one and then another one that I can't seem to find. It's kinda like that one but the background is white and instead of purple it's green, and black.

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