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Messages - Kunit

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91
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 11:05:19 PM »
sounds more like the equivalent of "forget you, your build is terrible, i hope you burn"

You're blowing this out of proportion really. If he doesn't give advice on a build, others usually will.
You've missed my point completely, he should have at least said more then a one word sentence, he could have put multiple other responses such as.

No, this is not quality for NWB.
No, the build is stuff.
No, perhaps add an interior and fix up the sails.
No, try again.

92
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 10:49:40 PM »
As Random said, it is his choice if he wants to give tips or not. It isn't our job to give advice to what seems like 2 new apps every day. I will normally give tips on every vote, that is my choice; some NWB members don't give advice, that is their choice. It isn't up to you guys to tell us how to undergo voting on apps, nor to judge our members in how they go about handling clan related matters.

How, on to the app:

Sorry, but I will have to go with No as well. The boat seems to have a strange shape in my eyes, it looks like it is kind of squished. Adding to that there are other various parts that look a bit odd.

But as Random said, I would speak to Builder. Out of all of the NWB members, he is best at boats.
Exactly, it's not your job, giving constructive criticism is just a "polite" thing to do.

When you go to a public place such as a theater and someones cellphone rings, upon so they pickup the call and start a conversation. "Hey man! What's up?!?" "Ya, I can talk!" "I'm at the movies!" "Ya, I know how that is!" when a other person in the theater says "Will you please turn off the damn phone!" the person with the phone responds with "Hey, forget you too!". This is a perfect example of just saying "No".

93
Off Topic / Re: Post real life pictures of yourself.
« on: August 10, 2009, 10:41:13 PM »

94
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 10:36:36 PM »
More like a pre-game system. They'd have a special set of baseplates:
Resource generator 1
City Hall
Tower

Stuff like that, that they build upon. Maybe even some entities, like for the "tower" an archer brick. Building should also effect gameplay, like each brick has health/defense points and can be destroyed, so walls could be built tactfully.
I've made brick health in some of my previous scripts, perhaps I could format it towards the rts. What do you mean by Archer brick though, like adding a brick that shoots a projectile towards any near enemies?

95
Modification Help / Re: Helicopter verticle takeoff help
« on: August 10, 2009, 10:33:33 PM »
Try doing the following, see if anything seems to happen.

If nothing happens there try changing %obj.AddVelocity to %this.addVelocity.
Code: [Select]
function GSFSeaCopterVehicleData::OnTrigger(%this, %obj, %triggerNum, %val)
{
%obj.addVelocity("0 0 10");
echo("Rofl copter goes SwooshSwooshSwoosh!");
}

96
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 10:26:41 PM »
Building their buildings on designated baseplates, then saving it. Like a pre-game thing. Also allow loading, clientside. If you need more detail, I'll try to illustrate.
Interesting, like a fresh macro system, so to speak. When a player spawns on the server for the first time they build the Building on the plate that is assigned to them, in which they create a building. Then I could make a special brick named after the building they made such as "Town Hall", On plant of the brick the plate they built in the beginning would be built duplicator style on to the new plate.

97
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 10:17:30 PM »
RTS. Also make an RTS like civilizations, or something where the goal could be something other than war.
Also make it so you can make your own structures, like a not-stuff version of Spore's building system.
Hmm, that's an interesting suggestion. How would you suggest I go about it though? Making multiple .dts files to allow the player to customize it, or just letting them make X bricks and in so if they're above the "Building Plate" they will be part of the building.

98
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 10:15:18 PM »
Unless if he likes them making mistakes, thus preventing them to join NWB. >.>

Anyways, it's very good, but the bow need eh, and the sails also needs eh, and the water needs more eh in it.
Well, if he doesn't want people in NWB then he should suggest the halting of recruitments.

99
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 10:12:13 PM »
He doesn't need to give a reason. Metalhed is applying to NWB, and it's up to members to say yes or no to an application. He can expand on his decision if he wants, but it's not like it's necessary to do so.

Anyway, since this is a NWB application, I may as well give my opinion. I like the colors on it, but the sails are a bit low and the front of the boat seems to rise up somewhat abruptly. Overall it's pretty good, but I'm going to have to say no. I'm sure Builder could give a few tips on how to improve when/if he posts.
Not my point, I looked through some of his recent posts. All he ever says is "No", he should give a reason to prevent further mistakes from the builder.

100
Modification Help / Re: Helicopter verticle takeoff help
« on: August 10, 2009, 10:05:45 PM »
Would it be something like:
Code: [Select]
function gsfseacopterVehicleData::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val)
      if(%triggerNum == 2)
 gsfseacopterVehicle.addVelocity("0 0 10");
}

I believe it would be something more like the following, I'm not sure though. I've never messed around with OnTrigger, so most likely it isn't right. Also, I can't check right now because I don't have Blockland on this computer. Hope it helps.

Code: [Select]
function GSFSeaCopterVehicleData::OnTrigger(%this, %obj, %triggerNum, %val)
{
if(%val)
{
if(%triggerNum == 2)
{
%obj.addVelocity("0 0 10");
echo("Rofl copter goes SwooshSwooshSwoosh!");
}
}
}

101
Off Topic / Re: How long can you spin?
« on: August 10, 2009, 09:58:01 PM »
Two hours and fifty seven minutes, I was coding and wanted music.  :cookieMonster:

102
Gallery / Re: Boat - NWB app.
« on: August 10, 2009, 09:36:29 PM »
No.
Give a reason you dumbstuff.

Anyway, I like the boat but I wish it had an interior.  :panda:

103
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 09:33:28 PM »
Ok, we need ideas for some of the lounge minigame system.

Idea List:
  • King of the castle - Race to the top of the castle and claim it as your own! - Done!
  • Stay Alive - Dodge flying bullets, pits of flame, and even a groundhog! - Done!
  • Quick Math - Generates a random math question you have to answer in chat. - Done!
  • Labyrinth  - Make your way to the end of the maze without being killed. - Done!

104
Forum Games / Re: Mafia Man -- Movie
« on: August 10, 2009, 08:54:25 PM »
You do know that the mob isn't all about robbing banks right?

105
Modification Help / Re: Gamemode Vote
« on: August 10, 2009, 03:44:16 PM »
I suppose by Hotel in the poll you meant Lounge.
Yes, fixing.

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